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The physical and mental turmoil that a person may encounter as a result of a traumatic or otherwise extremely stressful situation.
Some creatures don't need guns or swords to hurt you. Instead they pack a punch with some kind of deadly breath attack, be it flaming, poisonous, radioactive, or just plain bad!
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
The main character of the game is a demon.
Magical creatures made of stone, resembling the grotesque statues commonly part of Gothic architecture such as the Notre Dame cathedral in Paris.
Characters who possess the ability to "fly", but only for a limited time or by gradually descending.
An optional boss is a boss whose defeat is not essential to the plot and can be avoided. In some cases, they are stronger than the game's final boss.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
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