I can't do it, I get the impression it's not possible, he just casts death on me at some random point during the battle and it's game over.
Clealry there's something I'm missing.
Edit: Feel better after venting, on a side note it appears I missed an item that gives some death resistance so it seems I can cut death down to a random occurance rather than an absolute.
Final Fantasy XIII
Game » consists of 17 releases. Released Mar 09, 2010
This entry into the Final Fantasy universe is set in the worlds of Pulse and Cocoon. Players take control of multiple characters who are caught in a war between these worlds.
Last boss help (spoilers).
i had no death accessories equipped and had no trouble with any of the stages tbh : / You just really unlucky ? :p
Dude, go full Jammer and then go Enchater and go Attacker/Blaster/Blaster.
My record time is 1:16 and the game screwed me over with the gold trophy...it keeps giving me 4 stars but the 5 star requirement is 1:28.
Damn game is glitched.
I never died in the final boss and brezzed through it in about 5 minutes my first run.
Maybe I'm underleveled or something, P1 doesn't really pose any problems, P2 takes me forever as I have to keep switching out to heal/remove debuffs. I've not even seen 3 yet.
I normally go com/rav/rav till I've taken enough damage to go com/rav/med when he's in his dark phase (this is where death normally gets me). Then when he switches to light I find myself so debuffed I can't manage to stagger him, so sit in med/syn/med till he's back dark again.
Each of my members have 6.5k hp and have almost maxed their 3 starting trees.
You can buy Cherub's Crowns at B&W Outfitters for 3,000 gil. They increase Death resistance by 30% and you can equip more than one. Hope that helps.
Damn, sorry to hear that Death is killing you a lot...the biggest problem for me was keeping the Break Chain going and praying he didn't do his attack that nulls the current chain....had to start from the start. >.>
If you're going to be passive during the heals, just go Attacker/Healer/healer or Attacker/Blaster/Healer so the Break Chain stays high. Break Chain is more important than anything else for damage and Attacker/Blaster combo can do over 100,000 in a single move at just base level.
Actually, that is completely and utterly wrong, have you actually done the fight the way i said...if you chain him at all he'll start to debuff after he breaks and your entire party will be completely wiped and the fight will be extremely difficult, if you poison the boss and heal through all of his attacks he is highly vulnerable to poison and he'll die faster then you chaining him 6 times, i JUST did it...it works.
1. Jammer/Jammer/Jammer -> 1 or 2 Turns.
2. Enchanter/Enchanter/Enchanter -> 1 Turn
3. Attacker/Blaster/Blaster -> Until Heals
I get instant Break with Lucky Breaker and Fang does over 100,000 a hit then, with Lightning and Hope doing well over 50,000 a single hit as Blasters.
I finished the final boss in 1:16....and the other forms just as quick. :D
Right, done it, I was indeed lacking a sab to begin with, got him to around 40% first stagger and finished him off without much trouble second.
IT STILL TOOK MORE THAN ONE TRY THOUGH AS HE DEATHED ME AGAIN!!!1111
Final phase consisted of 999999999999999999999999999999999999999999999999999999999999999999999 and ended after about 1 minute.
Thanks to everyone who replied by the way, your help is much appreciated!
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