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Posted by pornstorestiffi

First Dead Space was really awesome, second was okay. But i don´t see why i should play the third one.

Posted by AkihikoSenpai

Loved the first two, 3 does not look as good, but hey, might be fine to play with my girlfriend.

Oh wait, there's no fucking split-screen!

Ruined

Posted by mmtimmytime

I wish this review discussed the experience of playing this in co-op as well, since it is the selling point. I'd like to find out whether this would be a good game to play with my brother.

Posted by VintAge68

Sounds like Brad's been playing another Dead Space 3 than the Dead Space 3 I know...

Posted by Winternet

@Yummylee said:

@TheSouthernDandy said:

@Yummylee said:

@mellotronrules said:

comparison shot in case you're interested:

Huh, he actually looks much older in Dead Space 3, but that could also be because of the bits of snow in his beard and the overall bump in detail. His head shape is still completely different, though, and he also somehow miraculously managed to start growing his hair again. Dead Space 1 Isaac looks like he's about to start balding :P

Still, a clear badassiferacation was put into effect.

I like how he looks across the games. They badassed him up a little but he still looks like an average dude, just a little angrier. If i'd had to put up with as much shit as he did I'd be pretty pissed off too.

But would you, though? I mean I can only speak for myself, but if it were me, I'd say they got the whole silent protagonist/talking protagonist setup the wrong way around. In the first game he should have been completely petrified, but still had a voice and would still talk to the other characters. Then after surviving that mess, in Dead Space 2 he's so completely warped from it all as a human being that he simply didn't want to talk anymore.

The last one seems like that dude in Homeland. The main guy, the "I'm a terrorist, but I'm not, but I am, but I'm not" guy.

Edited by geirr

@m2cks said:

@dr_mantas said:

Did this get EA'd? I guess you can't blame them, if the last few games didn't sell that well.

Is this an accepted verb now? "To be EA'd"? If so, then that is the most depressing thing I've heard in a while.

I accepted and supported it around the Dragon Age 2 era; and yes it is very sad.

Online
Posted by MachoFantastico

Dead Space 2 didn't do much for me so I'll probably skip this one.

Posted by Kingyo

@Carousel: AM I RIGHT?!?! HUH HUH?!

Posted by Mumrik

@jaks said:

Brad you seemed to like it more in the Quick Look.

I am just starting Dead Space 2 now so it will be awhile before I get to this. :O

I got a lot of disgust and disappointment from Brad in that QL. He seemed really down on the game.

Brad is usually mister positive when it comes to review scores. It has to be unusual to see him score below his peers like this.

Posted by Ryanmgraef

I like cheesy horror ,also the crafting system bothers me.

Posted by Sonne

I'm about as big of a Dead Space purist/fanboy as you can get, and I just spent 2.5 playing through and I'm having a good time. Yes it is different from what I'm used to, but I can take it for what it is. I like how everyone on here sees a 3/5 and automatically says "OMG THIS GAME IS SHITE" without even playing for a minute.

It's fun, that's what games are for.

Plus nothing can be worse for the series than Dead Space: Ignition was...OR those movies...

Posted by Christoffer

It's times like these I'm glad Dead Space 1 didn't hook me at all. Saved me some money, time and disappointment.

Posted by m2cks

@dr_mantas said:

Did this get EA'd? I guess you can't blame them, if the last few games didn't sell that well.

Is this an accepted verb now? "To be EA'd"? If so, then that is the most depressing thing I've heard in a while.

Posted by Patman99

You know, it's kinda too bad the way sequels (or whatever) are handled at EA. Granted, EA did not develop this game but I feel like most of the big EA games that have come out in the past few years have really fell flat. Dragon Age 2, Mass Effect 3, and now Dead Space 3 were all reviewed relatively (important qualifier) negatively compared to the original entry in the series. While you could chop this down to sequels being harder to develop, especially after a beloved first or second game, I would say that it comes down to the EA machine. The general structure of their games are almost all the same. Their sports games, Mass Effect 3, Dead Space 3, and The Old Republic all have their silly micro transaction hooks. Are they avoidable? Absolutely. But I would argue that the fact that a developer has to change the structure of their game in order to fit the micro transaction model really detracts from the experience. By structure, I mean that they have to incorporate the transactions some how. In Madden, NHL, and Fifa, it's purchasing stupid card packs for their Ultimate Team game mode and Mass Effect had the pointless mystery boxes you could buy. Essentially the game has to incentivize the player to actually drop a dollar or two on the purchase. As a result, we are given an RNG system that is akin to putting money into a slot machine. In the end, it just makes the game feel extremely grindy if you do not want to use real money and a scam if you do. Lose-lose. The whole "wait 10 minutes for ration seals" is the same thing. Grindy or a scam and it's up to the player to choose. Unfortunately, both choices have the same, depressing ending. This sort of stuff doesn't ruin a game but it does not make it as good as it could be.

Posted by BawlZINmotion

That really sucks. I was hoping Dead Space would be Electronic Arts' 3rd game, behind Battlefield and Mass Effect to tent-pole their franchise rotation.

Posted by Yummylee

@TheSouthernDandy said:

@Yummylee said:

@mellotronrules said:

comparison shot in case you're interested:

Huh, he actually looks much older in Dead Space 3, but that could also be because of the bits of snow in his beard and the overall bump in detail. His head shape is still completely different, though, and he also somehow miraculously managed to start growing his hair again. Dead Space 1 Isaac looks like he's about to start balding :P

Still, a clear badassiferacation was put into effect.

I like how he looks across the games. They badassed him up a little but he still looks like an average dude, just a little angrier. If i'd had to put up with as much shit as he did I'd be pretty pissed off too.

But would you, though? I mean I can only speak for myself, but if it were me, I'd say they got the whole silent protagonist/talking protagonist setup the wrong way around. In the first game he should have been completely petrified, but still had a voice and would still talk to the other characters. Then after surviving that mess, in Dead Space 2 he's so completely warped from it all as a human being that he simply didn't want to talk anymore.

Posted by TheSouthernDandy

@Yummylee said:

@mellotronrules said:

comparison shot in case you're interested:

Huh, he actually looks much older in Dead Space 3, but that could also be because of the bits of snow in his beard and the overall bump in detail. His head shape is still completely different, though, and he also somehow miraculously managed to start growing his hair again. Dead Space 1 Isaac looks like he's about to start balding :P

Still, a clear badassiferacation was put into effect.

I like how he looks across the games. They badassed him up a little but he still looks like an average dude, just a little angrier. If i'd had to put up with as much shit as he did I'd be pretty pissed off too. There's something off about the first model...he almost looks like he could be in Fallout 3.

Posted by Rox360
@tourgen said:

@Sooty said:

@MooseyMcMan said:

That's too bad! I'm going to wait a bit until it's on sale, and then pick it up.

I'm gonna buy it in a Steam sale.

And by that I mean in an Origin sale.

And by that I mean never.

yup. me too.

The EA micro transactions in-game are unfortunate. Kind of like saying to me, "hey, never buy our game. We busted weapon balance and crafting to support a business model. And added some cool down timers to artificially prop up item transactions."

This scares the hell out of me. I mean, look at it; Dead Space 3 is basically borrowing elements from FarmVille. Are we letting them get away with this? Is this where mainstream gaming is headed??
Edited by AstroCow

Sunk 5 hours into this game (playing on PC) tonight. I'm disheartened at what Dead Space has become. I can't see myself bothering to finish this title. What a disappointment.

Posted by PillClinton

Nice, EA ruined a really solid franchise within one trilogy.

Posted by Hunter5024

I didn't even realize this was supposed to be like the conclusion to a trilogy. I thought it was just the third Dead Space game.

Online
Posted by fuzzypumpkin

@Arthol: Isn't annualizing a game when you make one every year? Because that isn't what happened here.

Posted by steevl

@Gordo789 said:

@NTM: haha, yeah. I mean, I didn't even think to look in the menus for that. I figured they decided to just wreck the game forever. It is EA after all, haha. I'm going to go back to Dead Space 2 now and play it proper.

You are making the right choice. When I first played DS2, I noticed the aiming seemed different and didn't realize exactly how it was different until someone mentioned it in one of the podcasts I was listening to at the time. That aiming style actually seemed to make it much easier too, but it felt much cooler when I switched the aim mode back to DS1's style.

Posted by Lord_Punch

@JTMosh said:

I'm installing this right now, and after loving the demo I can't wait to dive in despite the mixed reviews.

I'm just going to say one thing...Dead Space was NEVER EVER a "survival horror" game.

http://www.ea.com/dead-space

Posted by Gordo789

@NTM: haha, yeah. I mean, I didn't even think to look in the menus for that. I figured they decided to just wreck the game forever. It is EA after all, haha. I'm going to go back to Dead Space 2 now and play it proper.

Posted by dr_mantas

Did this get EA'd? I guess you can't blame them, if the last few games didn't sell that well.

Posted by NTM

@WolfHazard: Just because he did give it a five star, doesn't mean if you were to play it and review it, you wouldn't give it a five star. There are those that gave this game in the low to very high 90's. On Game Informer, the reviewer there had a lot of optimism playing the game, and it was his highest rated game ever on the site, or in the magazine. It's different for different people, you know that. I understand why you would be disappointed though.

Posted by NTM

@Gordo789 said:

@steevl said:

@Gordo789 said:

This is going to sound crazy, but the reason I quit deadspace starting with 2 is becasue I think they changed the aiming reticule. Allow me to explain. I distinctly remember the aiming reticule in the first game being a thing that was actually projected from your weapon into the environment, rather than just painted in a fixed position on the screen. When I played part 2, the first thing I noticed was that the reticule seemed wrong because it was just painted onto the screen. Am I nuts, or did this actually change between the first two games? I'd check, but don't have a copy of the first game anymore. Anyway, how's the reticule in this one?

You're not nuts. They did change it.

HOWEVER! You can change it back to the classic style of aiming in the menus in both DS2 and 3. I did that immediately.

Oh dang, I never even thought to look. Thank you sir! You're a gentleman and a scholar. I can't even begin to say how much that wrecked the immersion for me in Dead Space 2. This is good news indeed.

You messed up... That's a really big mistake when it could have easily been fixed by simply going into the options menu, ha ha. That's kind of depressing actually :P.

Posted by Gordo789

@steevl said:

@Gordo789 said:

This is going to sound crazy, but the reason I quit deadspace starting with 2 is becasue I think they changed the aiming reticule. Allow me to explain. I distinctly remember the aiming reticule in the first game being a thing that was actually projected from your weapon into the environment, rather than just painted in a fixed position on the screen. When I played part 2, the first thing I noticed was that the reticule seemed wrong because it was just painted onto the screen. Am I nuts, or did this actually change between the first two games? I'd check, but don't have a copy of the first game anymore. Anyway, how's the reticule in this one?

You're not nuts. They did change it.

HOWEVER! You can change it back to the classic style of aiming in the menus in both DS2 and 3. I did that immediately.

Oh dang, I never even thought to look. Thank you sir! You're a gentleman and a scholar. I can't even begin to say how much that wrecked the immersion for me in Dead Space 2. This is good news indeed.

Posted by McShank

Me and a buddy pre-ordered this and are playing co-op. So far everything is fun. No scary moments anymore except for the occasional Regenarator monster that happens to have buddies. The 2 things we have found we are not o so happy / sad about is its not as scary. Co-op will make it more action & shooter so I cant say how suspensful it will be on single. the second thing is the way they did weapon management. I dont like how we can upgrade weapons the way they have it now. i liked the nodes 100% better. otherwise the game is worth the money so far and I dont regret the 60$ I spent.

Posted by steevl

@Gordo789 said:

This is going to sound crazy, but the reason I quit deadspace starting with 2 is becasue I think they changed the aiming reticule. Allow me to explain. I distinctly remember the aiming reticule in the first game being a thing that was actually projected from your weapon into the environment, rather than just painted in a fixed position on the screen. When I played part 2, the first thing I noticed was that the reticule seemed wrong because it was just painted onto the screen. Am I nuts, or did this actually change between the first two games? I'd check, but don't have a copy of the first game anymore. Anyway, how's the reticule in this one?

You're not nuts. They did change it.

HOWEVER! You can change it back to the classic style of aiming in the menus in both DS2 and 3. I did that immediately.

Edited by Cybexx

I love the first two games but I think I'll wait for this one to drop in price. A general lack of polish seems to be a re-occurring theme with EA lately, outside of SimCity which is one of the most polished games I've ever played and it still isn't out for a month.

And I'm already playing Fire Emblem: Awakening, which is amazing, and heavily considering buying Sly Cooper 4.

Posted by Legion_

@evanbower said:

@Dezztroy said:

@AMyggen said:

@jaks said:

Brad you seemed to like it more in the Quick Look.

I am just starting Dead Space 2 now so it will be awhile before I get to this. :O

To me, a 3/5 seems perfectly in line with his comments in the Quick Look: A pretty decent game, but not even close to the two previous Dead Space titles.

That's the thing though, 3 does pretty much everything better than 1 and 2. Except for the whole fighting humans part, but you don't do that very often.

Also, Brad probably should've played some co-op before reviewing it. It adds a fair bit to the game and its story.

Edit: I feel like Brad gave the Tau Volantis sidequests too little credit as well. I really enjoyed learning how the
feeders came to be and what happened to the SCAF soldiers. That poor guy in the supply depot, getting tricked by his sergeant to be eaten by his squadmates.

I'm almost positive he did play co-op, since on I Love Mondays last night they mentioned he was going home to do just that.

He did. He mentioned he would do it during the Quick Look.

Posted by revel

Wow. I'm actually going to skip this. What started as a debate if my friend and I should play co-op (like RE5, which worked out) or play SP... turned into me saying "we should play co-op" which eventually turned into me saying "i think I'm only down for co-op" which turned into my friend convincing me that he really doesn't want to taint the games with this third one.... So at best we are going to wait and see and may be play it later this year when we have more time or at worst this game just gets skipped all together and I can remember how awesome Dead Space 1 and 2 was.

Posted by Gordo789

problem solved with youtube. FUCK DEADSPACE.

Posted by Gordo789

This is going to sound crazy, but the reason I quit deadspace starting with 2 is becasue I think they changed the aiming reticule. Allow me to explain. I distinctly remember the aiming reticule in the first game being a thing that was actually projected from your weapon into the environment, rather than just painted in a fixed position on the screen. When I played part 2, the first thing I noticed was that the reticule seemed wrong because it was just painted onto the screen. Am I nuts, or did this actually change between the first two games? I'd check, but don't have a copy of the first game anymore. Anyway, how's the reticule in this one?

Posted by WolfHazard

Man I was really hoping for a 5 Star trilogy :/ majorly disappointed.

Posted by SPARTAN3

But Brrrraaaaddddd you can turn the plasma cutter sideways. :(

Posted by ShotgunLincoln

I wouldn't base everything off of one review. It seems almost everywhere else it's been received pretty favorably. Hell, Polygon gave it a 9.5 and they LOVE to tear into every game.

Edited by Trilogy

@Roger778 said:

I am probably one of the few people out there who has the first Dead Space game, and never played part 2. Maybe it's because the first game felt like a completely stand-alone game that didn't need a sequel, much less two of them.

Regardless, it's been a year since I last played Dead Space, and just reading this review makes me want to play it again.

The second game was pretty great, but I still loved the first Dead Space more. Maybe it's because it took me by surprise, but it's still one of my favorite games of the generation. I'm sort of in your boat in that I would probably rather just play the first game again before I bought 3. Perhaps it's a bit unfair to a game I haven't played yet, but I just feel like they've been going in the wrong direction in the series and every entry is going to be exponentially further away from what I fell in love with in Dead Space 1.

Posted by CornBREDX

Well, I guess I'll be waiting for it to be cheap. 
Shit, this means I have to buy something on Origin. 
Fuck. Maybe I wont play this one. I really don't like Origin.

Online
Posted by MasturbatingestBear

Wow I feel actually surprised by this review, I don't know why though, people were already assuming the worst before it came out.

Posted by Roger778

I am probably one of the few people out there who has the first Dead Space game, and never played part 2. Maybe it's because the first game felt like a completely stand-alone game that didn't need a sequel, much less two of them.

Regardless, it's been a year since I last played Dead Space, and just reading this review makes me want to play it again.

Posted by mordukai

EA is on a fucking mission to destroy every good franchise they have. I never wished for a game to fail, and I won't start with this one, but I hope EA gets another kick in the nads for this half assed sequel. You'd think DA 2 taught them anything. Nope. Lets repeat the same mistake not twice, but three times.

Posted by IAmNotBatman

Origin only? £40? No thanks.

Posted by Solh0und

I kinda thought the game felt a bit off after watching the E3 gameplay and playing the demo.

In other EA news, I don't have high hopes for Crysis 3.

Posted by NTM

I disagree about the drama falling flat, but that's just me. I loved it in two, and when Isaac yelled in moments, it literally gave me chills down my spine. I can't say with a certainty that I'll feel entirely different than some that say the things Brad says, but I hope I disagree. So far, I'm really liking it, and I hope it stays at the same quality for my personal tastes. So far, I personally liked fighting the humans, it felt pretty decent to me.

I haven't been playing it long enough to fully realize or comprehend how I feel about the game from its pros and cons, but I can just say I'm enjoying it quite a bit. It's certainly different in aspects, but not in a bad way. The only reason I'm on here typing this instead of playing is because I let my brother play Ni no Kuni 'cause he was waiting to play it, and I refuse to turn the volume down any lower than I think the game deserves as well as the fact that I'm getting pretty tired.

It's good! I hope it stays the same; I don't think just because Brad didn't like some of it means I'll start disliking it as it goes on, but it does make me skeptical. I'm already think of a trilogy pack for next-gen; I want it. That's... Probably just me (and maybe a few others). This was a well written review, and I respect Brad's opinion, but I really do hope I disagree as time goes on in the game.

Posted by big_jon

Well that blows.... I am playing through it right now.

Posted by spykereightsix

God, this is so disheartening. I really want to know, what exactly inspired Visceral/EA to add co-op to this franchise? No, seriously, what other co-op game out there worked so well as to drive the need to add co-op to Dead Space? Were they testing out the feature from the Army of Two series (that Visceral took over), because I don't recall that series setting the world on fire or anything. I hope Patrick/Brad have a postmortem with Visceral some time.

Edited by AlfredCapone

@Missacre said:

@AlfredCapone said:

IF it stayed the same, people will bitch

IF they try something new, people will bitch

Welcome to the internet I guess.......

I'm about 3.5 hours in and other than the awkward 1st chapter(which he mentions) it feels exactly like a Dead Space game.

And saying its going out a middling note. I dont know of a single 'trilogy' or 'sereis' in which one game didnt live up to its expectations. Its part of it.

Mass Effect 3, Dragon Age 2, Dead Space 3. There, I just named 3 shitty games for you. They're all by EA too.

That's exactly what I just said. Every trilogy has at least one game that is considered 'disappointing'. You proved my point.