The more I hear about this, the more I wanna play it.
so that's how long the game is.
Really wish Ryan would write more reviews. His vocabulary is staggering and it's always a treat to read his stuff.
Wow, this is extremely well written.
An excellently written review for an equally excellent game.
Striking review, seems spot on. The game gets really easy the more you play and research stuff though.
Man, I should have preordered. That classic flattop hair is awesome. Maybe it will be dlc. Also, one of my randomly generated guys is named Paul Walker.
Great review. I sure do like this game.
The game should be played on iron man, the temptation to sit and constantly reload is too big otherwise (killing any real tension)
This game is too hard to deserve 5 stars
I have never wanted a game to post big sales as much as I do this one
Ashley Williams: Gaming's Sean Bean?
You can literally save before every move. It's as hard as you want it to be.
I think someone like Ryan is perfect to review this game. Basically the worse* you are at these type of games the more fun you'll have with X-Com because you'll have a neat little ladder of difficulty to climb. Also, if you are like me, basically someone that has played games like JA2 for probably hundreds of hours, you'll end up in a position were you poke and prod too much at the game and quickly figure out the limitations and the flaws of what is otherwise a pretty rad game. Ending up cynically exploiting things like squad sight and the fact that the AI pulls like mobs in an MMO.
Also worth mentioning, the game currently suffers from quite a few bugs but the first patch has already hit and hopefully some of the line of sight/enemies randomly spawning on top of your squad will be fixed. It is a blast though.
*I don't mean this as a bad thing, don't punch me.
@dicnose said:This game is too hard to deserve 5 starsYou can literally save before every move. It's as hard as you want it to be.
But I have to consider what I'm doing instead of aiming and shooting until credits roll! This game sucks!
No mention of all the bugs? I've encountered so many. It's definitely a Firaxis game.
Even on Normal it can get freaking hard, but never unfair unless you play Impossible Ironman or get enemies spawning right in the middle of your squad for no reason. The deaths are your own fault, risking the lives of your soldiers, which is the daily life. It's a miracle this game even got released, let alone in this difficult brutal form. Had it been under EA or Activision it would have been ravaged by focus feedback and upper management direction until it ended up nothing but a shitty fps. Buy it.
@depecheload said:@dicnose said:This game is too hard to deserve 5 starsYou can literally save before every move. It's as hard as you want it to be.But I have to consider what I'm doing instead of aiming and shooting until credits roll! This game sucks!
Guys... look at his profile and see what he has posted in the past. When you reply to him, he wins.
Infact, a lot of what he says is actually stolen from http://horseysurprise.tumblr.com , where a really funny guy is purposely stupid on message boards and then catalogues it on the blog. Of course, when you steal the jokes and try to recreate it on a small video game website, its way less funny.
Thanks for the review. Informative and gives a good sense of the game. Will make this a priority then.
...Giant Bomb's 2012 game of the year?
This is only like the fourth game Ryan has reviewed this year. Good review, though. Not sure if this game is my thing, but it sounds interesting and I have the demo waiting to be played.
I genuinely hope this kills it in the sales. We as consumers deserve more big budget (relatively speaking) games with this type of challenge and depth, especially on consoles. The developers deserve the sales also for not stopping at just having a good attempt at a remake, one that was a "faithful" remake, but instead just showing real ambition to try and create as great of a game as they could.
Everyone buy this. Everyone. I would like more of this type of experience.
This is one of the best written reviews I have ever read, well done Ryan.
@The_Nubster said:@depecheload said:@dicnose said:This game is too hard to deserve 5 starsYou can literally save before every move. It's as hard as you want it to be.But I have to consider what I'm doing instead of aiming and shooting until credits roll! This game sucks!Guys... look at his profile and see what he has posted in the past. When you reply to him, he wins.Infact, a lot of what he says is actually stolen from http://horseysurprise.tumblr.com , where a really funny guy is purposely stupid on message boards and then catalogues it on the blog. Of course, when you steal the jokes and try to recreate it on a small video game website, its way less funny.
And that guy actually comes up with creative gems of dumbness like: If we don't study the mistakes of the future, we are doomed to repeat them for the first time
Good read. Definitely one of this year's highlights and a ray of hope even though my games have been riddled with bugs, Sectopods spawning in the middle of my squad and impossible camera angles and navigation in two story buildings.
I tried the demo a few nights ago, and think I'll pass on the game for my own health. Regardless of lack of time and plenty of other games coming out at this point, I can't bring myself to spend my limited time for games stressing so much. It's a real shame of circumstances that I'll begrudgingly be passing on this game, at least for the foreseeable future.
This was a great review, thumbs up, Ryan.
Great review Ryan. This game has been consuming my thoughts (and time) ever since I picked it up last week.
I'd give this game 5 stars too. My only complaint with it us that it has consumed my life.
"I find myself eschewing mouse and keyboard controls in favor of a controller..." That's because it's a bad port job, Ryan. If the menus and interface were better, you wouldn't.
Probably the best review of XCOM I have seen on the net. The game is absolutely BRUTAL with the choices it presents you. Every big decision feels like the entire game hangs in the balance. Only to find out a second later that in fact the small thing was what mattered. What a rush. Great review, Ryan. 5 stars well deserved.
Great review Ryan. I'm putting the game on my christmas wishlist because I don't have the time for it right now
@gladspooky: What's wrong with the interface? I haven't had any issues with M/KB at all.
Regarding the game, there was a mission last week that I was absolutely tensing up during, worried I was going to put someone in the wrong cover spot and end their life. It was awesome. I've had a few annoyances - "you need to reload!" and clicking OK spends your turn when your brain thinks "thanks for the warning"; the 2-level buildings making pathfinding a total bitch until you spin the camera the opposite direction - but overall it's been a total blast so far. Clearing the first alien base without a single KIA was god damn exhilarating
how many is so many. more than 6?
Very nice review Ryan. I would probably dock it a star for it's bugyness, and how easily it is to exploit, but it's a Firaxis game so that's to be expected. Had so much fun playing through this, and will keep trying for that impossible run.
Can't say I expected anything other than this, but I always love reading Giant Bomb reviews. Really great read.
He finally finished it! He must of cursed a storm through the last missions, I was thinking that was the reason why he wasn't in the I love monday video. He didn't mention the weird camera angles the game makes sometimes, minor complaint I know.
I finished the game with having money to spare, having only lost about 5 soldiers and not having lost any countries. My Sniper's headshot and double tap abilities allowed me to kill the final boss with one soldier, on the first turn, before the aliens even had a chance to attack. Yo, the game ain't that hard. At least not on Normal anyway.
The game gets easier once you have the money to get a squad's worth of good armor and hot hot plasma. You should probably try Classic - since you can switch difficulty on the fly, just pop into one of your old missions and try it out.
Yeah, that's definitely what I'll do on my second playthrough of the game. I've heard some good things about the smarter AI in Classic/Impossible.
Just finished the game on Normal yesterday, switched to Classic Iron Man. Damn if that is not the way to play. The culture shock from being slightly OP at end-game Normal difficulty, to Classic Iron Man with insta-death Rookies is pretty huge. Amazing game and damn addictive! When you get something right, a really complex plan goes pinch perfect or you pull off a unlikely shot to save a squad member it just feels good and rewarding, plain and simple. The whole game is a blast, except a tinge of shame when you check out all the Rookies you led out as bullet shields at the memorial wall.
Please write more reviews Ryan, they are very professional and a great read
Fantastic review, mr. Davis.
Great review. This game is crack and my GOTY so far.
Sounds brilliant and I need more strategy games in my life. I'm hoping my friend ends up switching to the PC version and gives me his other copy.
Just a superb review through and through. Ryan can write the pants off of "real" journalists working for mainstream publications.