I just beat the game today and I gotta say man that was incredible. From Software hit it out of the park again, and I'm very much looking forward to starting a new character for the things I missed.
That said, a few things bugged me. I'm not sure how much I liked the Lovecraft stuff, I enjoyed its presence well enough but I also felt that it dominated too much of the later half of the game. I tend to like those concepts more in the background, rather than front and center. If I'm being honest, I started to miss the werewolf game I had thought I was initially playing, and the back half felt like a lot of re-purposed enemies with "scary" changes (pigs with a thousand eyeballs anyone?). I dunno, I guess it was too abrupt of a gear change for me. Overall though, I'm glad there's a twist out there that genuinely surprised me, and I'm sure it will grow on me with time.
I thought the progression of the bosses was a little strange too. Everything up to Rom is a super fast-paced fight, and then from Rom and onward the bosses get a little weak in my opinion. It's not until much later that things pick back up with Mergo's Wet Nurse and Gehrman (although he is too hard for me to really say I enjoyed fighting him). I also find it strange how many bosses in this game are actually optional. Blood-starved beast, Paarl, Amygdala, The Witches of Hemwick, Martyr Logarius, and the chalice dungeon bosses are all optional. It's pretty nuts, and original for a souls game. I'm kind of glad though, because I have even more reasons to play again now.
So, what did you guys think?
Log in to comment