Nah, VII is da best FF. :P
@video_game_king: In that case 6 is going to be the best FF game of any generation since Square is going to port it to every console. I think FF6 was ported to the TI89 calculator.
I see no issue with this statement. FF6 is the best FF game on any console from it's release to the end of time.
IX also has the superior music. As much as I love VIII's score, IX was some of Uematsu's finest work.
Nice write-up, but it's funny how the post focused solely on FFIX once VII and Tactics were knocked out of the running. In any case, I enjoyed it and I look forward to more FF-related shenanigans from you in the future!
Oh, that's cool. You're wrong, though.
IX is clearly the most polished of the PS1 Final Fantasies since it was their third time around making basically the same game with different assets, but as far as "best" is concerned, it really comes down to which characters and setting you prefer.
For me that's always going to be VII simply for nostalgic reasons. It was the perfect game for the time it came out, copious warts and all.
As much as I want to agree, those SNES collections on the PSX can be summed up in one word.
Edit. And for some reason, it ate what that word was. Loading. Every action was followed by a load pause. Have to navigate a menu? It loaded between menus. Battles? Those loads lasted longer than the battles did.
Tactics was developed by Yasumi Matsuno, he of the Tactics Ogre & Vagrant Story fame, and honestly I consider that game 50% Final Fantasy and 50% Matsuno. Yeah, it is better than any PS1 Final Fantasy, but you're right in it not really being a contender.
And, honestly, did anyone expect the answer to be anything other than IX? VIII is personally responsible for me dropping the Final Fantasy series for nearly a decade, and I was obsessed with that franchise from the very first time I played the original Final Fantasy on the NES. VII was okay.
and it is still wrong....
This is the only right answer
huh, well this is amusing, and also Tactics wasn't even considered. Or that the whole chibi design looked creepy then just nostalgic which what they wanted. Still an amusing read.
更新? You have to be more specific.
@viking_funeral: The hard part of declaring 9 the winner is that the peaks in 8 are super memorable. It is a game of great dramatic moments, but the details are not as strong. So the big moments of 8 really jump out while the strength of 9 is in its setting and its moment to moment dialog and characterizations. I wrote this up to show that each game is great at different things, but 9 is the better game on the whole.
@crithon: I mean it is a spin-off. It is the best spin-off, but a spin-off none-the-less. I tried to frame this argument between the numbered games in the series since tactics is a completely different animal. The gameplay isn't comparable, the storytelling tools are completely different.
Front Mission 3 is the best Final Fantasy game on psx. Or Vagrant Story.
I love the whole PSX trilogy, though I'll definitely agree that FF9 has the most staying power for me. The stories of FF7 and FF8 are reeeaally awesome for their first discs, but kinda fall apart after that. FF9 was perfectly solid back to front in my opinion. FF7 gets an honorable mention for Gold Saucer though, which was a game in and of itself that I spent countless hours in.
I'm really sad that we got FFXIII-2 and FFXIII-3 instead of FFXV and FFXVI in their place. It's such a waste to stay in the same universe when you can build entirely new worlds in the same engine in the way FF7 through 9 were made.
@draxyle: I'm afraid that asset creation time and cost has made it way too expensive and difficult to create a new world every year like in the ps1 era. When all of the backgrounds were pre-rendered images you could churn that stuff out, but now everything has to be 3d modeled and that stuff is time-consuming. Square is reusing models and assets because they have to.
@crithon: The world of Ivalice was tied in, but the gameplay style never was. The tactics stuff has stayed tactics and the turn based battle has stayed main line.
Final Fantasy IX is best Final Fantasy
IX is my favorite but I never really played VIII. I really should play it than give it my own personal take on it.
I commend you for at least trying.
@bongchilla: 8 is totally worth playing. If you are giving it a first try I would love to know how you find the junction system. I know my first time through it was a real problem for me, but I'm not sure if I was too young to understand it or if it is just really complex.
@flappy: The sections are about equal for 8 and 9, but it is hard to stretch out the sections on 8's cast and protagonist when I have written about Squall a ton in other places and the cast gives me so little to work with.
There's an 8th Final Fantasy?
Fuck that game. Fei Fong Wong is all I need.
If you ask what the best Final Fantasy game is and then say Tactics doesn't count, you basically invalidate your opinion.
Final Fantasy Tactics is the best numbered Final Fantasy game and it doesn't even have a number. That's just how good it is. DEAL WITH IT.
Well, with science like this, FF IX is clearly the right answer!
I have never played any of the PS1 Final Fantasy games.
FF IX sucks balls ... end of story , never had I played a FF game that I wanted to be done as fast as possible.
I am not a good writer but how about the Chracters in FFIX are the most bland and uninteresting Characters of any FF I have played. Except Vivi of course. Qunia, Frya, Eiko, Steiner and especially Zidane are so boring that itwas really tough for me to finish this game at all. For me I play JRPGs for the story and the characters and except Vivi I did not like anyone in FFXIV. Then put together a boring story and it is a real nightmare to play through this game. FFVIII on the other hand had so many memorable scenes and I liked these characters much more. No matter who. Riona, Selphie, Quistis, Irvine hell even Xell was more interesting than Steiner and Co. Also do not Forget Laguna and his crew of course.
Same goes for the story. I can not remember much of FFIV at all. I know the beginning and the end but thats basically it. FFVIII on the other hand had so many memorable scenes, like Rionas and SQuall first encounter, their fist mission, the assassination of the witch, of course all scenes involving Laguna, The battle of the gardens, the secnes in space and so on. Everything I still remember I remember with such a joy that only FFX can top in my opinion since it was more cinematic. Like the Kissing scene at the lake is a scene I will forever remember.
But that is only the beginning. I could tell you alot about the stupid battlesystem in IX and how the junction system was much more refreshing even with the drawing stuff which is of course on of the worst things they had done in any FF battle wise. But later on you do not even need to draw anymore and then it become a great battlesystem which was just fun to play.
I've played a majority of the Final Fantasy games (except those online) and have to say that it is all relative, no matter what console. I would disagree with you about 9, though you make very valid arguments. As I grew older I began to understand how amazing 6 was in comparison to any other FF incarnation and as already mentioned it was technically on the ps1.
Well at least someone has a clear objective. I might agree that IX had better characters but I think that's a case that they had 2 prior games as a reference point to vastly improve the writing and localization. The rest of the categories (other than game play) seem rather subjective no? I would've have lumped the side quests and card game into a single category to which I would give it to VIII. Sure the end of the chocobo quest is very transcendental but the actual stuff you get from the side quests in IX are not nearly as useful as the stuff in VIII in my opinion. Between the optional GFs, ultimate weapon materials, cards to transmute and play with, and exams on the game mechanics I enjoyed VIII side stuff more.
I like the story in both games though neither one seemed particularly great. I was a little disappointed when I realized that IX was walking the path of yet another Monkey King parable though they certainly handle it with a sharp sense of style. I also always enjoy when summons are a large part of an FF story but I think other games handled the actual utility of summons in combat much better than IX (VI and X respectively). I was more drawn in by the world they had built in VIII than what the actual main characters were going though. All I know is I found VIII's set pieces a lot more memorable than IX. There's enough subjectivity to go around.
@mezmero: I broke up the card game and the side quests because I wanted to reward each game for its most excellent side content. I think Triple Triad is a great game, and like I said I have played it a ton and its rewards are game breaking. However, the chocobo sidequest also breaks the game in IX if you do as much as possible at each section of the game. You can get Freya's best weapon and Amarant's second best weapon in the middle of disc three and you can get Vivi's oak staff half a disc before you can buy it. These Items make battles a breeze through some of the tougher parts of the game. As for which story is more memorable, I agree that VIII has better set-piece moments. It has a ton of high drama, high impact scenes, but around these scenes the dialog and the character development are not great. It is not simply a matter of localization, since the non-Squall/Rinoa main characters are never really given the opportunity and moments to grow. I really didn't think that FFVIII should be given bonus points for having a more absurd and memorable stroy. The plot of VIII just goes so many nonsensical places that it is really hard to compete from a memorability perspective. But it is really easy to argue that the game does not earn many of those moments, as things like a space fairing hidden continent and a monolith that pulls monsters from the moon are really ludicrous constructs that come entirely out of left field. IX does not got that far in the direction of melodrama, even the concept of Terra is not as far out as the concept of time compression or a the idea that Seifer could find, dredge up, and refurbish Lunatic Pandora in the amount of time it takes Squall to get Rinoa to Esthar. Also you could easily argue that the best world category should have gone the other way, but I rewarded VIII for its absurdity and variety there.
@darji: The problem with the characters in VIII is that other than Squall and Rinoa, none of them show any real signs of growth or maturation. Despite all that Squall and Rinoa go through the rest of the cast kind of just stands by and gets out of their way. The only real growth I can see from the supporting cast of VIII is Selphie going back to Trabia Garden and Irvine settling on Selphie, rather than flirting with anything with 2 X chromosomes. Now if you prefer the personalities of the cast in VIII that is fine, but the characterizations of the cast in IX is just a whole lot stronger. For example, Freya has to overcome being literally forgotten and abandoned by the man she loves, as well as being unable to save her homeland. Garnet actually feels the impact of losing her mother and watching her home get destroyed, as she becomes borderline unusable for the second half of disc 2 as she sometimes fails to act in battle. This uses gameplay to show how much turmoil she has experienced and how that turmoil affects her ability to fight. Steiner has to overcome the realization that his oath of fealty binds him to a corrupt and irredeemable Queen that has slaughtered thousands in the name of power. The list goes on. Now if you find them boring, that is your own opinion, but there really is no contest as to which cast is better developed.
If "The Best PS1 Final Fantasy" is the criteria, I'll never understand how FFT gets discredited so easily.
I'm catching what you're throwing when you say "FFT isn't part of the numbered sequels", but FF7-9 were NOT better than FFT. Not only was it the best PSX game with Final Fantasy in the title, but it's damn near "The best Final Fantasy game not on the SNES. Maybe you had to be there.
Only skimmed it, but I think you give the combat system of VIII too much credit. It's interesting on paper, but in practice it is one of the most dreadfully boring ways I can imagine to play a JRPG.
Only in the most superficial way possible though. The Ivalice of Tactics and Vagrant Story is so far removed from anything FFXII had on offer, you might as well be drawing ties between the Matrix and LotR since they both take place on Earth.
Well, I played FF7 right until the final boss where I just really sucked & gave up because I couldn't be bothered grinding. I don't think I made it onto disc 2 on FF8 though. And I didn't even bother buying FF9 because I'd decided I didn't like JRPGs anymore. So on that metric I guess I think 7 is best. I've actually got it on my PC, although I haven't played it in months. This thread makes me want to play it, but unfortunately my controller started bellowing out smoke this morning so I guess that'll have to wait for me to replace it because the only other controls I have are wireless 360 ones unfortunately.
I still have to go with VIII. I never even beat IX, because the characters/story was so dull to me. I didn't like any of the cast, I didn't like the art style(I'm not a huge old school FF fan, so the "return to the classics" theme only made it worse for me), and I don't like the pure fantasy angle. IX was my least favorite out of the FFs I've played. I get why people liked it, just not for me. VIII is the only FF I've truly enjoyed, and far and away had the most interesting world.
Though I will say, if FFVII actually had a remake with a consistent art style and a much improved translation, it could be pretty alright.
@starvinggamer: I have actually done a full write up on why I find the combat system in VIII so compelling. In short, I think that the combat system in VIII is something wholly unique that gives that game a ton of replay-ability and it completely restructures what is important in combat. The volume of battles does not matter, the knowledge of which magic to junction and use is. Now it is easily exploitable and some people really dislike how much it trivializes the minute-to-minute gameplay of VIII, but I find the intellectual puzzle more compelling than, say, the exp based system in FFV and VI.
@tsutohiro: The reason i discount it is because the game has more in common with Fire Emblem than it does anything in the main line series. The aesthetic between tactics and the main series might be shared, but the actual gameplay is very different.
By reluctant hero you mean emo angsty reject who causes the entire conflict he is fighting by killing a space witch in the future who goes to the past, right? And by whatever you said about ff9 you mean totally forgettable plot/game with terrible cliche characters where Vegeta as the main villain? At least I hope you meant those things cause if you don't well....
The best numbered FF on PS1 was 7, people need to get over it and stop trying to be internet cool/trendy by implying anything else. The sales figures, the fact that everyone who owned a ps1 knows who Sepiroth and Cloud are without any other need for explanation most of the time even if they didn't play FF... It is just ridiculous trying to argue the point.
Final Fantasy V.
Though it's actually a SNES game.
I'll see myself out. Pay me no attention.
While we're making blanket statements then allow me, Final Fantasy wasn't all that great until 7 and died after 10, it's ever so slowly resurrecting but it's going to need a lot of phoenix downs.
They are all great.
I'm sorry if I have offended anyone.