@Hunter5024 said:
@Nottle: I do think a lot of the problems people had with this game evolved out of 10. People tend to underestimate how these games relate to one another. There's definitely a consistent thread of logic to how the systems, stories, and characters evolved from 6 to 7 to 8 to 10 to 13. However I would say that 13 definitely exacerbated the problems introduced in 10, by distilling the RPG formula even further. Totally agree about the villain, as far as I'm concerned this should be the number one priority in 15, it's what saved 13-2 in my eyes.
I can definitely see it going from 6 with the magicite to 7 with the materia and 10's sphere grid to 13's crystarium. But I haven't played much FF8, it had the weird draw system with assigning the GF's to your stats. I don't see how that relates to 7 or 10.
Indeed there is a thread of logic from each game of the series, even FF9 and 12, this isn't a bad thing either, it sometime allowed them to focus on neat ideas. It allowed the games to be distinct rather than the exact same.
For me X and Xiii are equal in the ways they are good and bad.
I know some people don't like Sephiroth very much, but before fan dumb, and the sequels, Sephiroth was a pretty decent villain. He looked distinct, he could be badass, he had motivations and screwed over the party in some major ways. Same could be said for Kefka, Ultimecia, Kuja, and Golbez. Also I can still remember the lesser villains like Seifer, Rude, Reno, Hojo, Queen Brahne, Beatrix, Raijin, Fujin, Ultros, and Siegfried. I can't say the same thing about the king pope guy from 13... he was a bird at some point or the lady with the glasses or the guy with the white hair and sword, he had a scene with Snow. Riveting.
@Phatmac: Agreed.
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