From what i've heard FEZ won't be coming to the PC because "Phil Fish wanted to emulate the retro console experience"? Has anyone heard this dude say this? i would like to play FEZ but i'm not buying any XBLA games for fear of them being obsolete when the next console rolls around.
The thing that bugs me is, if this is the case, how pretentious are you as a game designer where your reason for excluding it from platforms because it doesn't emulate that retro feeling? Like back in the old days when we downloaded our video games onto our consoles from the internet? My computer is hooked up to a TV, i have a 360 controller hooked up to it, How is that experience any different from the console experience?
Really i'm wondering if any of you have heard anything about the notion of why FEZ won't be coming to PC? Is this thing i heard, from one of the Rev3 gaming shows, true or is it something else Phil has said that's being taken out of context?
Either way it's kind of a bummer i'll never get to play FEZ as i like the art style, but the idea behind why it's not coming to PC, if true, really kinda disgusts me.
Is this the fist instance of "hipster douche baggery" in gaming design or am i over reacting?
Just like Alan Wake's "This is a couch experience", I'm going to guess that Microsoft have a timed exclusive and it'll be on PC by the end of the year.
However, I agree that his dumb excuse of "I want to create a retro experience" is horseshit. I was never worried... look at the history of these indie games. Braid and Limbo both ended up on steam or in a humble bundle within a year or 2.