I wish with all my heart I had bought a physical copy of this so I could come up with some sort of reason to return it. As it stands, I'll just keep chugging and suffer but literally every play sessions has one to two hard locks for me. And not even necessary the 'leveloution' levels or anything. It just locks in the middle of low intensity matches. I wouldn't have quit the issue with this that I do but I've already spent an entire day where I apparently got nothing done due to server disconnects and hard locks.
Why, in the name of everything good and holy, would they put out a multiplayer game, knowing how launches go for these sorts of things, and not give you what you earned unless you finish the round?
Unless I'm just totally oblivious, I don't think I've retained any progress upon it crashing, and boooooooooooooy fucking howdy does it like to do that. Which is a shame, because honestly, I do like this game, even if I feel Rush is the only mode that approaches Battlefield-esque gameplay on consoles.