#1 Posted by Spiritof (2098 posts) -

The Making Of: BioForge

Via Edge Magazine (and Kessler's Twitter feed).

I was hoping to hear about the origin of the fork, but what's here is pretty interesting.

#2 Edited by GERALTITUDE (3508 posts) -

Awesome! Thanks duder. In return:

*plays you a beautiful flute melody*

#3 Posted by csl316 (9509 posts) -

Sweet. I like the bit about coming up with bouncing bullets.

#4 Posted by Humanity (10136 posts) -

Great find!

#5 Edited by Undeadpool (5000 posts) -

An article!

#6 Posted by Kierkegaard (605 posts) -

For starters, we were surprised to discover how difficult it was to determine whether you were facing an enemy,” he explains. “Lex could be off by 50 or 60 degrees, and often players could not tell! The key in BioForge is to allow Lex to pause so that he auto-orients himself towards his opponent. If you mash buttons, he’ll keep punching or kicking ‘past’ his enemy.”

If only Vinny had known! I like this guy's attitude, even if he's a bit too proud of the story.

#7 Posted by Abendlaender (2889 posts) -

This...this can't be a coincidence right?

#8 Posted by jiggajoe14 (838 posts) -

Thanks for the article. That was awesome.

I focused on trying to convince Origin and EA that it was time to go multiplayer with Ultima. They didn’t have any faith in the project, so I left and started a new online videogame company. By the time BioForge 2 was getting off the ground, I was gone.”

Fucking EA!

#9 Edited by FluxWaveZ (19388 posts) -

"Stellar narrative"

HA. At least they seem to understand that the game was hilariously absurd, perhaps intentionally so.

#10 Posted by Humanity (10136 posts) -

He said he's interested in porting the game to iOS.

Vinny and Brad BioForge iPad QuickLook forthcoming!

#11 Edited by Mackinder (74 posts) -

This...this can't be a coincidence right?

Yeah I'm confused. This is here because of Giant Bomb and they don't even mention that?

#12 Posted by mrfluke (5351 posts) -

@spiritof said:

The Making Of: BioForge

Via Edge Magazine (and Kessler's Twitter feed).

I was hoping to hear about the origin of the fork, but what's here is pretty interesting.

tagging @patrickklepek to this. seems someone at edge was a fan of backflips with bioforge.

#13 Posted by tourgen (4542 posts) -

hey that's a pretty good read, thanks

#15 Posted by Ramone (2976 posts) -

I find it shady as fuck that they have done this article solely off the back of a Giant Bomb feature and not even had the common courtesy to mention that is the reason for the article existing. I'm sure this isn't the first this has happened either.

#16 Posted by MattOnTheSite (96 posts) -

Did I miss the first part of this article that informs the reader of what the heck BioForge is? The unnamed author even states it is "all but forgotten today" but there isn't an actual introduction to tell people what the game is.

Looking briefly at Edge's other Making Ofs, it seems they don't suffer this flaw. Did the writer assume reader's will have seen content of it from "other" websites?

I say: don't worry Patrick, there is still room to get an actual in-depth interview feature on this game.

#17 Posted by TheManWithNoPlan (6011 posts) -
I don't believe in coincidences