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210 Comments
Edited by Kaarloss

Wasn't for me. More Insane it got the more I hated it. Cant bring myself to finish it. Answer me this though: why if you have a cyborg bod thats designed for sword fighting and acrobatics, would you put high heels on it?

Posted by TangoUp

Nice review. I was intrigued by MGR when the 'pumpkin cutting' trailer was released and was pleased when development was passed on to Platinum Games. I haven't played Bayonetta, but I was impressed by Vanquish, so much so that I still replay it over and over again. I'm still stuck on the DrillRomanov-Sniper combo in GodHard mode though :( . And Challenge 4, how I hate you!

I played the demo for Revengeance and I like it because I haven't seen anything like this game before. And also the fact that there just are no melee combat games around that appeal to me much. This being a Platinum game I know the challenging combat is what I will keep coming back for. But my strategy recently has been to wait for price drops or combined DLC GOTY versions. I'll probably do the same for this one.

Posted by Rahxephon91

@av_gamer: Yep, the idea of replaying fun games is so silly.

Posted by probablytuna

It's a little hard to justify the four or so hour play time but I'll probably give it a go when it's cheaper.

Online
Edited by Herk

He died only four times during the whole game? I've died at least 15 times now and I just finished chapter 6

Edit for further progress and more deaths

Posted by MEATBALL

THIS GAME IS AMAZING. SO AMAZING THAT IT DEMANDS ALL CAPS. 10/5 STARS

Edited by iragequit

Doesn't lean far enough to the metal gear side for me, it seems, all chop and no sneak. Thanks Jeff

Posted by masterfaculty

He should really eliminate those cyborg police officers.

Edited by ModernMoriarty

The game's block system is completely broken. Because Raiden stays in his block stance until the attack hits and the command can be issued basically as soon as the enemy twitches his hand to even think about attacking, all you need to do is just constantly flick the Left stick in the direction of enemies, and mash light attack.

It blocks all attacks *every single time*.

Its crazy - you can fight whole hordes of guys and mechs indefinitely and take virtually no damage. The only attacks that can get through are unblockables (which hardly anyone has) or grapples (which you get as stick waggling chance to escape from). Its sad that something this important was messed up so badly. Because it removes any need for timing and just turns it into a button basher, ruining the game. And its all very well saying 'Well just don't do that', but it shouldn't be like this.

Its like if a FPS had an 'infinite ammo and invincibility' button mapped onto the actual controls, but told you not to use it, because that's naughty. I thought Platinum Games were supposed to be good at this sort of thing.

Posted by thatlad

@foxmulder: I hated the demo when I played that wolf, then I got the game for free on PS+ and learned mid way through the game how to master the parry. This changed the game completely for me, you need to 'flick' your joystick in the direction of the enemy whilst pressing square. Once I learned this 'flick' technique the game became wonderful