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    Final Fantasy XIII

    Game » consists of 17 releases. Released Mar 09, 2010

    This entry into the Final Fantasy universe is set in the worlds of Pulse and Cocoon. Players take control of multiple characters who are caught in a war between these worlds.

    Fabula Nova Crystallis: Final Fantasy XIII

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    Aljosa15

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    Edited By Aljosa15

     Fabula Nova Crystallis is an umbrella of games by Square Enix. As you know, Final Fantasy XIII is the main game in the series. Versus and Agito are the side stories. Don't think of them as spinoffs, they are their own games. Square has said quite a few times that they want this series to become comparable to VII in terms of appeal. This is going too be a 3-part blog/thread of all three games. The first part is about the main game, XIII. So let's go!

     

                                                     Battle System

    The main idea of XIII's battle system is too recreate battles similar to Advent Children. There is a seamless transition from the field into battle, once again too do with Advent Children. There is no random battles and enemies are integrated to the field map. In my opinion this is a huge positive, because you can decide which battles to fight, and which too just walk away from. A new addition to the series is being able to chain moves together in one turn which uses the Active Time Battle system for the cost of moves. For example, Cure will cost less than Fira, Cura less than Firaga and so on. Your character can also launch the enemy in the air. If you don't have anymore points for the current turn, you can pick your moves for next turn if you wish.
     
     
    There is magic in the game but it operates in the same ATB system so no MP points this time. Magic is only limited to ones called the "l'Cie". Summons are back also, like Odin, Shiva, Carbuncle, and Ifrit. There is a new feature called "Gesalt Mode" which transforms the summon into a type of vehicle. The Shiva Sisters turn into a motorcycle for Snow to ride, and Odin turns into a horse for Lightning.  The player is able to view the HP and name of the enemy before engaging it in battle. When engaging an enemy, the camera moves to another position and the battle menu appears, making the battle transitions nearly seamless.The after-battle victory screen in XIII holds information such as the time it took to finish the battle, the highest number of combos executed, the number of break attacks and the quality of battle which is determined by a ranking of one to five stars. 

                                                             Plot

    The plot of FFXIII revolves around the fal'Cie being created from crystals and living in them. Certain people are marked by the fal'Cie for a greater purpose and are called the l'Cie. If a l'Cie fails it's "Focus" they will be turned into monsters called "Cie Corpses". Fal'Cie created a paradise in the sky called Cocoon which is high in the sky above Cocoon.  The people of Cocoon worried one day that they will be sent to live in the "Hell" they thought of Pulse. This is the basic overview of the plot.

                                                       Characters

    Lightning - Former Solider of the Cocoon military (sound familiar?). Lightning has Strawberry blonde hair and Nomura was asked to make a female version of Cloud Strife.
     
     
    Lightning's weapon is a cross between a Gun and a Sword. She can manipulate gravity by snapping her finger.
    Snow Villiers - Snow is the leader of a resistance group in Cocoon called Team Nora. He uses the power of Ice as his main weapon. The source of his power comes from his tattoo. Snow summons Shiva.
    Oerba Dia Vanille - Vanille is a young, pig-tailed girl who lives in Pulse. Oddly, her weapon is a fishing rod with multiple lines. She summons Carbuncle.
    Sazh Katroy - Sazh is a friend of Lightning's from the military. He has an afro and a baby Chocobo resides in it. He is said to have a nice personality.
    Hope Estheim - Not much is known at this point but he is a young boy traveling with the group. He uses a boomerang in battle. 

                                                    Development

     Final Fantasy XIII was first shown at E3 '06. Few tidbits were released every now and then but the real deal came in E3 2008 when Square dropped a megaton by saying Final Fantasy XIII will launch on the Xbox 360 in NA and Europe. A playable demo was shown at  DKΣ3713 Private Party event in August 2008, but was only shown behind closed doors. Square later announced that a playable demo would be available with Advent Children Complete to be released in April 2009. The "Winter 2009" release date is still on the table for Japan. At E3 2009, at the Microsoft press conference Square announced that Final Fantasy XIII will be available for both consoles in Spring 2010. There is no concrete date yet.
     
     

                                                      Extra Links

    E3 '06 Trailer
    Dengeki Special Edition Trailer
    E3 '08 Trailer
    DKΣ3713 Trailer
    2009 Kickoff Trailer
    E3 '09 Trailer
    Japanese Official Site
    North American Official Site
    Avatar image for aljosa15
    Aljosa15

    352

    Forum Posts

    29

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 5

    #1  Edited By Aljosa15

     Fabula Nova Crystallis is an umbrella of games by Square Enix. As you know, Final Fantasy XIII is the main game in the series. Versus and Agito are the side stories. Don't think of them as spinoffs, they are their own games. Square has said quite a few times that they want this series to become comparable to VII in terms of appeal. This is going too be a 3-part blog/thread of all three games. The first part is about the main game, XIII. So let's go!

     

                                                     Battle System

    The main idea of XIII's battle system is too recreate battles similar to Advent Children. There is a seamless transition from the field into battle, once again too do with Advent Children. There is no random battles and enemies are integrated to the field map. In my opinion this is a huge positive, because you can decide which battles to fight, and which too just walk away from. A new addition to the series is being able to chain moves together in one turn which uses the Active Time Battle system for the cost of moves. For example, Cure will cost less than Fira, Cura less than Firaga and so on. Your character can also launch the enemy in the air. If you don't have anymore points for the current turn, you can pick your moves for next turn if you wish.
     
     
    There is magic in the game but it operates in the same ATB system so no MP points this time. Magic is only limited to ones called the "l'Cie". Summons are back also, like Odin, Shiva, Carbuncle, and Ifrit. There is a new feature called "Gesalt Mode" which transforms the summon into a type of vehicle. The Shiva Sisters turn into a motorcycle for Snow to ride, and Odin turns into a horse for Lightning.  The player is able to view the HP and name of the enemy before engaging it in battle. When engaging an enemy, the camera moves to another position and the battle menu appears, making the battle transitions nearly seamless.The after-battle victory screen in XIII holds information such as the time it took to finish the battle, the highest number of combos executed, the number of break attacks and the quality of battle which is determined by a ranking of one to five stars. 

                                                             Plot

    The plot of FFXIII revolves around the fal'Cie being created from crystals and living in them. Certain people are marked by the fal'Cie for a greater purpose and are called the l'Cie. If a l'Cie fails it's "Focus" they will be turned into monsters called "Cie Corpses". Fal'Cie created a paradise in the sky called Cocoon which is high in the sky above Cocoon.  The people of Cocoon worried one day that they will be sent to live in the "Hell" they thought of Pulse. This is the basic overview of the plot.

                                                       Characters

    Lightning - Former Solider of the Cocoon military (sound familiar?). Lightning has Strawberry blonde hair and Nomura was asked to make a female version of Cloud Strife.
     
     
    Lightning's weapon is a cross between a Gun and a Sword. She can manipulate gravity by snapping her finger.
    Snow Villiers - Snow is the leader of a resistance group in Cocoon called Team Nora. He uses the power of Ice as his main weapon. The source of his power comes from his tattoo. Snow summons Shiva.
    Oerba Dia Vanille - Vanille is a young, pig-tailed girl who lives in Pulse. Oddly, her weapon is a fishing rod with multiple lines. She summons Carbuncle.
    Sazh Katroy - Sazh is a friend of Lightning's from the military. He has an afro and a baby Chocobo resides in it. He is said to have a nice personality.
    Hope Estheim - Not much is known at this point but he is a young boy traveling with the group. He uses a boomerang in battle. 

                                                    Development

     Final Fantasy XIII was first shown at E3 '06. Few tidbits were released every now and then but the real deal came in E3 2008 when Square dropped a megaton by saying Final Fantasy XIII will launch on the Xbox 360 in NA and Europe. A playable demo was shown at  DKΣ3713 Private Party event in August 2008, but was only shown behind closed doors. Square later announced that a playable demo would be available with Advent Children Complete to be released in April 2009. The "Winter 2009" release date is still on the table for Japan. At E3 2009, at the Microsoft press conference Square announced that Final Fantasy XIII will be available for both consoles in Spring 2010. There is no concrete date yet.
     
     

                                                      Extra Links

    E3 '06 Trailer
    Dengeki Special Edition Trailer
    E3 '08 Trailer
    DKΣ3713 Trailer
    2009 Kickoff Trailer
    E3 '09 Trailer
    Japanese Official Site
    North American Official Site

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