The story in each of the games is stupider than the stupidest 80s action movie. I mean I didn't even know the name of the planet the game takes place on until I read the first game's manual.
Some more highlights:
Gears 1: "We're in a cave! We need to setup a big bomb <minutes late> now for some reason we're on a train!"
Gears 1: "Wait why didn't we notice these swarms upon swarms of crazed humanoid aliens that are actually the local inhabitants ages ago? We built entire cities across this planet and never once bumped into them until a few years ago? That makes perfect sense!!"
Gears 2: "Mariaaaaaa!!!" "Mariaaaaaa!!!" "Mariaaaaaa!!!" "Oh there you are, and you're a dirty grub! ... <shoots Maria> ... back to cover based shooting!!" "Waaahhh Mariiaaaaa!!"
Gears 2: "We have to sink the city! It's the only way to save everyone! Just like that time we set off the biggest bomb we've ever made underground in the first game and it did fuck all. But this will be different. Oh wait, it didn't work. Oh well, let's go live on a boat."
Gears 3: "We need to get somewhere to ... sigh ... seriously, we're doing this again. Grrr war is hard, look how serious we are about the storyline this time!!"
Gears 3: "Hey Marcus, I'm your dad and I'm not dead. Oh and the queen of the locust looks like a human, plus we seem to know each other. No time for any explanation, blow everything up! We won!"
For the record: I loved multiplayer in Gears 1 and 3, and actually think the campaigns of those two were pretty fun (Gears 2 was kinda ass in my opinion). AND Cole Train's story in Gears 3, for as crazy as it was, was the most real part of that entire series. I mean who the fuck is Marcus really? And Dom? Baird and Cole had more personality, but were still kinda paper-thin. I like these games, but the storylines are FULL of holes.
Log in to comment