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Edited by kennybaese

Ah, I quite like this new mobile site.

Also, I'm glad this game is good. I'll have to pick it and DmC up when I feel like some stylish action.

Posted by bunnymud

Getting this today when my hangover eases up a bit more

Posted by laserbolts

Not a fan of this type of game but it's nice to see that this game turned out well. Alot of people were looking forward to this.

Posted by AngelN7

Great I've been playing the demo and having fun cutting guys while sliding under them! I don't mind the game being a little short I think it better that way for this kind of game.

Posted by JesusHammer

@geteveryone: There are plenty of reasons to piss on DmC, but it's not like anyone would listen to any valid complaint anyways. Glad to see Jeff enjoyed this one though because I as well love it.

Posted by Krakn3Dfx

4-5 hours for a Metal Gear game sounds stupid short, but I guess given the format, it's understandable.

I'll pick it up when it's half price or better at some point.

Edited by CptBedlam

4-5 hours for a Metal Gear game sounds stupid short, but I guess given the format, it's understandable.

I'll pick it up when it's half price or better at some point.

Other Metal Gear games aren't much longer when you take out the cutscenes.

Posted by GetEveryone

@geteveryone: There are plenty of reasons to piss on DmC, but it's not like anyone would listen to any valid complaint anyways. Glad to see Jeff enjoyed this one though because I as well love it.

Shoot.

I don't think it's perfect, but it's a damn sight better than the internet hate machine would have you believe.

Posted by Elwoodan

I guess you could say he got his reviewgence?

Posted by Supertom11

I remember there was a speed run on MGS4 that was around 4 hours too. This should make for a great weekend Redbox rental.

Posted by DeVeAn

I guess tastes are changing. I expected to get bashed a little. But hey he gave Skylanders a chance. Never thought he would bat an eye towards that type of game.

Posted by WolfHazard

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

Why? DmC is basically a perfect game, clearly Jeff thinks MGR:REV is good too, just docked it a star probably for the length or maybe the redundant kills? Hard to say, but that in no way means MGR is bad. You can't expect all games to be as incredible as DmC. :p

Posted by White

I thought you CAN block in this game? It's just that well timed blockers result in parries?

Online
Posted by GaspoweR

@sanious: I pointed this out earlier, but anyway...

People have already discovered some pretty fundamental cancels, which seem like they're definitely going form the backbone of how you play this thing.

Also, MGR is less DmC than it is something like Ninja Gaiden. The action is more grounded, but there are still a ton of tools to play around with. Hopefully we see more tech being discovered now that the game is officially out.

Holy shit, when I saw that attacks are cancellable with the pseudo-dodge, NG did pop up into my mind. I also feel like good character action games need to somewhat feel like a fighting game in terms of depth and execution. I'm actually pretty happy with what I played with the demo but there is just so many games coming out right now, I don't want to turn my wallet into a bottomless pit

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

You also need to consider that Jeff reviewed this game and Brad reviewed DmC. Who knows, if Jeff reviewed DmC he would have probably given a different score, which is very likely. I have not heard Jeff playing through DmC yet, but maybe because he's pretty busy with reviewing other games and he also had to fly out to events during the past few weeks (one of which is the Destiny press reveal and the other being Skylanders). I really want to know Jeff's opinion on DmC though so he can compare it to this game.

Edited by Flappy

Fuck...Platinum Games has me wrapped around their finger. I'm not sure when it's gonna happen, but I'm going to buy this game and play the everlovin' poopoo outta it.

Nice review Jeff.

Posted by Lukos

Well this is a surprised. After the shaky development of the game I didn't expect it would turn out anything good. I'm glad it did but it seams that how much they try they cannot turn Raiden in a beloved character for MGS fans.

Posted by Nekroskop
Posted by Animasta

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

or, you know, jeff and brad have different reviewing styles and like different things...

but nope it's because giant bomb as a whole hates depth and challenge

Posted by Blimble

@animasta said:
@cptbedlam said:

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

or, you know, jeff and brad have different reviewing styles and like different things...

but nope it's because giant bomb as a whole hates depth and challenge

That's not what he said at all. The GB crew just generally don't dig deep into games like this, they've barely played any like this and have said so. Jeff's gone as far to say he doesn't really like character action games

Edited by GetEveryone

@gaspower said:

@geteveryone said:

@sanious: I pointed this out earlier, but anyway...

People have already discovered some pretty fundamental cancels, which seem like they're definitely going form the backbone of how you play this thing.

Also, MGR is less DmC than it is something like Ninja Gaiden. The action is more grounded, but there are still a ton of tools to play around with. Hopefully we see more tech being discovered now that the game is officially out.

Holy shit, when I saw that attacks are cancellable with the pseudo-dodge, NG did pop up into my mind. I also feel like good character action games need to somewhat feel like a fighting game in terms of depth and execution. I'm actually pretty happy with what I played with the demo but there is just so many games coming out right now, I don't want to turn my wallet into a bottomless pit

Yeah, definitely agreed on the fighting game front. Action games are basically fighters transposed into a single-player, story driven experience. That's how I view them.

With that in mind, the best are always the ones that offer the most from a combat perspective, and all the usual brawler trappings apply (cancels, juggles, strings and frame-data to an extent).

I wasn't feeling any particular vibe from it initially (before I'd really sat down and tried out some of the stuff people have discovered), but it definitely has that NG feel, even if only comes down to the offense-based combat similarities.

Go on, man. Do it! Think of all that chopping.

Posted by The_Nubster

I was pumped to pick this up, and I still may, but I think I'll wait on it. DMC is giving me my fair share of over-the-top action and curse words.

Posted by Animasta

@blimble said:

@animasta said:
@cptbedlam said:

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

or, you know, jeff and brad have different reviewing styles and like different things...

but nope it's because giant bomb as a whole hates depth and challenge

That's not what he said at all. The GB crew just generally don't dig deep into games like this, they've barely played any like this and have said so. Jeff's gone as far to say he doesn't really like character action games

no, he's saying that DmC doesn't deserve to be higher than MGR because MGR has more depth.

I'm pretty sure Bayonetta got a 4, this got a 4, DmC got a 4 if you take into account that brad sometimes inflates scores if he's really excited about a game, this is nothing new and nothing surprising.

and I'm pretty sure Jeff meant the earlier DMC's with that comment and not all character action games ever.

Posted by Blimble

@animasta said:

@blimble said:

@animasta said:
@cptbedlam said:

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

or, you know, jeff and brad have different reviewing styles and like different things...

but nope it's because giant bomb as a whole hates depth and challenge

That's not what he said at all. The GB crew just generally don't dig deep into games like this, they've barely played any like this and have said so. Jeff's gone as far to say he doesn't really like character action games

no, he's saying that DmC doesn't deserve to be higher than MGR because MGR has more depth.

I'm pretty sure Bayonetta got a 4, this got a 4, DmC got a 4 if you take into account that brad sometimes inflates scores if he's really excited about a game, this is nothing new and nothing surprising.

and I'm pretty sure Jeff meant the earlier DMC's with that comment and not all character action games ever.

Wait so you say he shouldn't be annoyed at the score and then say basically what he did. Brad was excited cause the game is very flashy so boosted the score when really the GB crew probably feel the same about both games. Only bit you disagree on is if DmC is deep or not

And I'm pretty sure he said character action games throwing them all under that name but I can't remember if it was a bombcast or the DmC QL so yeah

Posted by GaspoweR

Check this out:

Aside from the decent juggling/string system, there are parries and cancels, too (though, less than I'd like). It most definitely has depth. The system may be changed from previous iterations, but you're confusing accessible with shallow.

This isn't high-school where you need to fight one for the other's affection. We've just seen two awesome action games released within a couple weeks of each other, and you're pissing all over DmC for no reason.

Have you played through MGR?

Okay, that combo video just looked fucking redunkulous....

Posted by ImmortalSaiyan

@animasta said:

@blimble said:

@animasta said:
@cptbedlam said:

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

or, you know, jeff and brad have different reviewing styles and like different things...

but nope it's because giant bomb as a whole hates depth and challenge

That's not what he said at all. The GB crew just generally don't dig deep into games like this, they've barely played any like this and have said so. Jeff's gone as far to say he doesn't really like character action games

no, he's saying that DmC doesn't deserve to be higher than MGR because MGR has more depth.

I'm pretty sure Bayonetta got a 4, this got a 4, DmC got a 4 if you take into account that brad sometimes inflates scores if he's really excited about a game, this is nothing new and nothing surprising.

and I'm pretty sure Jeff meant the earlier DMC's with that comment and not all character action games ever.

The person has a point. The staff are not big on character action games and don't go in depth in them. That is why something like Bayonetta got 4 stars when Ryan had nothing bad to say about it. The gameplay is just not his thing. DmC made this type of game more accesible. Even then Brad has said it's the visuals that put DmC at 5 stars. So, I dunno.

Posted by PrioritySeven

@blimble said:

@animasta said:

@blimble said:

@animasta said:
@cptbedlam said:

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

or, you know, jeff and brad have different reviewing styles and like different things...

but nope it's because giant bomb as a whole hates depth and challenge

That's not what he said at all. The GB crew just generally don't dig deep into games like this, they've barely played any like this and have said so. Jeff's gone as far to say he doesn't really like character action games

no, he's saying that DmC doesn't deserve to be higher than MGR because MGR has more depth.

I'm pretty sure Bayonetta got a 4, this got a 4, DmC got a 4 if you take into account that brad sometimes inflates scores if he's really excited about a game, this is nothing new and nothing surprising.

and I'm pretty sure Jeff meant the earlier DMC's with that comment and not all character action games ever.

Wait so you say he shouldn't be annoyed at the score and then say basically what he did. Brad was excited cause the game is very flashy so boosted the score when really the GB crew probably feel the same about both games. Only bit you disagree on is if DmC is deep or not

And I'm pretty sure he said character action games throwing them all under that name but I can't remember if it was a bombcast or the DmC QL so yeah

Why would someone be annoyed at the score of a game they've already decided to buy, and already have decided that the game is worthy of a 5-star review without playing it?

Edited by Blimble

@priorityseven: Where did I say i was? 4 stars seems right for this game

Posted by PrioritySeven
@blimble said:

@priorityseven: Where did I say i was? 4 stars seems right for this game

Not you, sir. The others quoted in there. Sorry, I should have made that distinction.

Posted by Undeadpool

@cptbedlam said:

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

Knew what would happen? That they would have a different opinion and affix one less totally irrelevant star than you would have liked?

Check this out:

Aside from the decent juggling/string system, there are parries and cancels, too (though, less than I'd like). It most definitely has depth. The system may be changed from previous iterations, but you're confusing accessible with shallow.

This isn't high-school where you need to fight one for the other's affection. We've just seen two awesome action games released within a couple weeks of each other, and you're pissing all over DmC for no reason.

Have you played through MGR?

More precisely: they're confusing complexity for depth.

It is AWFULLY fun to watch people insert their own narrative to justify their worldview, though.

Posted by JRock3x8

"If you're a value-minded individual that doesn't tend to replay games, Metal Gear Rising will only make you angry."

Thank you - that's all I needed to know on this one.

Posted by GaspoweR

Glad that this turned out well, so pissed off that there isn't a PC version though!

I don't think Platinum has ever built a game that had a PC version.

Posted by Tesla

Nice review Jeff.

I love me some Metal Gear and Platinum Games, but I think I might wait for a price drop. I can't do full price for such a short game.

Posted by notdavid

Wait. This takes place AFTER Guns of the Patriots? I thought that it was going to take place in between 2 and 4. Besides, didn't Raiden get rid of his cyborg bits at the end of 4?

Edited by Peacemaker

Man, shame about the length since everything else seems pretty awesome. I just can't spend 60 bucks on a game that short. I'll be waiting for a price drop.

Edited by GetEveryone

@undeadpool: Was that a stab at me? The tone of this thread has me assuming an automatic defensive stance, so I don't even know what to think anymore.

*curls up into a ball*

Posted by laxbro19

I honestly expected this game to either not come out or be sub par. Surprises in games are always good.

Posted by drumgroovy

Ah... Platinum Games. You're so awesome.

Vanquish was absolutely amazing so I guess I'll be picking this up.

Posted by GaspoweR

@undeadpool: Was that a stab at me? The tone of this thread has me assuming an automatic defensive stand, so I don't even know what to think anymore.

*curls up into a ball*

No, he was adding to what you already said. Sorry to jump in by the way @undeadpool

Posted by Pr1mus

People that compare review scores of two different games from 2 different developers reviewed by 2 different persons are just sad.

Posted by MormonWarrior

I played the demo and didn't like what I saw at all. Not being able to dodge was a real bummer to me and the camera was insanely bad. I dunno...maybe the actual game would be alright but it just didn't feel as tight as Bayonetta or DmC and the slicing got old by the end of the demo.

And I'd consider myself a mild MGS fan as well. Hmm...

Edited by SpasticHeathen

@lurkero said:

Thanks, that's one thing I was waiting on someone to confirm. I saw something that looked like a dodge in trailers, but it wasn't in the demo.

It was in the demo. The footage you saw was recorded off the demo build, they just did a poor job in the tutorial showing the player what they can do.

@cptbedlam said:

@krakn3dfx said:

4-5 hours for a Metal Gear game sounds stupid short, but I guess given the format, it's understandable.

I'll pick it up when it's half price or better at some point.

Other Metal Gear games aren't much longer when you take out the cutscenes.

Hell, DmC's about the same length - My first playthrough on Nephilim was five and a half hours, and that was only because I didn't skip the cutscenes in the second half of the game (Which is counted in those five and a half hours). I rather an action game be designed with as little filler between the meaningful content that it feels like it's over so soon compared to another which pads it out with so many dull tedious traversal or puzzle elements that it feels like a significantly longer experience for it.

Posted by GetEveryone

@gaspower: Ah! Well, between the redbull, it being close to 5 o'clock and reading far too much of this thread for my own sanity, I did wonder...

(Why do all of my replies have a capitalized letter at the start?)

Edited by honkyjesus

If this site gets any more like the look of IGN I will puke.

Edited by CptBedlam

@mormonwarrior said:

I played the demo and didn't like what I saw at all. Not being able to dodge was a real bummer to me and the camera was insanely bad. I dunno...maybe the actual game would be alright but it just didn't feel as tight as Bayonetta or DmC and the slicing got old by the end of the demo.

And I'd consider myself a mild MGS fan as well. Hmm...

What is it with people thinking that there's no dodge mechanic? There totally is and it's pretty intricate stuff (and it definitely was in the demo):

I didn't like the demo very much at first glance either but after I gave it another shot it grew on me really fast and I became practically addicted to the gameplay. It's so satisfying.

Edited by Blimble

I played the demo and didn't like what I saw at all. Not being able to dodge was a real bummer to me

That just isn't true. The demo was just pretty bad at explaining itself, most people didn't even know about the ninja run or even half of the abilities they give you in that game

@undeadpool: Does it really mater if people are using a different word but mean the same thing, as long as people can understand what they mean it shouldn't be a problem. It's not like depth is an insulting term either, no need to get hung up on it

Posted by NaeemTHM

@cptbedlam said:

@randombattle said:

I have to laugh at DmC getting a perfect 5 and this getting a 4.

We all knew this would happen. The guys just don't know enough about this type of game and the flashy but shallow game would of course score higher than the game that offers depth and challenge. ;)

Knew what would happen? That they would have a different opinion and affix one less totally irrelevant star than you would have liked?

Check this out:

Aside from the decent juggling/string system, there are parries and cancels, too (though, less than I'd like). It most definitely has depth. The system may be changed from previous iterations, but you're confusing accessible with shallow.

This isn't high-school where you need to fight one for the other's affection. We've just seen two awesome action games released within a couple weeks of each other, and you're pissing all over DmC for no reason.

Have you played through MGR?

Wow thanks for posting that video. I'm pretty good at getting SSS rank on Son of Sparda, but this guy...SWEET JESUS. His reflex's border on supernatural.

Posted by GetEveryone

@blimble said:

@undeadpool: Does it really mater if people are using a different word but mean the same thing, as long as people can understand what they mean it shouldn't be a problem. It's not like depth is an insulting term either, no need to get hung up on it

*whoosh*

The inference was that they are not interchangeable.

Complexity =/= depth

Just because there are a lot of systems, doesn't mean that those systems come together in any meaningful way.

http://en.wikipedia.org/wiki/Game_mechanics

Posted by Blimble

@geteveryone: I'd argue that even if a rule set is simple it having a lot of depth that you can do a lot with stuff with makes it complex. Having a lot of strategies and understanding what is best to use is a complex process

And I agree with the point about a lot of systems but it isn't very relevant here

Edited by GetEveryone

@blimble said:

@geteveryone: I'd argue that even if a rule set is simple it having a lot of depth that you can do a lot with stuff with makes it complex. Having a lot of strategies and understanding what is best to use is a complex process

And I agree with the point about a lot of systems but it isn't very relevant here

By systems, I mean mechanics or otherwise (parrying, etc). It's essential to the point I was making about complexity.

I know this comes close to refuting the point I was making earlier about DmC's depth, but I'd argue that the systems in that way act as a cohesive whole, affording the player the flexibility to approach the combat in different ways.

Posted by Blimble

@blimble said:

@geteveryone: I'd argue that even if a rule set is simple it having a lot of depth that you can do a lot with stuff with makes it complex. Having a lot of strategies and understanding what is best to use is a complex process

And I agree with the point about a lot of systems but it isn't very relevant here

By systems, I mean mechanics or otherwise (ie. rules in a board game).

It's still not really relevant. A game could have a couple of deep and complex mechanics that don't fit together, they can be deep and complex on there own. Like a game where you could fight or talk your way out a situation, both could be deep and complex on their own