837: R1 to Brood
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Game » consists of 6 releases. Released Apr 25, 2003
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Sleeping is a common trope for many games, but this page is dedicated to those who take the time to put a character under the covers where they belong.
A relationship mechanic present in latter games in the Fire Emblem series. Characters may form bonds, granting them stat bonuses when in close proximity on the battlefield.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
Tacticians are those that focus their energies on formulating strategies to engage and overcome adversaries and obstacles.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
An attack in Fire Emblem where three characters (usually pegasus knights) surround the enemy in a triangle formation and strike all at once, resulting in a guaranteed critical.
A personality archetype with a name that arose from Japanese fandom. It describes a person with cold, aggressive, or confrontational exteriors that are rather soft or kind deep down inside.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Someone who illegally seizes and holds the property of another, e.g the sovereignity of a country. This is mostly done by close advisors or greedy relatives.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
Just as heroes sometimes fall from grace, occasionally someone who works for the forces of evil will turn their life around and become a good guy.
A group of villains, each with a different characteristic and ability (or gimmick) that insist on fighting the protagonist one at a time. They may have ridden together, but they never die together.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
The weapon triangle refers to the rock-paper-scissors relationship between axes, lances, and swords in the Fire Emblem series.
The big bad is defeated, the world is saved, and any last minute moral decisions are made, but what happens to all your favourite characters after the credits roll? Some games leave that thread hanging, while others use slideshows, cutscenes, or text to explain what life had in store for them.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
A type of dragon with wings instead of arms. They were a heraldic symbol of war and pestilence. Wyverns and Griffons were said to be rivals and sworn enemies.
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