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The PlayStation 3 version of flOw is largely the same as the flash version, but it expands the scope of the gameplay by offering more playable creatures and also, SIXAXIS motion control.
On October 10, 2009, a trophy patch was implemented.
Structure (PS3 version)
flOw is loosely based around the idea of levels, but the implementation is not necessarily typical of games in general. The player can move 'up' or 'down', in terms of depth, by eating special blue or red organisms respectively. At each level of depth, there are different organisms some of which can be hostile. Engaging hostile creatures is never explicitly mandatory for progressing to the next level, but survival at the deeper, more difficult levels, is greatly aided by having previously advanced your creature by eating enough organisms to make it evolve.
Playable Creatures
There are 5 playable creatures in the main version of flOw and an extra playable creature in the add-on pack.
Sixth Creature - 'Credit Snake'
The sixth playable creature is yet another snake, however this one much simpler than any of the others. It simply grows longer the more food it eats, and only has a small boost ability. The only time this creature is playable is during the credits of the game, in which the player consumes a piece of food attached to each credit.
Seventh Creature - 'Bubble Boy'
The seventh playable creature was added in expansion pack released for the game. This creature has the appearance of a small blob surrounded by several sections of hard shell each attached to the body of the creature by tendrils. The creature's special ability is to draw this portions of its body inward, creating a shell, granting the player temporary invulnerability.





flOw was conceived as a college project by creator Jenova Chen, whose company later ported the game to the PlayStation Network with upgraded graphics and motion controls.
Overview
flOw started out as a free flash game available on the internet in which the player takes control of an aquatic, worm-like creature, which is directed by the mouse. The basic mechanic of the game is to 'eat' other organisms which inhabit the game environment, this generally causes the player's creature to grow or evolve. The creatures also have special abilities controlled by the left mouse button.The PlayStation 3 version of flOw is largely the same as the flash version, but it expands the scope of the gameplay by offering more playable creatures and also, SIXAXIS motion control.
On October 10, 2009, a trophy patch was implemented.
Structure (Flash/PC version)
The PC version features two playable creatures, these creatures, the 'snake' and the 'jellyfish' are also the first two playable creatures in the PS3 version (see below).Structure (PS3 version)
flOw is loosely based around the idea of levels, but the implementation is not necessarily typical of games in general. The player can move 'up' or 'down', in terms of depth, by eating special blue or red organisms respectively. At each level of depth, there are different organisms some of which can be hostile. Engaging hostile creatures is never explicitly mandatory for progressing to the next level, but survival at the deeper, more difficult levels, is greatly aided by having previously advanced your creature by eating enough organisms to make it evolve.Playable Creatures
There are 5 playable creatures in the main version of flOw and an extra playable creature in the add-on pack.First Creature - 'Snake'
The first playable creature is snake like in appearance, growing longer as it consume more organisms. Its unique ability is a speed boost. As well as increasing in length, it can also develop wing-like appendages on its sides by eating certain organisms.Second Creature - 'Jellyfish'
The second playable creature is round and jellyfish like, its normal movement is fairly slow, however its special ability, a spinning maneuver that sucks in nearby organisms, allows it to build up momentum, and after using the special ability, it is able to move faster for a short time.Third Creature - 'Dolphin'
The third playable creature has a body which loosely resembles the shape of a dolphin, however as it grows it develops a long tail, similar to the snake creature.Fourth Creature - 'Stealth Snake'
The fourth playable creature is similar to the first, however its special ability is to cloak itself, and to paralyze other organisms.Fifth Creature - 'Predator Snake'
The fifth playable creature is another snake like one, however it develops more aggressive looking body parts, and has the special ability to lock on other organisms and to make a sharp dash towards it, making it very easy to attack other creatures.Sixth Creature - 'Credit Snake'
The sixth playable creature is yet another snake, however this one much simpler than any of the others. It simply grows longer the more food it eats, and only has a small boost ability. The only time this creature is playable is during the credits of the game, in which the player consumes a piece of food attached to each credit.Seventh Creature - 'Bubble Boy'
The seventh playable creature was added in expansion pack released for the game. This creature has the appearance of a small blob surrounded by several sections of hard shell each attached to the body of the creature by tendrils. The creature's special ability is to draw this portions of its body inward, creating a shell, granting the player temporary invulnerability.
| Game Name | flOw |
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| Original US Release |
April 14, 2006
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| Original US Release |
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