I was really disappointed by the demo. The open world is crowded in by more invisible walls and unbreakable fences than a track racer. I've seen the occasional flat field you get access to - but this game looks to be as much about keeping you on the track and only on the track as any track racer. Even the dirt handles like an asphalt corridor. And the multiplayer component being totally separate and sounding a bit vacant...ugh.
I'm not seeing five stars, just another almost but not quite great execution of an open world racer; 4 stars for being better than the competition but still not the open world racer I've been waiting for since the original TDU showed the genre had untapped potential. Can that potential seriously remain still unrealized six years later? Yes...yes it can.