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    Final Fantasy XIII

    Game » consists of 17 releases. Released Mar 09, 2010

    This entry into the Final Fantasy universe is set in the worlds of Pulse and Cocoon. Players take control of multiple characters who are caught in a war between these worlds.

    PS3 version superior in graphics?

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    ReaperOfLiving

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    #1  Edited By ReaperOfLiving

    So it appears the 360 version is NOT doing very hot in the graphics area? I know there are quite a few topics on this but this site did a pretty good job on getting pictures side by side?  What do you think?
     

    http://thegamesmen.com/2010/02/19/ffxiii-cut-away-comparison-screens/
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    xyzygy

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    #2  Edited By xyzygy

    If someone really cares enough that these marginally small graphics differences are a disadvantage to playing the game, then they're just being fanboys.

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    ImHungryx10

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    #3  Edited By ImHungryx10

    Man, I can never tell with any back to back comparisons. It's not like it matters anyway.

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    Coombs

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    #4  Edited By Coombs

    I could link about 50 threads with the exact same topic,
    But instead I will just say, WHO CARES?

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    meptron

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    #5  Edited By meptron

    no surprise since ps3 was the lead platform. when 360 is lead it's the other way around. but still, it's nice to see the ps3 get a chance to show what's it's capable of.

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    Burns098356GX

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    #6  Edited By Burns098356GX

    The only place I can tell a difference (and its barley noticable) is the FMV pic of Snow. You can see a bit of grain on his hair in the 360 version. I own both consoles. Been a big FF fan on the PS1 and 2, but I will be getting 13 for the 360 simply because the PS3 has been the biggest let down of any console I've owned and a giant waste of 400 dollars.

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    lucas_kelly

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    #7  Edited By lucas_kelly
    @xyzygy said:
    " If someone really cares enough that these marginally small graphics differences are a disadvantage to playing the game, then they're just being fanboys. "
    They don't look very small to me.
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    Jadeskye

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    #8  Edited By Jadeskye

    until we see some real comparisons of retail, boxed clients we can't judge. 
     
    Leave this shit to eurogamer, they do it best.

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    ravensword

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    #9  Edited By ravensword

    Eh, im waitin till real Comparisons come out (IE lens of Truth/Digital Foundry. )
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    Fbomb

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    #10  Edited By Fbomb

    Really don't care when two games have to be analyzed side by side to tell the difference. Unless one version is broken, it doesn't make a difference.

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    xyzygy

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    #11  Edited By xyzygy
    @lucas_kelly said:
    " @xyzygy said:
    " If someone really cares enough that these marginally small graphics differences are a disadvantage to playing the game, then they're just being fanboys. "
    They don't look very small to me. "
    Well, they're pretty small to me. I see some jaggies on the 360 screens, but if you really do care, wait until Eurogamer or Lens of Truth.
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    Al3xand3r

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    #12  Edited By Al3xand3r

    Both look passable. What's with the flat texture for grass, what is this, the PS2? Even Wiigames have grass sprites.

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    spazmaster666

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    #13  Edited By spazmaster666

    Considering the guy includes prerendered cinematics in his comparisons, I wouldn't give him much credit. (Any idiot would know that the cinematics are going to be better on the PS3 due to increased video compression on the 360). Basically Square=Enix has said from the very beginning that the two versions will be more or less comparable.

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    lucas_kelly

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    #14  Edited By lucas_kelly
    @spazmaster666 said:
    " Considering the guy includes prerendered cinematics in his comparisons, I wouldn't give him much credit. (Any idiot would know that the cinematics are going to be better on the PS3 due to increased video compression on the 360). Basically Square=Enix has said from the very beginning that the two versions will be more or less comparable. "
    None of them are pre-rendered cinematic. All those are gameplay, its just a very good looking game.
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    spazmaster666

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    #15  Edited By spazmaster666
    @lucas_kelly said:

    None of them are pre-rendered cinematic. All those are gameplay, its just a very good looking game. "

    This shot looks pretty prerendered to me. Especially considering it looks like it has 4xAA (the PS3 version only has 2xAA in non-prerendered sections, though not sure about the AA in the 360). Also the 360 side looks like it has video compression artifacts.
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    Jadeskye

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    #16  Edited By Jadeskye
    @lucas_kelly said:
    " @spazmaster666 said:
    " Considering the guy includes prerendered cinematics in his comparisons, I wouldn't give him much credit. (Any idiot would know that the cinematics are going to be better on the PS3 due to increased video compression on the 360). Basically Square=Enix has said from the very beginning that the two versions will be more or less comparable. "
    None of them are pre-rendered cinematic. All those are gameplay, its just a very good looking game. "
    actually they're all pre-rendered. you'll see when you play. i played this a couple months back in japanese =)
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    PufferFiz

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    #17  Edited By PufferFiz

    Bayonetta: "Man why would you ever buy it on the ps3? what A shitty port, blah blah"
    FFXII:"Not a big deal, if this makes you change your mind then your a fanboy, blah blah"
     about the same amount of difference on both games.
     
    IM MAD, FUCK, IT IS SAME ROUTINE EVERY GAME. SHIT THE GB IS GOING DOWN FAST.

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    ez123

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    #18  Edited By ez123
    @PufferFiz: Is it known that the 360 version will have frame rate issues and slow loading times?
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    spazmaster666

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    #19  Edited By spazmaster666
    @PufferFiz said:

    " Bayonetta: "Man why would you ever buy it on the ps3? what A shitty port, blah blah" FFXII:"Not a big deal, if this makes you change your mind then your a fanboy, blah blah"  about the same amount of difference on both games.  IM MAD, FUCK, IT IS SAME ROUTINE EVERY GAME. SHIT THE GB IS GOING DOWN FAST. "

    No the main difference with Bayonetta was performance, not IQ. The PS3 version was bad not because it looked bad, but because of the shitty and choppy framerate. All the discussions about FFXIII have been about IQ, not performance.
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    lucas_kelly

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    #20  Edited By lucas_kelly
    @jadeskye said:
    " @lucas_kelly said:
    " @spazmaster666 said:
    " Considering the guy includes prerendered cinematics in his comparisons, I wouldn't give him much credit. (Any idiot would know that the cinematics are going to be better on the PS3 due to increased video compression on the 360). Basically Square=Enix has said from the very beginning that the two versions will be more or less comparable. "
    None of them are pre-rendered cinematic. All those are gameplay, its just a very good looking game. "
    actually they're all pre-rendered. you'll see when you play. i played this a couple months back in japanese =) "
    1. Is from the Sphere Grip thing, how is that pre-rendered?
    2. Is from a battle sequence, again, how is that pre-rendered?
    3. Is from a in game cutscene, not pre-rendered. 
    4. Is from an open area which you can explore. Not pre-rendered. 
     
    I think you'll see when you play.
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    PufferFiz

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    #21  Edited By PufferFiz
    @ez123:@spazmaster666: I'm not talking about them being the same apart. As the amount that is different is the same (IE so many things different)
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    ez123

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    #22  Edited By ez123

    That was one confusing ass statement.  I don't care either way.
     
    *walks away*

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    lucas_kelly

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    #23  Edited By lucas_kelly
    @spazmaster666 said:
    " @lucas_kelly said:

    None of them are pre-rendered cinematic. All those are gameplay, its just a very good looking game. "

    This shot looks pretty prerendered to me. Especially considering it looks like it has 4xAA (the PS3 version only has 2xAA in non-prerendered sections, though not sure about the AA in the 360). Also the 360 side looks like it has video compression artifacts. "
    Have you looked at ANY of the in game footage of this game? The pre-rendered cutscenes look even better than that. You can tell its not pre-rendered by looking at his sleeves, they are not very round, the same with his collar. This is defiantly in-game footage.
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    spazmaster666

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    #24  Edited By spazmaster666
    @lucas_kelly said:

    Is from a in game cutscene, not pre-rendered.

    Is it running in real-time? If it isn't then it's prerendered. Considering that it has 4xAA, I doubt it's running in real-time. (neither system has the frame buffer to render in real time with 4xAA). It may be using the game's engine, but that's doesn't mean it's not prerendered. The other shots look like in-game sequences, but the shot with Snow definitely looks like a prerendered FMV.
     
    EDIT: now that I look closely the 360 version looks interlaced as well, so it's probably running in 1080i.
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    PufferFiz

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    #25  Edited By PufferFiz
    @spazmaster666: 
     see
    @lucas_kelly:
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    spazmaster666

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    #26  Edited By spazmaster666
    @PufferFiz said:
    " @spazmaster666: 
     see
    @lucas_kelly: "
    If that is indeed an in-game real time shot, then it's definitely a bullshot as in-game graphics don't have 4xAA.
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    the8bitNacho

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    #27  Edited By the8bitNacho

    The visuals between the PS3 and 360 versions are almost identical when playing the game.  The cutscenes are a different story, and it's there that the PS3 shows its "superiority". 

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    PufferFiz

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    #28  Edited By PufferFiz
    @spazmaster666 said:
    " @PufferFiz said:
    " @spazmaster666: 
     see
    @lucas_kelly: "
    If that is indeed an in-game real time shot, then it's definitely a bullshot as in-game graphics don't have 4xAA. "
    Except that is a screen from the Japanese PS3 demo from last year. :/
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    K0rN

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    #29  Edited By K0rN

    From what I hear the in-game graphics are more crisp on the Xbox 360.
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    spazmaster666

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    #30  Edited By spazmaster666
    @PufferFiz said:

    Except that is a screen from the Japanese PS3 demo from last year. :/ "

    The version of the game is irrelevant. In-game shots don't have 4xAA. That shot clearly does. You do the math.
     
    This and this are what in-game shots look like.
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    PufferFiz

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    #31  Edited By PufferFiz
    @spazmaster666 said:

    " @PufferFiz said:

    Except that is a screen from the Japanese PS3 demo from last year. :/ "
    The version of the game is irrelevant. In-game shots don't have 4xAA. That shot clearly does. You do the math. "
    can I have the math you used to figure out that was 4XAA and not a bloom filter?
    read this, top two pictures are from in game, in engine shots, no bullshoot
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    spazmaster666

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    #32  Edited By spazmaster666

    Just found a comparison between CGI and prerendered cut-scenes.
     
    This is a CGI shot, and this is a pre-rendered shot using game assets. Anyway, FF13 uses both CGI and pre-rendered shots using game assets along with in-game cutscenes. But even in the prerendered cutscenes, you can see the presence of aliasing, which isn't present in that bullshot of Snow.

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    PufferFiz

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    #33  Edited By PufferFiz
    @spazmaster666 said:
    " Just found a comparison between CGI and prerendered cut-scenes.
     
    This is a CGI shot, and this is a pre-rendered shot using game assets. "
    read the link I edited in.  
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    EVO

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    #34  Edited By EVO
    @Burns098356GX said:
    " I will be getting 13 for the 360 simply because the PS3 has been the biggest let down of any console I've owned and a giant waste of 400 dollars. "
    You've gotta be fucking kidding me.
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    K0rN

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    #35  Edited By K0rN

    It doesn't really matter though because these are small minor differences. The OP is just a PS3 fanboy who probably humps his precious console every night because he doesn't have a real girlfriend.
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    spazmaster666

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    #36  Edited By spazmaster666
    @PufferFiz said:

    read the link I edited in.   "

    So you're admiting then that the shot of Snow was a bullshot? ;) Anyway, I was never arguing that the 360 version isn't inferior, just that the comparisons being made in this thread and in others are mostly invalid since they use bullshots, not actual screenshots.
     
    In unrelated matters, so you actually frequent Artefact's website or did you find that through searching?
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    PufferFiz

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    #37  Edited By PufferFiz
    @spazmaster666 said:
    " @PufferFiz said:
    @PufferFiz said:
    " @spazmaster666 said:
    " Just found a comparison between CGI and prerendered cut-scenes.
     
    This is a CGI shot, and this is a pre-rendered shot using game assets. "
    read the link I edited in.   "

    read the link I edited in.   "
    So you're admiting then that the shot of Snow was a bullshot? ;) "
    um no I am showing more screen from the japanese ps3 demo which the snow one is from since the ones I posted are from the same cutsceen.
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    Skytylz

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    #38  Edited By Skytylz

    this thread is just  fanning the flames of the fanboys...

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    PufferFiz

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    #39  Edited By PufferFiz
    @Skytylz said:
    " this thread is just  fanning the flames of the fanboys... "
    I don't care about this game, I am not buying it, I wish it was never made, The FF serise ended with FF9 in my book. I just hate to see this hypocrisy on GB when these VS threads get started. Also I do a lot of 3d work and video stuff So trying to tell people these are in game.
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    spazmaster666

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    #40  Edited By spazmaster666
    @PufferFiz said:

    Also I do a lot of 3d work and video stuff So trying to tell people these are in game.

    Prove to me that the shot was not doctored in anyway (i.e. not rendered on a PC, not using 4xAA). Note, I'm not going to argue about the that the shot is a real-time in-game cutscene (vs. a prerendered in-game cutscene).
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    PufferFiz

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    #41  Edited By PufferFiz
    @spazmaster666 said:
    " @PufferFiz said:

    Also I do a lot of 3d work and video stuff So trying to tell people these are in game.

    Prove to me that the shot was not doctored in anyway (i.e. not rendered on a PC, not using 4xAA). Note, I'm not going to argue about the that the shot is a real-time in-game cutscene (vs. a prerendered in-game cutscene). "
    first off that is not how games work. There is only 2 things. Prerendered video and in game. With these shots these are in game with a fixed camera. Normally the camera will be set to the games default settings. but in these cinematic scenes they switch to a different camera and turn off the controller input while the game performs its animations. So you are seeing the game for how it is. Why I say they are not doctored is because they are from the ps3 Japanese demo from a 3rd part site, Not square. these 360 ones are from square so who fucking knows what they did.
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    Burns098356GX

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    #42  Edited By Burns098356GX
    @EVO said:
    " @Burns098356GX said:
    " I will be getting 13 for the 360 simply because the PS3 has been the biggest let down of any console I've owned and a giant waste of 400 dollars. "
    You've gotta be fucking kidding me. "
    I am not fucking kidding you.
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    spazmaster666

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    #43  Edited By spazmaster666
    @PufferFiz said:

    first off that is not how games work. There is only 2 things. Prerendered video and in game. With these shots these are in game with a fixed camera. Normally the camera will be set to the games default settings. but in these cinematic scenes they switch to a different camera and turn off the controller input while the game performs its animations. So you are seeing the game for how it is. Why I say they are not doctored is because they are from the ps3 Japanese demo from a 3rd part site, Not square. these 360 ones are from square so who fucking knows what they did. "

    Sorry, I meant pre-rendered cutscenes with game assets (as opposed to CGI). Also coming from a 3rd party site doesn't explain why that shot looks looks significantly better than other in-game screenshots I've seen, including the ones I linked to at Digital Foundry. Also even if it's true that the 360 version is only running at 576p, it still doesn't explain where all those artifacts on the 360 side came from.
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    EVO

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    #44  Edited By EVO
    @Burns098356GX said:
    " @EVO said:
    " @Burns098356GX said:
    " I will be getting 13 for the 360 simply because the PS3 has been the biggest let down of any console I've owned and a giant waste of 400 dollars. "
    You've gotta be fucking kidding me. "
    I am not fucking kidding you. "
    So, despite the fact it's an inferior port you're buying it on 360 simply because the PS3 has been a let down? Get the fuck outta here.
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    PufferFiz

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    #45  Edited By PufferFiz
    @spazmaster666 said:
    " @PufferFiz said:

    first off that is not how games work. There is only 2 things. Prerendered video and in game. With these shots these are in game with a fixed camera. Normally the camera will be set to the games default settings. but in these cinematic scenes they switch to a different camera and turn off the controller input while the game performs its animations. So you are seeing the game for how it is. Why I say they are not doctored is because they are from the ps3 Japanese demo from a 3rd part site, Not square. these 360 ones are from square so who fucking knows what they did. "

    Sorry, I meant pre-rendered cutscenes with game assets (as opposed to CGI). Also coming from a 3rd party site doesn't explain why that shot looks looks significantly better than other in-game screenshots I've seen, including the ones I linked to at Digital Foundry. Also even if it's true that the 360 version is only running at 576p, it still doesn't explain where all those artifacts on the 360 side came from. "
    no no I agree fully, I Do not understand why the 360 version looks so bad. I think it is unacceptable for Microsoft and Square to push the 360 version ( to the west) like this yet it being garbage. Admittedly I am bias since i think their plan will fail, or not be the blockbuster they were banking on. But that is like my opinion man.
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    spazmaster666

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    #46  Edited By spazmaster666
    @PufferFiz said:
    no no I agree fully, I Do not understand why the 360 version looks so bad. I think it is unacceptable for Microsoft and Square to push the 360 version ( to the west) like this yet it being garbage. Admittedly I am bias since i think their plan will fail, or not be the blockbuster they were banking on. But that is like my opinion man. "
    Well considering that Square said they wouldn't even start development on the 360 version until after the PS3 version was finished (which btw, just sounded like PR nonsense to me), it's clear that the 360 was pretty much an after thought. Even still, considering how well other developers have been able to program multiplatform games, it's unacceptable that Square had to resort to downsizing the resolution on one version to make the game work.
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    Burns098356GX

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    #47  Edited By Burns098356GX
    @EVO said:
    " @Burns098356GX said:
    " @EVO said:
    " @Burns098356GX said:
    " I will be getting 13 for the 360 simply because the PS3 has been the biggest let down of any console I've owned and a giant waste of 400 dollars. "
    You've gotta be fucking kidding me. "
    I am not fucking kidding you. "
    So, despite the fact it's an inferior port you're buying it on 360 simply because the PS3 has been a let down? Get the fuck outta here. "
    This 'inferior port' is hardly a noticeable difference. I also dont care about the multiple discs as I have a 120gig HD and I'll just install them all. I've owned my PS3 for over a year now, and every game I own for it has been a disappointment, and the one game I had planned on buying for it this year is now delayed (GT5). They always say the PS3 is 'raw potential', unfortunately that doesn't translate into great games. I'm simply not interested in supporting a console that continues to disappoint. As much as I hate some of the things Microsoft does, they've earned my business in multi-platform titles, atleast for now. So I will not get the fuck outta here.
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    cstrang

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    #48  Edited By cstrang
    @xyzygy said:
    " If someone really cares enough that these marginally small graphics differences are a disadvantage to playing the game, then they're just being fanboys. "
    Boom.  /topic.
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    xyzygy

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    #49  Edited By xyzygy
    @Burns098356GX said:
    " @EVO said:
    " @Burns098356GX said:
    " @EVO said:
    " @Burns098356GX said:
    " I will be getting 13 for the 360 simply because the PS3 has been the biggest let down of any console I've owned and a giant waste of 400 dollars. "
    You've gotta be fucking kidding me. "
    I am not fucking kidding you. "
    So, despite the fact it's an inferior port you're buying it on 360 simply because the PS3 has been a let down? Get the fuck outta here. "
    This 'inferior port' is hardly a noticeable difference. I also dont care about the multiple discs as I have a 120gig HD and I'll just install them all. I've owned my PS3 for over a year now, and every game I own for it has been a disappointment, and the one game I had planned on buying for it this year is now delayed (GT5). They always say the PS3 is 'raw potential', unfortunately that doesn't translate into great games. I'm simply not interested in supporting a console that continues to disappoint. As much as I hate some of the things Microsoft does, they've earned my business in multi-platform titles, atleast for now. So I will not get the fuck outta here. "
    Well said, sir. I am with you, except the only 2 games I have found worthwhile, for me, on the system were MGS4 and Demon's Souls. Hell, If I didn't have a PS3 I would go buy one right now just for Demon's Souls. Also this year there is only one game I am looking forward to as well - The Last Guardian, and that's if it even comes out this year.
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    Alphiehyr

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    #50  Edited By Alphiehyr
    @ReaperOfLiving said:
    " So it appears the 360 version is NOT doing very hot in the graphics area? I know there are quite a few topics on this but this site did a pretty good job on getting pictures side by side?  What do you think?
     
    http://thegamesmen.com/2010/02/19/ffxiii-cut-away-comparison-screens/
    "
    It probably could but I doubt a piece of junk like that could hold a decent framerate.
    It's just so sad that we have such a thing called "fanboyism" or simply "fanboy". Even if gamers are talking about which system to purchase and are solely comparing them, it's hard to do it without attracting fanboys. It's no different than telling a friends mother that she is fat, overweight or obese with the intention of explaining the consequences; she won't be able to board a plane and all he will get out of it is "she's fat" and overreacts. Same as playing a board of chess game; when making a move and saying a comment like "my white knight will ass-rape your black pawn" and there happens to be a black person walking by, he'll say something like "watcha say muthafuka? i'ma put a cap in yo ass you piece of shit!". Sometimes I wonder why people overreact to such irrelevant and pointless crap.

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