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    Fez

    Game » consists of 15 releases. Released Apr 13, 2012

    A puzzle platformer developed by Polytron that uses a 2D perspective shifting mechanic to solve puzzles and complete levels. The main character, a white creature named Gomez, wears a fez and is obsessed with collecting hats.

    So whats that bell do?

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    Xeiphyer

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    #1  Edited By Xeiphyer

    Wondering if anyone figured it out.

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    Soniking

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    #2  Edited By Soniking

    I still don't get it. Damn bell spent a lot of time on that thing.

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    Dredlockz

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    #3  Edited By Dredlockz

    No clue, I haven't figured out almost any of the secrets.

    There's one in the OWL head as well, but I dunno what to do.

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    mscupcakes

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    #4  Edited By mscupcakes

    I'm willing to bet it has something to do with the tree on top of the partially submerged pyramid next to it. As Jeff pointed out in the QL, you hear a chime when you jump into the water behind the tree, but from what I can tell the bell doesn't make the same note.

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    Nexnecis

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    #5  Edited By Nexnecis

    On the one with the owl, I just did the Achievement movement in front of it and got a negative cube out of it. I don't think I cleared it though because it still shows that blue ? on the map though... so ??? This game is certainly a head scratcher.

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    c418

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    #6  Edited By c418

    Aah, it makes me laugh everytime some idiot writes a negative metacritic review about the game being too easy :).

    This is definitely one of the more challenging puzzles, and I encourage you to figure it out on your own. The experience I had when I finally realized what to do was mind blowing.

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    GioVANNI

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    #7  Edited By GioVANNI

    @C418 said:

    Aah, it makes me laugh everytime some idiot writes a negative metacritic review about the game being too easy :).

    This is definitely one of the more challenging puzzles, and I encourage you to figure it out on your own. The experience I had when I finally realized what to do was mind blowing.

    OK, so it can be solved without need of some future tool, or something.

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    weegieanawrench

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    #8  Edited By weegieanawrench

    Kinda big endgame spoilers ahead. Don't clicky unless you're done the game.

    The submerged pyramid is where you find the final door to unlock, using all 64 cubes. I only found out by messing with your end game "power" (First Person <--- anyone find a use for it yet?), which broke the water covering the pyramid for a moment revealing the door. So I guess the bell isn't related to it then. Maybe.
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    Telephis

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    #9  Edited By Telephis

    I have about 12 cubes, one of those weird cubes, a couple treasure maps and I am ringing this bell in every combination I can think of, I just want to know if I CAN solve it in my current state, really. Kind of reminds me of Braid, where at first a few times running through the worlds I would say "Oh, I probably need an item from later to do this, it looks impossible" but then realized every puzzle could be solved right away. Is this also true for Fez?

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    Barrabas

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    #10  Edited By Barrabas

    I just got the bell. I had the general idea what to do, but in the end it seems like there was a lot of luck (aka 90 minutes of trial and error) in getting the solultion. I wish I fully understood why what I did worked.

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    musubi

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    #11  Edited By musubi

    If you play the notes to California Love on the bell Tupac rises from his grave.

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    Daveyo520

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    #12  Edited By Daveyo520

    @Xeiphyer: Xei, should I break down and buy this?

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    august

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    #13  Edited By august
    @Demoskinos said:

    If you play the notes to California Love on the bell Tupac rises from his grave.

    This is clearly bullshit.
     
    Tupac's not dead.
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    ADAMWD

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    #14  Edited By ADAMWD

    The symbols seem to be numbers, and one of the worlds has a school house which features the symbols on the bell. Looking at this image: http://imgur.com/6MZIu

    I'd say from left to right those numbers represent 0-3. I'm just not sure what the equals sign and the four square symbol represents. Or the upside down 'U'. Fuck, I don't think I've actually figured anything out.

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    Barrock

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    #15  Edited By Barrock

    One review mentioned he solved the puzzle right away. Dunno how he did it. But C418 is coming off as weird.

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    WMWA

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    #16  Edited By WMWA

    Yes, it plays into the language in schoolhouse. Timing numbers per side are between 1, 3, 6 and 10. Try and figure it out yourself but if you're real stuck, PM me and I'll help you

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    Xeiphyer

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    #17  Edited By Xeiphyer
    @Daveyo520: Its pretty damn cool, and cheap
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    marhom

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    #18  Edited By marhom

    @weegieanawrench said:

    Kinda big endgame spoilers ahead. Don't clicky unless you're done the game.

    The submerged pyramid is where you find the final door to unlock, using all 64 cubes. I only found out by messing with your end game "power" (First Person <--- anyone find a use for it yet?), which broke the water covering the pyramid for a moment revealing the door. So I guess the bell isn't related to it then. Maybe.

    This is kind of obvious even when playing through the first time if you pay attention to the sound!

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