Final Fantasy VII

Final Fantasy VII is a video game that consists of 8 releases

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A young man quests to save the world and exact revenge upon the man who wronged him, uncovering dark secrets about his past along the way in the classic RPG epic. This game brought the RPG genre into the mainstream in a way no other game had before.

Overview

Final Fantasy VII was developed by Squaresoft (now known as Square Enix) and published in the US by Sony Computer Entertainment on the Sony PlayStation on September 7, 1997. The game is credited for updating the role-playing genre, and many of today's RPGs use the story-and-cutscene heavy model as a blueprint. The game originally shipped on three CDs. The extra space was required to house the game's pre-rendered video content. Though RPGs had an American audience throughout the 8- and 16-bit eras, many credit Final Fantasy VII for the genre's current level of popularity, as the game's beautiful pre-rendered scenes and wide scope were quite unlike anything that had come before it. A PC version of the game was later released, and even though Square has developed many  Final Fantasy games in the years following VII, fans still clamor for a remake or more adventures from Cloud and the other members of the Final Fantasy VII cast.

Plot

Final Fantasy VII revolves around a company named Shinra that is drawing energy called Mako out of the planet to power its technology. This process is causing widespread ecological problems. The main character, Cloud Strife, is a mercenary. He is hired by a rebel group, AVALANCHE , to destroy Shinra's Mako reactors in an attempt to slow down the planet's decay. Fellow Avalanchers, Tifa Lockhart and Barret Wallace , join Cloud even after his quest takes his focus away from Shinra.  Along the way, Cloud and his group discover that Mako comes from the life energy of the planet called the Lifestream. Also when the planet is injured the energy focuses on that injury to heal the planet. To make things even more troubling, Sephiroth, Cloud's former partner and the most powerful  SOLDIER on the planet, plans to cause a planet-wide cataclysm by summoning Meteor and drawing all the Mako to himself to gain god-like power.

Perhaps the most poignant moment and certainly the most well-remembered by many fans of the title comes just before the first change of discs, when Sephiroth kills Cloud's potential love interest Aerith Gainsborough (potential only because there are certain ways to play that minimize her in that role), sparking many debates along the lines of 'Can a Video Game Make You Cry?'

Combat

PHS: changing the party lineup.
PHS: changing the party lineup.
Final Fantasy VII introduced an updated combat system from previous Final Fantasy titles. It used 3-dimensional graphics to bring new life to the turn-based comba t system of 8 and 16-bit RPGs. U t ilizing Active Time Battle system (ATB) introduced in Final Fantasy IV, players must make their decisions quickly in battle, as enemies will attack whether or not the player acts. The player may choose 2 characters to acompany the main character, Cloud, in battle.
A combat sequence in action.
A combat sequence in action.

Final Fantasy VII introduced the materia system. P layers collect magical orbs of pure mako energy that contained magic. They would level up along with the characters, getting stronger, introducing better and more advanced moves and eventually even spawning another orb of the same name. You attac h materia to the available slo ts on the two types of equipment (Weapons/Accessory) any of the characters have on at the time. Depending on the types of slots (single/combined) you could create some powerful combinations of magic, characters can use to devastate the battlefield with. For example, a combined materia slot could have the magic "Bolt " in one side and "All" on the other, creating a magic attack that would attack all the enemies on the screen at once. Some of t he more powerful materia in the game required many hours of searching or side-questing. These were usually worth seeking because they allowed players to perform some of the more powerful moves in the game. Special Weapons like Apocalypse and Accessories also had the ability to gain double, or even triple triple AP, allowing the player to level materia more quickly. a good materia for fighting is sometimes summoning creatures to attack and help u win.


Characters 

Playable Characters

 



Non-playable Characters



Development


Soon after the release of FFVI, Square started   pre-production on FFVII in 1994. The game was originally planned as a 2D game on the SNES, that was not the only major change to how the game eventually turned out. The Creator of Final Fantasy, Hironobu Sakaguchi originally intended for the game to take place in present day New York City. Development on the game was stalled, due to priority going over to the Chrono Trigger project that was being developed at the same time. 


Development recommenced later on in 1995. The original script saw a major overview, with a detective story theme being cast aside and co-director, Yoshinori Kitase, pushed for the game to go 3D for concerns that the series would be left behind back in the 2D era. Also, it was decided to make the game for Nintendo’s next console, the N64. Though due to FFVII’s ambitious design, Square expressed concerns to Nintendo over their decision to use cartridges instead of a new format capable of storing much more information, called CD-ROM’s, on their new console. This dispute continued and led to Square announcing on the 12 of January 1996, that it would be dropping relations with Nintendo and developing FFVII on Sony’s debut console, the Playstation. A reported $45,000,000 was spent over the extent of the games development.


Sales

Final Fantasy VII was a huge hit sales-wise. In Japan, the game moved 2.3 million units in three days. The game sold a million copies in the US in its first four months.
 
Final Fantasy VII is the highest selling Final Fantasy game with sales reaching over 9.8 million as of December 2005.

Summons

Summon materia are colored red. There are a total of 16 Summon Materia. Some Summons have associated elements or status ailments (Example Ifrit is fire, Shiva is ice), meaning that they can be linked with Elemental or Added Effect Materia to enhance the wearer's weapon or armor. Each summon does a single large amount of damage against all foes. The exception to this is Knights of The Round which attacks 13 times in one summon, making it the most powerful summon in the game. The first acquirable Summon is Choco / Mog at the Chocobo Ranch.


  • Alexa nder (Holy damage)
  • Bahamut
  • Bahamut ZERO
  • Choco / Mog (Chance of paralysis)
  • Hades
  • Ifrit (Fire damage)
  • Knights of the Round Table (Found in cave reachable only with a Gold Chocobo)
  • Kujata (Fire and Ice damage)
  • Leviathan (Water damage)
  • NEO Bahamut
  • Odin
  • Phoenix
  • Ramuh (Lightning damage)
  • Shiva (Ice damage)
  • Titan (Earth damage)
  • Typhon (Wind damage)


Original Soundtrack - Nobuo Uematsu

Disc 1 (71 minutes)
Soundtrack Cover
Soundtrack Cover


   1. Prelude
   2. Opening ~ Bombing Mission
   3. Makou Reactor
   4. Anxious Heart
   5. Tifa's Theme RM sample
   6. Barett's Theme
   7. Hurry!
   8. Lurking In The Darkness
   9. ShinRa Company
  10. Fighting
  11. Fanfare
  12. Flowers Blooming In The Church
  13. Turk's Theme
  14. Underneath The Rotting Pizza
  15. Oppressed People
  16. Honeybee Manor
  17. Who Are You?
  18. Don Of The Slums
  19. Infiltrating ShinRa Tower
  20. Still More Fighting RM sample
  21. Red XIII's Theme
  22. Crazy Motorcycle
  23. Holding My Thoughts In My Heart

Disc 2 (64 minutes)


   1. FFVII Main Theme
   2. Ahead On Our Way
   3. Good Night, Until Tomorrow
   4. On That Day, 5 Years Ago
   5. Farm Boy
   6. Waltz De Chocobo
   7. Electric De Chocobo
   8. Cinco De Chocobo
   9. Chasing The Black-Caped Man RM sample
  10. Fortress Of The Condor
  11. Rufus' Welcoming Ceremony
  12. It's Difficult To Stand On Both Feet, Isn't It?
  13. Trail Of Blood
  14. J - E - N - O - V - A RM sample
  15. Continue?
  16. Costa Del Sol
  17. Mark Of The Traitor
  18. Mining Town
  19. Gold Saucer
  20. Cait Chit's Theme
  21. Sandy Badlands

Disc 3 (69 minutes)


   1. Cosmo Canyon
   2. Life Stream
   3. Great Warrior RM sample
   4. Descendant Of Shinobi
   5. Those Chosen By The Planet
   6. The Nightmare's Beginning
   7. Cid's Theme
   8. Steal The Tiny Bronco!
   9. Uutai
  10. Stolen Materia
  11. Racing Chocobos - Place Your Bets
  12. Fiddle De Chocobo
  13. A Great Success
  14. Tango Of Tears
  15. Debut
  16. Interrupted By Fireworks
  17. Forested Temple
  18. You Can Hear The Cry Of The Planet
  19. Aerith's Theme RM sample
  20. Buried In The Snow
  21. The Great Northern Cave
  22. Reunion
  23. Who Am I?

Disc 4 (68 minutes)


   1. ShinRa Army Wages A Full-Scale Attack
   2. Weapon Raid
   3. HighWind Takes To The Skies RM sample
   4. A Secret, Sleeping In The Deep Sea
   5. Parochial Town
   6. Off The Edge Of Despair
   7. On The Other Side Of The Mountain
   8. Hurry Faster!
   9. Sending A Dream Into The Universe
  10. The Countdown Begins
  11. If You Open Your Heart...
  12. The Makou Cannon Is Fired ~ ShinRa Explodes
  13. Judgment Day
  14. Jenova Absolute RM sample
  15. The Birth Of God
  16. A One-Winged Angel
  17. World Crisis
  18. Staff Roll

Availability on the PlayStation Network

On April 10th 2009, Final Fantasy 7 was released onto the Japanese PSN Store for 1,500 Yen.
On June 3rd 2009, Final Fantasy 7 was released for the European and American PSN stores for €9.99 and $9.99 respectively. This announcement was made days before during Sony's press conference of E3 2009.  June 4th Marked the release of FF7 on the UK PSN store for the price of £7.99.
  

PC Requirements

 
Windows 95 with DirectX 5.1 installed; 
Pentium 166 (without 3D accelerator card), Pentium 133 (with 3D accelaerator card); 
260MB Hard drive space (standard install), 460MB (maximum install); 
32MB RAM; 
100% DirectX 5.1 compatible SVGA video card; 
100% Windows 95 compatible 4x CD-ROM drive; 
100% DirectX 5.1 compatible sound card configured to playback digital and MIDI audio. 

Game Name Final Fantasy VII
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Original US Release Sept. 7, 1997
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Aliases FFVII, FF VII, FF7, Final Fantasy VII, Final Fantasy 7
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