What I've liked about this patch:
-ELEVATORS FIXED! I quit while riding the first elevator in the Forbidden Woods and when I loaded I've been stuck with a glitched elevator since. For the past week and a bit I've had to go through that whole section of that area to get to the second elevator if I wanted to try to beat the Shadows of Yharnam which has been a pain in my ass and caused me to lose some momentum with the game
-Load times are WAY better. Easily half of what they were before
-I feel like they've rebalanced health for enemies in the Forbidden Woods. Those snake head dudes are WAYYY easier to kill now.
-Item descriptions in the load screen are way better than a useless titlecard
What I haven't liked:
-Cannon takes 12 bullets to fire?! the fuck?
-LOD took a bit of a dive. I can now count the amount of times I've seen pop-in going around corners every play session, ect where as before it happened so rarely that I would be hard struck to actually know how often that occurred prior.
The weird:
-Enemies like to fall through floors. Possibly related to different LOD settings.
I really like this patch, it's revitalized what I have been enjoying of the game, but these LOD parts have me a little worried what may happen going forward in the rest of the game.
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