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    flOw

    Game » consists of 10 releases. Released Apr 14, 2006

    flOw was conceived as a college project by creator Jenova Chen, whose company later ported the game to the PlayStation Network with upgraded graphics and motion control.

    sgthalka's flOw (PlayStation Network (PS3)) review

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    Relaxing, beautiful, simple.

    I picked up Flow as part of PSN's half-price sale on downloadable games. Four dollars is totally reasonable for something as simple and fun like Flow.

    A friend and I played through the game in a few hours. I think we were both surprised by how eager we were to see how the creatures grow and to see what other animal forms you unlock as you progress. It's not really "addicting" per se, but it definitely has that "just one more turn" compulsion of grander games like Civilization or World of Warcraft.

    It doesn't hurt that the game is simply stunning to look at, even moreso on a HDTV. We had friends over for New Year's Eve, and everyone was having a blast watching, as well as playing.

    The regular $8 price tag seems a bit steep for something as modest as Flow, but if PSN ever has another half-price sale, Flow is definitely worth checking out as a refreshing game experience and one of the best applications of Sixaxis motion I've seen yet.

    0 Comments

    Other reviews for flOw (PlayStation Network (PS3))

      An experience like no other 0

      The works of thatgamecompany have always been more like relaxation tools than games. Their unconventional gameplay, soothing melodies, and gorgeous imagery all work together to make a calm atmosphere that puts the player in a relaxed state as they explore the majestic beauty of the game world without worry of death, time limits, or any other thing that presents a challenge.This is especially true with flOw. Originally a flash game, flOw is a game about aquatic organisms that casts players as one...

      4 out of 4 found this review helpful.

      For as little depth as the game has, I found myself playing it fo 0

      (previously written review)   Flow isn't a style of game that we're used to. It is more like an experience. You begin the game with a small 'bacteria like creature' that turns and responds to the tilting of the PS3 controller and button presses that boost speed. The sixaxis controller tilting worked great, I found that the boost wasn't too helpful.Note: This game just for the time I put into it was worth the price.You take your creature through each enclosed (invisible barriers) area eating, avo...

      0 out of 0 found this review helpful.

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