Full disclosure: I've never played World Of Warcraft. Not really anyway, they have the "Play for free until level 20" thing, and I got up to about level 7 a few months ago and never went back in. I played some The Old Republic but never really felt compelled by it, ditto for the recent free-to-play Neverwinter. So Final Fantasy XIV just hit Steam for $15 and I thought "Hey, it's like a free game, what with the monthly fee and all!" Specious reasoning in hand, I headed in.
Now, there are a number of reasons I've never really cared for MMOs. First of all, the monthly fee is a big drawback. It's not a budgetary thing, but it's also not NOT a budgetary thing. It's not hard to come up with $15, but why would I when I can use that to buy fancy coffees and exotic beers? It's also that the constant, nagging money issue creates an artificial desire to play the game to get your money's worth, when it should be the compelling gameplay or story that should be doing that. Plenty of people way smarter than me have made that point more articulately, Jonathan Blow comes to mind. "What about Guild Wars?" you're asking right now. I just haven't played Guild Wars, get off my back
So what happened? Why am I writing about a game that some people like instead of World Of Warcraft, the game most people love? Because, and I know this sounds stupid, Final Fantasy. I know, shut up, keep reading. I realized a few months ago that Final Fantasy 6 might be my favorite game of all time. I kinda lost track of Final Fantasy after that, not having Sony platforms until well after they were relevant, but the SNES games are some of my most vivid gaming memories from childhood. And guess what just came out on the iPad. I hated to pay $16 for a 20 year old game on an inferior platform, but I guess I hated NOT having it more. So I'm playing that,and XIV comes out on Steam and marketing synergy prevailed.
So my main class is Lancer. Sure I can be a Dragoon soon, but apart from that, there is NOTHING Final Fantasy related going on. There's a crystal, there's magic, there's Materia somewhere, but after getting introduced to that, I still have no real idea what it is. Chocobos? Magitek? Familiar spell names? Check, check and double check. That's where the Final Fantasy-ness of it sorta stops though.
It sure is an MMO though. Fetch quests, "Kill 5 specific monsters" quests, tons of people jumping around in cities wearing armor you can only dream of. The difference though: I'm playing with a controller. It doesn't sound like a lot, but it sorta changes everything. The combat in MMOs has never been the specific draw. Sure there's a certain measured strategy that needs to be employed when taking down raid bosses, but I never got that far so it might as well not exist. The lancer has some fun positioning stuff too, a backstab (An ability awesomely named "Impulse Drive") and a flank attack that gives you a buff. So I find myself in dungeons, trying to predict whatever the hell my tank is doing and getting on the other side of him for maximum damage. The controller is just enough of a disconnect to make it not just feel like I'm playing hotkey piano, burning down a boss with the same attacks over and over even though that's actually totally what I'm doing.
I know this is far from the first time an MMO has let you play with a controller and once my first free month is up, I might never touch the damn thing again. I also know this post has gone on forever, but I was bored and wanted to get some thoughts out there and share with you guys why I'm actually liking an MMO for the first time ever.
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