@Metal_Mills: Awkward was an interesting choice for a word, I know. Basically, there are a few small issues that repeatedly crop up, but hey're not large enough to merit discussion in the review. For instance, the death speeches are played at the same volume as the game continuing in the background. Clearly minor, but cumulatively these audio problems make for some awkward moments. @GaspoweR: The clipping occurs frequently enough to be distracting as is largely a non-issue in competing titles - which naturally highlights its appearance here. I used the word unfinished because thats just how the game felt. Its well designed and mostly well executed, but its flaws are both clear and entirely correctable - signs of a rushed product. This is not a slight to Relic (a very talented studio), only a reflection on this one title. @asantosbr: I'm glad the review was helpful, I'm sure you'll enjoy the game. Thanks to all three of you, I appreciate the constructive feedback.