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Posted by Kruiskamper

Can you add: Watch_Dogs and The Devision?

Posted by Cerogravian

 A summary of what you must NOT do when making a video game:  

When considering the examples that follow, is this an attempt at irony, a case of forgetting the title under which you post examples, or really bad judgement? ("DON'T spend money wisely"?) 
Hmm, just realised that it might be your qualifications for games that are to be added to the list... Though it sounded more like advice than guidelines to me...
Sorry, just thought it might need some editing ;)

Posted by Psykhophear
@maimran91: I KNOW!!! Finally we get to see DNF having a release date.
Posted by maimran91

Great news! Gearbox is continuing the development of Duke Nukem Forever! Seriously, I'm not lying.

Posted by scarace360

why red dead and la noire took so long are because there rockstar games. they take forever and are awesome/

Posted by Psykhophear
@Pulstar: Thanks, Pulstar. :)
Posted by Pulstar

very nice list! enjoyed reading it! gimme more!

Posted by Psykhophear
@Gump: Great. Thanks again!
Edited by Gump

You forgot:

Alan Wake 
(Development Date: 2004, Expected Release Date: 2010)
Why It Took So Long:  Extensive postproduction which ended up taking nearly twice as long as originally planned.

L.A. Noire 
(Development Date: 2006, Expected Release Date: 2010),
Why It Took So Long: Development costs.
Red Dead Redemption 
(Development Date: 2005, Expected Release Date: 2010), 
Why It Took So Long: Development disorder of the most "epic proportions".

Mafia II 
(Development Date: 2004/2007, Expected Release Date: 2010)
Why It Took So Long: The conflict and disagreements Illusion Softworks had with the head programmer later was said to be the reason why the company delayed plans for the sequel.

and many games...