Um... duders... if you like the game who cares what other people think of it?
Um... duders... if you like the game who cares what other people think of it?
The thing that confuses me most, is that Catherine as a game for people will live and die on the "Puzzle under duress" element.
Now the puzzles as a mechanic are just fine in a theory way if nothing else.
One thing that really stuck out was about 'repetitive puzzles" is that every level of difficulty has different puzzles then every other level of difficulty, basically turning the variation of the "repetitive content" into a x3 matter. In addition, the difficulty Jeff played through on (Easy) does indeed keep most of the puzzle variants away from you, since you chose the option saying "I don't care about puzzles much, just let me watch the story" dinging the game for that is a pretty unfortunate thing to do.
My real question is why was Jeff forced to play a puzzler whose puzzles clearly didn't click with him? It's a bit like making someone with arthritis play Track and Field. Possible, but painful and a bit cruel.
That, and Catherine doesn't deserve such a ringing on "Yeah, it wasn't working for me."
Finally, a decent, honest review of this overinflated piece of anime crap. Thank you, Jeff.
This ridiculous and childish anime puzzle/RPG fashion of treating real life situations with supernatural monsters and same anime crappy cliches needs to fucking die already. The Japanese developers are way smarter than churning this anime shit on and on. I honestly believe that Japanese developers can make a realistic, Uncharted-like game without making it childish,weird, emo, anime, talking animals, monster deities, stupid hairstyles and all that shit, thus not caring about the same fuckin' anime geeks/otaku that are ruining Japanese gaming. Enough is enough,so let's move the fuck on from those cliches and that anime crap, for crying out loud!
If only I could thumbs up both of these points..I agree. Jeff seems to have become extremely jaded about games in general these days, especially over the last year or so. He never sounds happy, and is always looking for that trip that will trigger some nostalgia. But more than anything I think he's starting to realize that the industry is moving further and further away from his ideal. Both genre-wise and in business-wise. He's becoming the old cynic of the industry who is feeling the disconnect between what he wants video games to be and what they are for the majority: simple entertainment created by for-profit monolithic entities. If it doesn't fit his niche he has trouble appreciating it. Normally, you don't see this attitude come through so strongly but normally he avoids reviewing games he doesn't like. On one hand, I totally understand where he's coming from, but on the other hand, he sets the bar too high for no good reason and it just makes himself needlessly miserable. I think he needs a break.
It's not that Jeff doesn't like a game, it's the WAY he doesn't like it. He is broodingly negative, eviscerating what is really just an entertainment. It's not like he's saving us from driving faulty cars that are going to explode on the freeway. Jeff Gerstmann is a certified buzzkill more often than not these days. Did you hear Ryan ask him on this week's podcast, "Did you play anything you LIKED this week?" Then, when Ryan turned it over to Brad, to try to lighten the mood, Jeff was a downer about Starfox 64 as well. I'd buy a yearly sub to Giantbomb if only Jeff could lighten up. Maybe he's aged out of reviewing video games. He only seems to get excited when it's a game that reminds him of the past, like fighting games. He's a talented guy. He should do something he's passionate about, not cranky and surly.
Wow, this is still going on...?
I like reading these comments because I like fucking tragedies.
I respect Jeff's opinion and recognize his criticisms of the game, but I think I'm going to politely differ to mah boi Jeremy Parish on this one. To me that last line eloquently wraps up the whole thing and puts it all into perspective- despite its flaws I'm still looking forward to playing Catherine. Thanks Jeff.
Man, this flame war was fun at first, but now, it's just depressing reading it all.
I hope Jeff never stops reviewing the way he does now.
i bought catherine, played it and really liked it. there's a demo out, so at least play the demo and see if its your cup of tea. give it a chance, its one of those games that either clicks with you or not. for me its a breath of fresh air, a quirky game, a change of pace.
After playing a lot of it, 2 stars is to say the least; way too fucking harsh. Jeff, did we even play the same game? I suppose this may be one of your dream cases where I read the review, but still buy the game and that's the right choice for me.
This game was mostly likely made to test out the water on PS3, 360 probably for a Persona title. Even so, the production value in this game is incredible. This game is completely polished everything from the robust puzzle gameplay to the engrossing story.
I love the smell of a shitstorm in the morning.Took the words right out of my mouth.
[2 out of 5 score] It's certainly not awful...
For once, I completely disagree with Jeff. That doesn't happen often.
Edit: Wow, GB's review is literally the only negative review on metacritic right now. I bet Atlus never would have guessed that.
You are all taking this way too seriously. I don't even get this worked up about how much I hate Apple. And I hate them a lot.
Great review, Jeff. Once again I'm glad to see someone explain in great detail the issues I had with this game. I can just link them to this and not have to keep explaining things to aggressive fanboy friends. It's a pity, cause I REALLY wanted to like this game but it just isn't working for me.
Also, re: the comments;
Oh you guys~ stop taking the review score so goddamn seriously. It's Jeff's opinion, he has completely valid complaints about the game, and he's entitled to score the game however he damn well pleases.
Sacred cows, man. The community hasn't changed, it's like that everywhere. Anytime you have a review score that's an outlier on Metacritic you're going to get some blowback from somebody. Jim Sterling over at Dtoid makes a living driving traffic to his site on just this principle. I'd give him credit for courage If only he was right more than 10% of the time.
@mnzy said:I love the smell of a shitstorm in the morning.Took the words right out of my mouth. Is it me, or has the Giant Bomb community gotten worse overall?
The average critic score of Catherine is 8.2/10 (16 reviews including GB, 1up, IGN, Game Informer ...).
I anderstand that GB as its own review metod, but its still a big diferance.
Personaly i never liked Q-bert so i will pass on the block pusle game, but the story still looks cool.
Block pushing aside (haha)... I think the more key point Jeff made is that even when he made a decision to continually keep a relationship in a linear fashion with Katherine that the story didn't match up with Jeff's decisions. THAT is a pretty big deal to me. That feels like it would be a frustrating detractor to what I want the outcome to be. Its like the game saying, "I know what you REALLY want but we have to drag this out for the sake of the story I want."
In that light I can get behind how Jeff feels about the game and his score. Justified.
Complaining that what is essentially a puzzle game is repeatative is like marrying a porn star and complaining that she's nailing other dudes.
I kneeeeeeeeeeeeew it!
Hahaha! This game sucks!
Expecting a high score and a review full of praises for a mere block puzzle game covered in all that childish anime story about relationship and commitment is even more more ridiculous than the game itself, especially now, in 2011! What's next: a tetris game surrounded by a crappy anime story about becoming a grandfather and having prostate cancer? Yeah, GOTY material for sure.
And some otaku handsexuals got pissed because of an honest, no-bullshit review and, after all, a personal opinion about this piece of crap. Why? Because this game was their only chance of getting some sort of a basic, albeit weird, idea of a relationship and even the childishly and stupidly presented prospect of being a father.
Yeah, big deal, cry me a fuckin' river about it.
Hell, even the most basic hentai porn flick with tentacles and all that crap would have been more honest and entertaining than this embarrassing piece of garbage!
Sorry, but Japan is way better than this!
Sorry Jeff, I have to agree with some people that your review is underwhelming. This game was not for you to review but to someone tolerant of a good challenge. This game delivered a experience that is was deserving of his 60 dollar initial price, and then come back to play it again. I'm having a great time with it, must say that at the beginning I died like a 100 times before i got the techniques down to survived most of the levels, although I don't lied I got frustrated at times, but that motivated me to use more my brain in the puzzle solving. Maybe your score is representation of the thousand times you died in the game and your frustration with it. This game has 8 endings, this is a good replay value game. I mean you guys praised Deadly Premonition for what it was, a bad game. Why not a this, a Japanese game with a concept never done before? Just saying.....
Sooooo... No Catherine Endurance Run?
@Catolf: Sorry duder, you're not trying too damn hard enough: your useless comment is weak; try explaining yourself or better yet, don't say anything.
I'm not super surprised that Jeff didn't like this game, especially after hearing his thoughts on the Bombcast. He's definitely entitled to his opinion, but I'm wondering if maybe he shouldn't have considered his audience for a second instead of only thinking about how the game made him feel personally. What I mean is that it seems like the review reads almost as though it was written as a reminder to himself as to why he didn't like it, when maybe it should have been written more for the intended audience: that is, people who are on the fence about whether or not they want to buy Catherine or not.
It seems as though Jeff knew he wasn't going to like this one before he even started. As it is, I think it's somewhat misleading. Obviously, the reader can look to any of the other countless positive reviews that this game has received to realize that Jeff is in the minority, but should they have to? On the other hand, Is it a reviewer's responsibility to compensate for their own bias in a review? Hard to say.
I'd expect a 2/5 for a poorly made unpolished game, and not for something as well put together as Catherine is.
Finally, as someone else mentioned earlier in this shitstorm. Jeff has seemed incredibly negative about EVERYTHING lately. Maybe he needs a break or something.
I'm wondering if maybe he shouldn't have considered his audience for a second instead of only thinking about how the game made him feel personally.
I'm pretty sure how the game makes you feel personally is the entire point of a review.
I think people should shut the fuck up about reviews they don't agree with and go do something useful - like writing a letter to your Congressman and telling them to get off their fat, overpaid asses and fix our broke-ass government. I swear to God one person on the internet writes something they don't agree with and they lose their fucking minds and cry for hours. Boo hoo, I'm gonna go cut myself now. Lord.
@LordCmdrStryker: You're right, we shouldn't discuss the review in the comments section of the review. THAT'S CRAZY.OK now you're just putting words in his mouth.
Love the 2* review score Jeff face.
I finally played the demo and thought it was pretty fun. Not sure how much I'd like the full game. I added it to my Gamefly queue and will find out I guess.
@LordCmdrStryker: I personally think you're overreacting. IMO for every person that complains, there's at least 10 people saying "Shut up" to the complainers, which means this shitstorm is partially fabricated.This. 9/10 of the comments here are either people telling people to stop complaining, or someone laughing about how the game "sucks". The sh*tstorm here is pretty much non-existent.
Much like eating Reese's, there's no wrong way to review a game, even a game that was pre-ordained as the Messiah by so many.
I'm going to have to disagree.
Catherine is a great game.
the only reason this game got the attention it did is because it's about sex. you can use other adjectives to describe the sex, or justify the sex. but, when it comes down to it, the game got the attention it did because of sex. and sex sells... or at least appeals.
I finished Catherine's story last night, on normal, and after about 18 hours of play time. Unlike Jeff, I really enjoyed the story, the characters and the puzzles. But, his criticism is well-founded. Catherine is a well-made game, but is only made from a few parts, the largest being the puzzles. The puzzles are a take it/leave it proposition and Jeff's review score is based, in part, on the fact that he didn't like this major part of the game. Regardless, I respect his opinion and review and can understand if he was turned off by Catherine's antics. Also, at times Vincent's actions and words were incongruous. To me, the block pushing was as strong as the game's story; I really enjoyed the game and would recommend it to others.
I get the feeling Jeff got stuck for a considerable amount of time at each puzzle. I was fortunate to be able to grasp the logic of how the blocks move very early on, so I never really got stuck, but I imagine if you get stuck and have to retry levels multiple times it could get frustrating and feel overly time-consuming.
600 comments, as of this post.
Thanks for saving me the money Jeff, block puzzles in 2011...
I really wanted to enjoy this game but poor story progression, writing, and gameplay made it really hard. I'm pretty much at the end of the game and I don't feel strongly about feeling about it.
Hearing that Jeff didn't care for the game on the podcast made me think he was crazy, but now that I've played it I get it.
This. I was one of those people that wanted to "play for the story". Kids, the story sucks. Seriously. It's not good. A paper-thin premise stretched even thinner, annoying characters, and an epilogue that, for the most part, tastes like a goddamn Saturday morning cartoon. Even the fucking main character is like "Come on, really?" by the end.