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In some games, usually RPGs, they have a boss of the game to be a angel or appearance of an angelic-like being.
Videogame bosses, generally enormous ones, that take up the entire background of the screen you fight them on, usually only extending the body parts they attack with (and for some reason, their weak point) into the foreground where the player can interact with them.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Your employer is the most formidable adversary of all.
Boss battles that require defeating or eliminating the hands of the boss. They are the focus point of the battle and typically the source of the attacks against the player. The hands are generally the size of the protagonist, if not larger, and often seen floating around without arms.
A level that is focused entirely on a boss encounter.
A Boss fight that can only be won by climbing onto the enemy.
The CP System is a family of arcade system hardware manufactured by Capcom for their arcade games from 1988 to 1999, including the Street Fighter II and Street Fighter III games.
This guy was originally the boss of Doom's Episode 2, but they would become a normal enemy in Doom II. They are the most powerful enemy in the series.
The act of killing a god.
A physical confrontation between two opponents without any outside interference.
The boss is always on the top floor.
The Elite Four are the ruling council of the Pokémon League, the fifth-through-second-best Pokémon Trainers in a region, with only the Champion being stronger. Each regional league of the Pokémon World has their own Elite Four.
The counterpart to 'faceless hero'. Sometimes the 'faceless evil' doesn't appear at all, but when it does, the player doesn't get a look at its face.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
Fidelis Forma translates to "True Form." It represents a situation where a character reveals a power or nature they had previously hidden away.
The head honcho of a group of miscreants
A concept SNK used during the last years of Neo-Geo games. These games had over 500 megabits in the game cartridge. They were made to compete with Capcom's CPS-3 technology.
The Grivelox is the final boss of the Ratchet & Clank:all 4 one.Possessed by the Loki Master
Las Plagas are parasites that take over humans and other animals, turning them into zombie-like monsters. First introduced in Resident Evil 4, they have also appeared in several other games in the franchise.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
A boss fight in which the player must not only battle the actual boss, but must also defeat or defend against auxiliary enemies.
An unorthodox Rookie/Child level Digimon whose fighting style revolves arounds farts, sleeping, being clumsy, and avoiding the fight altogether.
Many games and stories involve a character usually the main protagonist having to kill their fathers. This device is used most frequently in RPGs
The Final Boss and Elite 4 champion in the main Pokémon games.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Sea monsters are sea-dwelling, mythical or legendary creatures, often believed to be of immense size.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
The main antagonist of F.3.A.R., the Creep is a hideous manifestation of Harlan Wade, born from the traumatic memories of the abuse inflicted upon Alma and her sons the Point Man and Paxton Fettel.
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