In all honesty, I thought Dirge of Cerberus was far better than it had any right to be. It was kind of clunky and the final boss fight was a comical joke on the default difficulty, but I actually like that game for genuine reasons of enjoyment and not out of ironic detachment. I actually didn't realize (or maybe just forgot) that Monolith had anything to do with the game until you brought it up.
I'm really interested to see what the next Xeno game is like in whole, though. Xenoblade with mechs you can pilot, and also multiplayer sounds like a lot of fun.