Yeah, I completely disagree with the crew on this. It's not complicated nor is it messy. The only questionable concept is the idea that drowning Booker kills all Bookers/Comstocks. And it's only questionable if you say "wait, no, that's not right. That's not how this works. I don't believe you. You're doing this for no reason then? I don't understand." If you just accept that one bit at face value than everything else fits together.
Though if one wants to throw stones at Booker/Comstock being random there were actually some pretty major fucking hints throughout the game. The intro quote. The designation "False Shepard", opposite of the proper Shepard obviously. Slate complaining "Comstock says he was at Broken Knee, but he lies! It was me and you Booker! I didn't fucking see him there!"
What else do people take issue with? What? Just how the multiverse stuff worked in general? Well, I dunno, the multiverse fuckery sure seemed to be driving a good number of people mad. I dunno if that's really negating consequences if that's your issue. If your issue is the world became a secondary concern when you realized it was malleable you know what? I don't think that's a problem, I think that's part of the game. At that point it becomes less about Columbia and more about the relationship between Booker and Elizabeth. I think that's a good thing because those two characters and how they relate is pretty fucking important.
So yeah, not complicated, not messy, it just hits you a little fast. Which, mind you, in the moment if you follow along is incredible because it hits you so fucking hard so many times over such a short period... it was wonderful! Alas, Patrick and the other detractors have decided to not remember how they felt rather thinking about a year of the stuff aging. I prefer the GOTY judging where you remember where your head was when you first played it to "Yeah... that 8 month old whammy sure is tired, huh?"
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