Borderlands and StarCraft made a baby!

#1 Posted by Southgrove (322 posts) -

This is the first free-to-play MMO ever to catch my eye! Actually looks decent... will give it a try, for sure!

#2 Posted by FunExplosions (5407 posts) -

...I was just gonna ask if you were gonna try this out.

#3 Posted by Finscher (146 posts) -

Not everything has to be a derivative of something else, yanno. Borderlands didn't even have its cel-shaded look by the time this game's art style was decided upon. I'll grant you the StarCraft thing though, what with the former Blizzard dudes.

#4 Posted by MrKlorox (11209 posts) -

Lame. I was hoping for a proper FPS/RTS hybrid with role-playing elements. Way to let me down.

#5 Posted by jakob187 (21662 posts) -
@Bentjacket said:
" Not everything has to be a derivative of something else, yanno. Borderlands didn't even have its cel-shaded look by the time this game's art style was decided upon. I'll grant you the StarCraft thing though, what with the former Blizzard dudes. "
Dood, the game is a cel-shaded shooter with inward moving HUD elements...just like Borderlands...and uses a font very similar to the Starcraft font for its logo as well as offer a world that looks very much like something from Starcraft. 
 
If it's one thing I can't stand, it's when someone lists two amazing games as a source of "this is what this game is looking like" and people complain that they are talking down about it or something.  Dead Space is basically Resident Evil 4 and Event Horizon, and it's not a bad thing.  Borderlands is Diablo meets Call of Duty, and that's not a bad thing.  Monday Night Combat is Team Fortress 2 meets Defense of the Ancients, and that's not a bad thing.  What's the big deal with someone saying "hey, this game is like this and that"? 
 
If anything, I wouldn't have known about this game at all if this thread saying it was like Borderlands meets Starcraft.  Now I'm super interested.  See how that "derivative" stuff can work out in a game's favor?
#6 Posted by jkz (4008 posts) -

Actually, it's from some of the Tribes guys, so I'd say it more closely resembles those games (which is awesome, mind you).

#7 Edited by Finscher (146 posts) -
@jakob187 said:

" @Bentjacket said:

" Not everything has to be a derivative of something else, yanno. Borderlands didn't even have its cel-shaded look by the time this game's art style was decided upon. I'll grant you the StarCraft thing though, what with the former Blizzard dudes. "
Dood, the game is a cel-shaded shooter with inward moving HUD elements...just like Borderlands...and uses a font very similar to the Starcraft font for its logo as well as offer a world that looks very much like something from Starcraft.  If it's one thing I can't stand, it's when someone lists two amazing games as a source of "this is what this game is looking like" and people complain that they are talking down about it or something.  Dead Space is basically Resident Evil 4 and Event Horizon, and it's not a bad thing.  Borderlands is Diablo meets Call of Duty, and that's not a bad thing.  Monday Night Combat is Team Fortress 2 meets Defense of the Ancients, and that's not a bad thing.  What's the big deal with someone saying "hey, this game is like this and that"?  If anything, I wouldn't have known about this game at all if this thread saying it was like Borderlands meets Starcraft.  Now I'm super interested.  See how that "derivative" stuff can work out in a game's favor? "
Er... I never actually said that being derivative was a bad thing. Didn't mean to imply it either. Communication fail on my part, I guess. I just wanted to point out that the art design was apparently decided upon when Borderlands was still going for the full-on realism approach. (i.e.  http://www.youtube.com/watch?v=WSvTqfmv3DE ) That being said, I would happily concede that they probably grabbed the HUD concepts from Borderlands (or whoever actually did it first if it wasn't Gearbox.) I was assuming that the TC was making the analogy between FireFall and Borderlands due to the cel-shaded style they had going on rather than a mechanical reason. May as well say that Borderlands was derivative of XIII, which is kind of a weak claim.
 
Also, the font is not the reason I believe it to be derivative of StarCraft. I believe the font is derivative of StarCraft's font, but that has nothing to do with the game itself.
#8 Posted by Budwyzer (566 posts) -

Game looks cool.    
 
( I don't think anyone can get offended and start an argument over that statement.)

#9 Posted by Icemo (642 posts) -

@Budwyzer said:

Game looks cool. ( I don't think anyone can get offended and start an argument over that statement.)

No worries and just express yourself openly. Just avoid a selected few touchy subjects if you don't want to get into arguments and you will be fine. I think that GB has fairly friendly forums compared to most of the internet.

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