Never enough Brad Muir.
http://pinstripehourglass.tumblr.com/post/43684262931/ladies-and-gentlemen-brad-muir-and-the
Brad's ska band
Dudes, this could be cool doing every once in a while. Getting someone who worked on an old ass game in and watch it being played or something. This is a nice treat.
Rifts got a shout-out. That's my favorite part of all this. Eric Woljyk (spelling?) was the MAN back in the day writing for Palladium.
That better not be the current Brad Muir on the left in the snapshot or I'll be sad.
Excellent show! Brad Muir pulling his weight yet again. He really does seem more like a semi-regular GB dude than a guest at times. A lot of really good discussion as well.
Love the developer commentary. As a Computer Engineering <pushes glasses up> graduate circa 2002, very interesting to see an alternate career path and game development shop talk.
It seems like you guys probably know enough long-established developers to put together a pretty good series of retrospectives, particularly as the generation comes to an end and people are thinking back over their own gaming history.
Just a thought. Keep up the good work!
That song at the end sounded an awful lot like something you'd hear in a Borderlands games. ...was it from one of them?
I love that Brad Muir explained in the politest way how he was fired, and then later about some internet asshole bumming him out. Never lose that positive flow, Brad! :D!
Great TnT having Brad Muir in was a fantastic move! Cool guy as always and good laugh.
This was fucking hilarious. I wish Brad Muir was a permanent member of the Bombsquad
I agree! He should at least be an honorary member of the staff!
Ryan talking about the shared Japanesedness of many PS2 games and Sax Man talking about lore wrapped around and spawned from different elements of the game in production are very much related phenomena.
God, I forgot how big a turd Oni was.
You guys should like play PlanetSide 2 for a TNT. Some of the servers are being merged this week.
I have 12 days of game play on it. Catch up.
I think Tommy Tallarico did the music for Alter Echo, I remember him talking about it on Judgment Day.. ah Judgment Day...
This was really fun. I hope they spawn a new series of developer restrospectives; with episode 1: Jaffe.
Is that what Inverse Kinematics are? When the character's hands or feet are actually planting on stairs or other surfaces? Man, I love that in games!
I learned something new today, thanks Brad Muir :D
It's technically not the only meaning, but yes! There's basically two types of joint control used in 3D animation; Forward Kinematics and Inverse Kinematics. Simplified, FK basically means that you have to rotate a joint to get it pointing where you want and anything attached to it just follows along, like a series of sticks joined by stiff hinges that you rotate one at a time. IK means that you position the end of a joint or chain of joints, and everything along the chain adjusts automatically to allow the motion to happen. If you do that on the fly in-engine, then yes, IK is what allows for the dynamic planting of feet or hands on surfaces. It is also used in the animation tools to easily make pre-animated motions look natural. A handy technology!
Wait, beer DOESN'T come in can's that big in America normally?
Hell yeah UK better at being alcoholics
Such a good show. I said it once and I will say it again. Brad Muir needs to work for GiantBomb. They need to pick him up and I feel like if anything happened with his job at DF I bet they would. It would be awesome to have someone that worked on games and know the tec like Brad. MAKE IT HAPPEN!