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Appeared in many Formula 1 games.
The Detroit Grand Prix was a Formula One race held in the city streets of Detroit from 1982 to 1988. It could also be the CART/IndyCar event that took place on Belle Island from 1989 to 2001.
A translucent "ghost" representation of a prior performance in a racing game.
A form of racing designed to test the car and driver's skill and endurance. It evolved into closed circuit racing like modern Formula 1 and MotoGP. Even the Mario Kart series has it.
The Malaysian Grand Prix is a Formula One race that is held at Sepang International Circuit.
The Mexican Grand Prix is a Formula One race held at the Autodromo Hermanos Rodriguez race track in Mexico City.
A staple of almost any racing game, the pit is the on-track location where players fix their cars, as well as modify their setups to account for changing track conditions.
In auto racing, standing starts have the cars or go-karts stationary in the starting grid as the race begins. To commence racing in a standing start, a set of red lights is needed before the green one goes off to start the race.
A grid that is organized for the start of the race in rows of 2, 3 or more. Very useful for standing starts in various racing titles.
Tire wear is when a tire gets worn out and looses grip.
Games with vehicles that can be controlled. This applies to games that AREN'T focused on just driving, but just happen to have a vehicle segment or the ability to pilot one.
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