The return of me playing bad games for inexplicable reasons (and other excellent uses of time and money)

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ArbitraryWater

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Edited By ArbitraryWater

This last week has been something of a nightmarish blur. Between getting sick, playing 45 or so hours of Monster Hunter, watching EXCEPTIONALLY questionable garbage anime that at 3 in the morning (which I will not specify, lest I lose whatever shred of respectability I have left) and at one point sleeping for 12 hours and missing all of my classes, it’s fair to say that I’ve had a weird time over the past 10 or so days. So, in order to ground myself I finally sat down and turned to something I’ve been meaning to do for a while; namely finish Bound By Flame after not touching it for a month. At some point I’m not sure if I’m doing it for me, for you or for our dark masters beyond the pale of human understanding, but all I know is that this written blog is the only way I’m going to feel alright about spending time and money on this instead of finishing Wasteland 2 or Dragon Age Inquisition. But maybe I should mention some things about some other things first?

Pre-rendered backgrounds, fixed camera angles and tank controls. Just as God intended.
Pre-rendered backgrounds, fixed camera angles and tank controls. Just as God intended.

Hey guys, I still like Resident Evil. Enough that I totally pre-ordered Revelations 2 once I found out I could get it for $10 off on Green Man Gaming. But while that is another (likely self-flagellating) blog for another time, I’d just like to briefly ruminate on the recent re-release of the gamecube remake of the first game, which I played on PS3. Surprise surprise! It’s still really good! While I think people who use the “modern” controls are absolute monsters and I will still haughtily sniff at those who complain about limited inventory space (those same people carrying ink ribbons and the knife everywhere), there’s no doubt that the old Resident Evil games are not for everyone. This remake is especially uncompromising at times, what with all the zombies you have to decapitate or burn, an early game that is decidedly stingy with ammunition and healing items and Chris’ 6 inventory slots and lack of grenade launcher making his side notably more difficult. If I have anything else to say, it’s that the HD-ifying made an already great looking game even prettier and that I can really appreciate the economy of efficiency that the story of the original Resident Evil has. While the voice acting is still cheesy but not iconically terrible as the original, the cutscenes in this remake last as long as they need to with no real bloat or filler. Mansion, Zombies, Umbrella, Lab, T-Virus, Wesker is a bad dude. Done. It’s a nice change of pace from… what the series currently is. I figure I’ll talk about Persona Q as its own thing once I get that last dungeon all done with, either in another blog or a formal review. I’ve also gotten somewhat back on the League of Legends train since my last blog, though dodgy apartment internet and the ever-present threat of carpal tunnel have made that less of a crippling addiction than I initially feared. Yo, League of Legends is still fun.

The Main Event

Bound By Flame: The classy gentleman's D-tier RPG romp!
Bound By Flame: The classy gentleman's D-tier RPG romp!

I’ve been trying to figure out a metaphor that works for Bound by Flame, and the best I can think of is that it’s the Eragon of RPGs. For those of you who didn’t read too many mediocre fantasy novels in Middle School the same way I did, Eragon is a fantasy novel (the first in a quadrilogy) that borrows heavily from the likes of Star Wars (the first book is basically A New Hope but with Dragons and poorly-written prose) and Lord of the Rings (The same way every fantasy thing from the last 60 years has borrowed from tolkien, but worse) all while passing itself off with complete earnestness as if its the most original thing in the world. Makes sense then, that Eragon was originally written when the author was 15 and Bound By Flame was developed by french studio Spiders, whose other noteworthy game has been Mars: War Logs. But whereas I dropped Christopher Paolini’s novels after I got old enough to realize they were all sorts of dumb, I found a certain ironic, twisted pleasure in Bound By Flame’s earnestness, even as I was cursing it the entire 15-ish hour run time. Don’t consider that a recommendation; I’m just sort of broken.

Edwen is budget Morrigan, from her ridiculous cleavage-y outfit to her acerbic, secretive attitude. But unlike Morrigan she's just sort of a B-word and doesn't actually have any redeeming characteristics.
Edwen is budget Morrigan, from her ridiculous cleavage-y outfit to her acerbic, secretive attitude. But unlike Morrigan she's just sort of a B-word and doesn't actually have any redeeming characteristics.

There’s a certain stereotype associated with RPGs developed on the European continent, namely that they’re mechanically ambitious but janky romps that punch above their weight with mixed results depending on the title in question. Sometimes it leads to games that confuse and intimidate me but people seem to enjoy, like Risen! Sometimes it leads to games I genuinely like despite their obvious flaws like the first Witcher or Two Worlds 2! Sometimes it leads to quick look fodder like Raven’s Cry! Bound by Flame does not really buck that stereotype. Mechanically, it’s a third-person action RPG with a combat system that I’d describe as being ill-fitting for the situations you find yourself in. With a heavy focus on dodging or parrying depending on if you decide to go daggers or swords, you can sort of see what the developers were going for, but it doesn’t work that way at all. Instead, screwing up on a dodge or parry usually leads to enemies ganging up on you and death by stun-lock, so the “real” tactics for success involve getting way too good at dodging, or (as I started to do by the end of the game) cheesing your way to victory by kiting fools around and placing traps everywhere. The RPG systems are nothing special, albeit with a heavier-than-usual emphasis on crafting because crafting is a thing I guess. Incremental percentage improvements as a substitute for interesting abilities has never been very compelling for me.

See? High quality dialogue from your main protagonist. The swearing isn't lame and awkward at all!
See? High quality dialogue from your main protagonist. The swearing isn't lame and awkward at all!

That’s most of the game, but there’s also the part of the game that wants to be like Mass Effect or Dragon Age. That is where my “so bad it’s ironically hilarious” defense comes in. Bound By Flame’s writing is mesmerizing amateur-hour fantasy at its least self-aware. Your character, Vulcan (whom you can rename but everyone still calls you Vulcan so why bother) is accidentally possessed by a fire demon as part of a last-ditch effort to save the world against the dark hordes of the ice lords (who are evil and icy because the NPCs tell you they are when spouting exposition because why show anything). The supporting cast also tries to borrow from the Bioware formula, but whereas the best written supporting characters in Bioware games have things like nuance and subtlety, the supporting characters in BBF are all some variety of one note. There’s the guy who talks entirely in the third person and that’s totally wacky, right? Or what about the prim and proper undead guy who talks all posh? Or the Elf dude who has no discernable personality? Or the other girl? You can talk to them and they will deliver their backstories with all the effort of reading a grocery list. Don’t get me wrong, they’re useless in combat on a Jade Empire level, but that all leads to the true star of the story: your main character Vulcan, who I imagine is supposed to talk like a tough mercenary dude but comes off more as a somewhat petulant teenager trying really hard to be a badass with hilarious results. The poor quality of the writing and voice acting really elevate Bound By Flame to unintentionally hilarious farce, but the handful of “moral” choices you make also help. Instead of Mass Effect level “Do you wish to pet the dog or murder the dog?”, the moral choices in this game are usually “Do you want this clearly evil demon to possess more of you for better fire magic, or do you want to be able to wear helmets?” with the ending sort of obviously reflecting those choices. It’s, as I said, completely amateur-hour in a way I have not seen from a modern attempt at RPGs. And it’s on all the current-gen consoles too! I bet some people bought it just because they needed something to play on their PS4/Xbox One and they paid $60 for it. I feel really bad for them, I really do. I don’t feel bad for myself because I knew what I was getting into.

There are mediocre and bad games I can recommend under specific circumstances, but unless you’re a self-loathing glutton for punishment (I am) or want a venerable gold mine of a video game to laugh at for the wrong reasons (I did), I’d steer clear of Bound by Flame for any amount of money. I’m sure you can find the funny bits on youtube if you really want to, but the actual game part is sort of terrible and there are better ways of spending 15 or so hours of your time. You could do what I did and play way too much Monster Hunter! Speaking of which, I have to grind a Gravios for his animal parts, so I’ll see you later. Here: Have the best speedrun from Awesome Games Done Quick.

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Justin258

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#1  Edited By Justin258

I also read Eragon in middle school and thought it was pretty cool then! And then I read Eldest and I thought it was all right. And then I read Brisingr for some reason and I was like "...uhhhhhhhhhh". And my brother bought the fourth one when he was in early high school and I read a few pages of that and didn't want to read anymore. Still, looking back, it's impressive that a fifteen year old managed to write a full, coherent novel, even if he was taking everything but the kitchen sink borrowing liberally from other famous works. Have you ever read any of The Eye of Argon? Do you want to? No, you don't. Here it is. Don't say I didn't warn you. It was actually published. EDIT: Maybe I wasn't, I could have sworn that it was at some point printed and sold by someone. EDIT: Well, for extra fun irony, I went poking around the internet to see if I could find out if this Eye of Argon thing was ever published or not and I stumbled across Paolini reading it.

To say something actually relevant in some way, I was a newcomer to the old Resident Evils when I picked up the re-release of the remake of the first one and, I don't know, I got annoyed with running around corridors dodging zombies. At first I was kinda just killing zombies because the game was sprinkling ammo like candy, at least compared to all the "limited ammo" claims I'd heard, but then those zombies started getting up when I was running around, trying to figure out what to do. And they got up with a fancy new set of claws and red skin and they were a lot faster. So I restarted the game and just lost interest. It's a game I'm definitely interested in picking back up later but man, that first session bummed me out. I played it all day and didn't really get anywhere.

The fixed camera angles didn't bug me at all, but I had to play with the modern control scheme.

I have been wanting to buy RE4 on PC and play it again after playing that re-release, though, so there's that. I just played through it again last year!

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I beat Bound by Flame a few weeks ago too and "that other lady" is literally the only way I have to describe that character.

I also got to fake Morrigan's romance scene that is completely hilarious.

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ArbitraryWater

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@believer258: What fan of fantasy writing hasn't at one point stumbled upon the Eye of Argon? It's basically the Troll 2 or The Room of fantasy stuff. Though... the idea of Paolini himself reading it I find mildly ironic. I guess his novels are pure gold by comparison, and I'm not going to talk too much smack on the man because he's the one who is a stretch goal and I'm the guy sitting in the dark of my apartment wishing I had that hot fantasy novel cash money.

We've already talked a decent amount about Resident Evil elsewhere, and I'll just reiterate that you don't need to apologize for not being drawn in.

I also got to fake Morrigan's romance scene that is completely hilarious.

Oh boy. I didn't get any romance scenes when I played and now I'm... going to look up some youtube clips. BRB.

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Spoonman671

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#4  Edited By Spoonman671

Bound by Flame ain't that bad. It's just kind of boring.

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Yummylee

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An entertaining read. Bound By Flame always looked to me like ''Action-RPG: The Video Game'', with some of Spiders' weirdly curse-heavy dialogue thrown into the mix. It could almost be looked at as an unintentional deconstruction of where Western RPGs are at and to poke fun at all of the genre's many tropes and cliches. That is if it was handled by a developer that was a little more self-aware.

And yes, I too enjoy laughing from my pedestal at the plebs that run around in Resident Evil carrying their knife and ink ribbons in tow. ;) Man, I'm so glad they never actually went through with playing all of the RE games... That sounds fucking nightmarish.

@believer258: What difficulty did you play Resident Evil on?

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#6 Mento  Moderator  Online

Man, I've played more of these sub-par European Action RPGs than I care to admit. I at least respect that these ambitious if amateurish efforts are filling a niche that is going unloved by most of the major developers. Sort of like how for every crappy opportunistic YouTube-bait survival horror game, there's another by Indie developers who are earnestly trying to revive the genre because it's completely dried up at AAA level.

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@mento:
I feel the same way. On one hand, it's great that people are trying to fill the holes left by the "mainstream-ization" of the RPG. I just wish most of them weren't sort of bad. Well, I guess I can't say that as much anymore, what with all of the Kickstarter success stories bringing back the kinds of RPGs I really love and doing so without all being jank-filled messes.

@yummylee: I always thought the weird random cursing in BBF was just a factor of the game clearly not being originally written in English, more than anything else. Well, it's still way funner when your main character is talking like a 12-year-old sailor.

I think watching speedruns of any given Resident Evil game has severely damaged my ability to watch people who aren't weird and obsessive as I am play those games. I'm downloading Revelations 2 now, I assume you've already played it?