Shame that they are ditching the RF franchise for now as it's a wonderful & barely used setting. After playing this myself & using the magnet gun for a bulk of the game (save for the monoliths or bosses), the game was fun but in a very limited format compared to the previous RF Guerrilla. Just about every area for me was using the magnet gun to kill everything (with or without using the structures to kill things) but then there were many times of rebuilding whole sections of the level or falling down absentmindedly through some half-built walkway to a pit of doom. Would have loved it if for this game they just took the magnet gun & other tools in this one, took the world from RF Guerrilla then put the game at about half human enemies & half aliens. Would have been more fun then or just taking the crazy they put into Saints Row3 then just made this Red Faction game into wacky Martian fun.