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Fire Emblem is a turn-based strategy RPG franchise developed by Intelligent Systems and published by Nintendo

Overview

Fire Emblem is a turn-based strategy role playing franchise developed by Intelligent Systems and published by Nintendo. The series has always taken much influence from western medieval folklore while presenting it in a japanese style. The series is also renowned for having deeply developed characters, as well as the fact that most units' death—or defeat in battle—is permanent in the game until the end of the playthrough. The franchise has the distinguished feat of being represented on a vast majority of Nintendo's consoles, specifically the Famicom, Super Famicom, Gamecube, Wii, GBA and more recently the DS.
The first of the series' 12 titles have not been released out of Japan. However, starting 2003, when Fire Emblem: Rekka No Ken for the GBA was released in the western hemisphere, the franchise earned considerable success, convincing Nintendo to publish all of the sequels in the rest of the world as well. To date, 5 of the 12 games have been released (or are planned to be released) in the U.S.A. and Europe.

Gameplay

The Fire Emblem series of turn-based tactics games centers around moving units through a map grid in order to defeat the opposition. Players use strategic movements and positioning to complete mission objectives such as seizing a base, surviving for a number of turns, or defeating a boss. Many conventions of traditional console role-playing games are also present; for example, there is extensive use of scripted cut scenesto advance the story, units gain experiencepoints and grow stronger over the course of the campaign, and the player can visit shops to outfit characters with weapons and equipment.Depending on the game, these events may take place during or in-between battles.

Many games in the series feature what has been called "the weapon triangle", a rock-paper-scissors like concept that has certain weapons prevail over others. A similar trinity of magic, that varies from game to game, has also existed. In the Game Boy Advance Fire Emblem games, light beats dark, dark beats anima, and anima beats light.In other games, fire beats wind, wind beats thunder, and thunder beats fire. Magic is also unique in that magical attacks can be used from either a distance or in melee range.

Unlike in most other games, most weapons in the Fire Emblem series have a finite number of uses and will eventually break. Therefore, the player must often buy replacement weapons or spend gold to have broken weapons repaired.Typically, weaker weapons allow more uses than more powerful ones.

A very distinct feature that has been a staple of the franchise is permanent death. In fact, characters that run out of hit points die and cannot be brought back to life in the game.This also affects recruitable NPC and enemy units. If a player wishes to continue using a character or to recruit a would-be playable unit that has been killed, then the player must restart that chapter from the beginning. In addition, a "Game Over" occurs whenever one of the main characters falls, or in other situations depending on a mission's requirements. Only under special circumstances, such as being significantly related to the story, will characters who have fallen in battle not actually die, though the player will still be unable to use them in further battles.


Fire Emblem games
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Name: Fire Emblem
Total games: 12 games
First game: Fire Emblem: Ankoku Ryu to Hikari no Ken
Aliases:
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