I have a very similar love of Heavy Rain. \u00a0With the stakes in every scene so high, I felt more invested and connected as a player in the actions happening on screen than in any other game ever. \u00a0Unfortunately I thought the twist at the end was so stupid and terrible that I felt I had to put it at #2 on my list behind Mass Effect.<\/p><\/article>13 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>spilledmilkfactory<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>2085<\/p>Forum Posts<\/p><\/div>13011<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 75<\/p>User Lists:<\/span> 23<\/p><\/section><\/div><\/div>\n Edited By spilledmilkfactory<\/a><\/div><\/div>As a quick aside, I think 2010 was a pretty disappointing year for games. Started out strong, finished on a flat note. Notable absences on this list include Halo Reach (it didn't live up to the promises made by Bungie, and felt like the same game we've been playing for a decade,) or Red Dead Redemption (as Zeropunctuation's Yahtzee put it, this game is basically a giant toy box in which most of the toys are broken. A good 1\/2 of this game's content was not fun at all.) Luckily, 2011 is looking far better.<\/p><\/article>13 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/div>","etag":"1DESCm.dateCreated1418413252ff840a2859b090118678901121a28d8danon"}
As a quick aside, I think 2010 was a pretty disappointing year for games. Started out strong, finished on a flat note. Notable absences on this list include Halo Reach (it didn't live up to the promises made by Bungie, and felt like the same game we've been playing for a decade,) or Red Dead Redemption (as Zeropunctuation's Yahtzee put it, this game is basically a giant toy box in which most of the toys are broken. A good 1\/2 of this game's content was not fun at all.) Luckily, 2011 is looking far better.<\/p><\/article>13 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/div>","etag":"1DESCm.dateCreated1418413252ff840a2859b090118678901121a28d8danon"}
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