Guns Of Icarus is a online first-person shooter team-based multiplayer in steampunk setting that focuses on air-to-air combat via airships. There are three classes and five types of ships.
Every class can do repairs and man any of a ship's guns; each class has a spyglass and a hammer(for minor repairs).
Pilot: The pilot class can mark enemy ships and have ship abilities such as:
Kerosene: Speed boost at the cost of engine damage.
Moonshine: Gives the engines "quality" fuel at the cost of damage
Hydrogen canister: Increase upward acceleration at a cost of increase flammability .
Gunner: The gunner has the widest and most versatile types of ammo available.
Engineer: The engineer can repair a wide array of damages such such as fires.
Galleon: The largest and most resilient ship, but at cost of being the slowest. In addition, it has high firepower output.
Squid: The weakest ship and the fastest.
Goldfish: The main fire output is in the front of the ship and has moderate speed and high maneuverability.
Junker: Slow speed ,high maneuverability, has 5 minor weapons.
Pyramidion: High damage output from two guns on top and low deck.
Spire: Low speed, low resilience, but has high damage output.