**@TruthTellah** said:

**@golguin**: Good stuff. :)

As far as the Boiler Room, some have used it to force through figuring out the rest of the numbers(once you have 0-8, 9 and 10 aren't hard). So, that's certainly an option. But the math equations you've already seen have enough to figure out the numbers without forcing anything.

Interesting thing with the clock. I remember getting two anti cubes from it, but I didn't remember where the hands pointed. I feel that this prevented me from knowing the solution, although I know you had to manually changed the time to something specific. I only remember two anti cubes appearing one right after the other in the same spot literally seconds after each other.

I now know what those anti cubes were. It was the fastest hand and the slowest hand. All I had left was the minute adjustment hand and the hour adjustment hand so after coming back to the thing from months of not playing it just looked like a normal clock to be set to a specific time.

In any case, I think I have one anti cube left and 1 single golden bit left to reach 64 total. I feel that last gold bit is glitched into nothingness.

EDIT: SERIOUS PROBLEM. I have 32 anti cubes, and still one single gold bit left. I solved the bell by using some assumptions from the boiler room that makes the "=" sign either a 6 or an actual equal sign as the solution can be 1,2,3,4,5,6,7,8 or 1+2+3+4+5=7+8.

I used the assumed 5 to plug into the 3 equations and it spit out the box with the four little cubes as 10. I used that on the bell with the equals sign as a 6 and the others I know to solve it. Now I just have to make sense why the symbols are what they are in the counting system and how clockwise rotation works with some and not others.

Main issue is there is a single golden bit missing. I can't open the final door.

EDIT 2: Looking at my map I have two blank rooms. One blank room is behind the final door. The last blank room connected to a small room with pictures of various locations of the world. Go outside and the facade of the building is greek in origin. Leaving that area connects to the clock.

I have two question marks. One question mark is the final door and the other question mark is in the room with the markings on the floor that resemble the torn map.

Only two blanks and two question marks. Everything else is gold.

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