I have to say, from Chapter Six onwards...
This game becomes damn epic in regards to the story. I know that's an overused term, but it so rightfully applies here. Although I agree that the game does take a very long time to get going, when it DOES get going, it feels like the wait was worth it. I haven't been so pulled into the story of a game this gen quite as much as I have with FFXIII. If they'd have made the opening chapters as good as the later ones, I'm sure people would have a more positive opinion of this game.
Palumpolum did help pick up the game for me in regard to something actually happening besides me running from something story wise. The festival scene in particular in Nautlus if that's how you spell it is where I was finally with the game. I just wish it didn't take me 16 hours to get there.
Indeed, I have to say Sazh is my favourite character in the game, haha. He's the one who you can relate to most, I think.
It's a real shame you have to wait so long, though, because I think many people simply don't want to perservere through the earlier chapters. I can't really blame them, either. The Vile Peaks was a particularly drawn out section of the game...
I still maintain Chapter 7 and 8 are the best of the game (not the fabled 'zomg open' Chapter 11) so I'd generally agree with you there. It's the payoff for spending so long developing characters, you end up really impacted by the story and the way the characters interact.
Agreed, this game doesn't do justice to it's name the first few chapters. It starts up at Palumpolum and if you aren't enjoying it by the end of Nautilus, it's probably not your game. Just a shame it takes you 15 hours or so to get there.
Also, Sazh is my favorite character by far.
Yeah the game was kind of so-so up till this point, and this is where it really gets going...most of the combat stuff is in place, and the combat is so effin good, probably the best its been in the series, feels extremely rewarding and Sazh's story is so friggin good, love that character.
The beginning was a little boring, but it wasn't that bad. As soon as I was able to use the Crystarium and Paradigm Shifts in battle, the game stopped being boring completely. The only chapter that I was hoping would hurry up and end was Chapter 12. Just thinking about those damn monsters makes me annoyed.
I'm really trying to like it, but the repetition and juvenile dialogue is really taking its toll on me. I'm on the airship now and so far have not been really blown away by anything yet. It feels like square-enix spent the last couple of years making a (so-so) CG movie and added some game elements at the very end. How much longer till the end?!?
This edit will also create new pages on Giant Bomb for:Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.