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    Fight Night Round 4

    Game » consists of 7 releases. Released Jun 23, 2009

    The fourth entry in EA Sport's boxing franchise and second release for the XBox 360 and PS3.

    Short summary describing this game.

    Fight Night Round 4 last edited by jjroberts on 10/25/23 07:40AM View full history

    Overview

    EA's Fight Night series continues with Fight Night Round 4, which was released on the Xbox 360 and PlayStation 3 on June 30th 2009. Fight Night Round 4 was developed by EA Canada following the dissolution of the previous FIght Night game developers, EA Chicago. This game focuses more on inside fighting with a new physics-based style of gameplay. 

    Gameplay

    The gameplay is similar to previous FIght Night games. The left and right analogue sticks controls your fighter's movement. Each kind of punch is based on the movement of the analogue sticks. Punching is controlled by your right analogue stick and movement with the left analogue stick with an option to switch to button controls included via a downloadable patch.
    One of the improvements over previous entries is the greater distinction between the fighter's height and reach from each other. This has more impact on the gameplay than in previous entries, leading to a clearer distinction between fighters that are stronger in close range and those who are better at a distance.

     Improved damage model
     Improved damage model
    Additional enhancements were made to the damage model with fighters having more hitzones. Blocking now has a meter, this meter decays over time, your overall risk increases as the meter decreases. Punches can break through your guard and your arms can be knocked out of the way more easily as your opponent wears down your defence. 

    The treatment of cuts between rounds has been changed from previous entries as well. In Round 4, cut work and the like is based on a points system. You will accumulate points as fight and then choose to apply them to damaged areas in between rounds. 

    Legacy Mode  

     In Legacy Mode, players start their boxing career using a created boxer or an existing one. This mode lets the player work their way up the rankings. Fights are scheduled using the game's calendar. Depending on the date, the player may get the chance to have one or more training sessions before their next bout.  
     
    The training sessions raise different attributes and decrease others. These sessions can be manually performed or can be set to auto. However, using the auto setting will decrease the amount of points gained. The manual system awards points based on how well the player performed while exercising. The number of points gained will slow down if the fighter becomes older or has reached his peak for a particular section.

    The in-game calendar tells you when your next fight is scheduled and how long your fighter will take to recover after each fight. The game simulates the matches of other boxers when your fighter is not involved. At the end of each year, awards are given out in categories such as Fighter of the Year, Round of the Year, and Prospect of the Year.   

    Throughout a fighter's career, the player is sent messages from their trainer informing them whenever a belt changes hands, making the player aware of up and coming fighters, and letting the player know when they have been nominated for an award.
     When you complete Legacy mode you are given a ranking, this will depend on what you did during your career.  

    Roster

    The roster contains a total of 50 fighters from the past and present of boxing. The weight classes include, Heavyweight, Light Heavy, Middleweight, Welterweight, Lightweight, Featherweight, Bantamweight and Flyweight.

    • Amin Asikainen
    • Anthony Mundine
      Mike Tyson
      Mike Tyson
    • Arementa
    • Arthur Abraham
    • Arturo Gatti
    • Billy Dib
    • Carlos Monzon
    • Corey Spinks
    • Diego Corrales
    • Eddie Chambers
    • Edwim Valero
    • Emanuel Agustus
    • Erik Morales
      Manny Pacquiao
      Manny Pacquiao
    • Fernando Montiel
    • George Foreman
    • Jake Lamotta
    • James Toney
    • Jermaine Taylor
    • Joe Calzaghe
    • Joe Frazier
    • Jorge Armando Arce
    • Julio Caesar Chavez
    • Kelly Pavlik
    • Kermit Cinteron
    • Lennox Lewis
    • Manny Pacquiao
    • Marco Antonio Barrera
      Muhammed Ali
      Muhammed Ali
    • Marvin Hagler
    • Miguel Cotto
    • Mike Tyson
    • Muhammad Ali
    • Nate Campbell
    • Nonito Donair
    • Paulie Malignaggi
    • Pernell Whittaker
    • Ray Leonard
    • Ray Robinson
    • Ricky Hatton
    • Roberto Duran
    • Roberto Guerrero
    • Ronald "Winky" Wright
    • Roy Jones Jr.
    • Sergio Mora
    • Shane Mosely
    • Thomas Hearns
    • Tommy Morrison
    • Victor Ortiz
    • Vinny Paz
    • Vivian Harris
    • Yuriorkis Gamboa

    Xbox 360 Hard Drive Install

    Installing Fight Night Round 4 takes up about 4.4 GB of space on your hard drive.

    Post-Release Updates

    On July 28, 2009, EA released a free of charge pack which included a new training gym, new gameplay sliders, and new equipment to outfit boxers.
    Another update that added a face button control scheme in place of the default layout which is based on using the right analog stick for punches was released.
     

    Downloadable Content

    A new batch of boxers are available for download for 400MS points or $4.99. This boxer pack includes Oscar De La Hoya, Vitali Klitschko, Wladimir Klitschko, and different versions of George Foreman and James Toney.
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