This is what I'm talkin about. This game looks like it's pushing the genre's limits. Screw all these lame RPGs that have released lately. Last Remnant, Infinite Undiscovery, and Lost Odyssey look like SNES games compared to this. Yes. Fucking YES. Can't wait.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>MeatSim<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>11201<\/p>Forum Posts<\/p><\/div>150<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 23<\/p><\/section><\/div><\/div>\n Edited By MeatSim<\/a><\/div><\/div>Ugh! what are they talking about anyway!<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>cikame<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>4463<\/p>Forum Posts<\/p><\/div>10<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 0<\/p><\/section><\/div><\/div>\n Edited By cikame<\/a><\/div><\/div>The graphics don't look any more technically impressive than any of the games out there already, though the levels looks fairly pretty.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Media_Master<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3259<\/p>Forum Posts<\/p><\/div>0<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 0<\/p><\/section><\/div><\/div>\n Edited By Media_Master<\/a><\/div><\/div>NOBODY LIKES COMBAT BARS, Honestly, the reason why there are soo many 1st person shooters and platformers is because most people don't want to juggle 5 characters at once, taking turns. Otherwise, if the game was 1st or 3rd person, I can see why people would dig it, but until then, pass.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By Hexpane<\/a><\/div><\/div>Looks like a bad mash up of FFX, DMC3 and Crono Cross.\u00a0\u00a0 3 of the most over rated games of all time<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>NathHaw<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>2874<\/p>Forum Posts<\/p><\/div>1877<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 1<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By NathHaw<\/a><\/div><\/div>Wait, so it's a Final Fantasy game with music that sounds like a Final Fantasy game?\u00a0 What a strange concept!\u00a0 Hopefully, the game will be excellent like they used to be too.\u00a0 I'm still holding out.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>skrutop<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3810<\/p>Forum Posts<\/p><\/div>23630<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 48<\/p>User Lists:<\/span> 14<\/p><\/section><\/div><\/div>\n Edited By skrutop<\/a><\/div><\/div>Looks like there's sort of a mix between the Gambit system from FFXII and some twitch-based actions in combat.\u00a0 Maybe you'll plan out a series of attacks based on action points (or something), then basically follow QTEs to do complete or extra your combos.Oddly, from some of the way the characters were moving, it looks like combat is once again based on \"good guys stand on the left, baddies on the right,\" as opposed to being seamless like FFXII.\u00a0 Sure, sure, simply speculation based on 10 seconds of footage, but I quickly saw the way that the characters dash around, and how that the enemies were grouped, or in one case lined up like a battle line....could be totally different.Like my mom's way of saying no...\"we'll see.\"<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>
Ugh! what are they talking about anyway!<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>cikame<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>4463<\/p>Forum Posts<\/p><\/div>10<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 0<\/p><\/section><\/div><\/div>\n Edited By cikame<\/a><\/div><\/div>The graphics don't look any more technically impressive than any of the games out there already, though the levels looks fairly pretty.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Media_Master<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3259<\/p>Forum Posts<\/p><\/div>0<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 0<\/p><\/section><\/div><\/div>\n Edited By Media_Master<\/a><\/div><\/div>NOBODY LIKES COMBAT BARS, Honestly, the reason why there are soo many 1st person shooters and platformers is because most people don't want to juggle 5 characters at once, taking turns. Otherwise, if the game was 1st or 3rd person, I can see why people would dig it, but until then, pass.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By Hexpane<\/a><\/div><\/div>Looks like a bad mash up of FFX, DMC3 and Crono Cross.\u00a0\u00a0 3 of the most over rated games of all time<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>NathHaw<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>2874<\/p>Forum Posts<\/p><\/div>1877<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 1<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By NathHaw<\/a><\/div><\/div>Wait, so it's a Final Fantasy game with music that sounds like a Final Fantasy game?\u00a0 What a strange concept!\u00a0 Hopefully, the game will be excellent like they used to be too.\u00a0 I'm still holding out.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>skrutop<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3810<\/p>Forum Posts<\/p><\/div>23630<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 48<\/p>User Lists:<\/span> 14<\/p><\/section><\/div><\/div>\n Edited By skrutop<\/a><\/div><\/div>Looks like there's sort of a mix between the Gambit system from FFXII and some twitch-based actions in combat.\u00a0 Maybe you'll plan out a series of attacks based on action points (or something), then basically follow QTEs to do complete or extra your combos.Oddly, from some of the way the characters were moving, it looks like combat is once again based on \"good guys stand on the left, baddies on the right,\" as opposed to being seamless like FFXII.\u00a0 Sure, sure, simply speculation based on 10 seconds of footage, but I quickly saw the way that the characters dash around, and how that the enemies were grouped, or in one case lined up like a battle line....could be totally different.Like my mom's way of saying no...\"we'll see.\"<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>
The graphics don't look any more technically impressive than any of the games out there already, though the levels looks fairly pretty.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Media_Master<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3259<\/p>Forum Posts<\/p><\/div>0<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 0<\/p><\/section><\/div><\/div>\n Edited By Media_Master<\/a><\/div><\/div>NOBODY LIKES COMBAT BARS, Honestly, the reason why there are soo many 1st person shooters and platformers is because most people don't want to juggle 5 characters at once, taking turns. Otherwise, if the game was 1st or 3rd person, I can see why people would dig it, but until then, pass.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By Hexpane<\/a><\/div><\/div>Looks like a bad mash up of FFX, DMC3 and Crono Cross.\u00a0\u00a0 3 of the most over rated games of all time<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>NathHaw<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>2874<\/p>Forum Posts<\/p><\/div>1877<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 1<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By NathHaw<\/a><\/div><\/div>Wait, so it's a Final Fantasy game with music that sounds like a Final Fantasy game?\u00a0 What a strange concept!\u00a0 Hopefully, the game will be excellent like they used to be too.\u00a0 I'm still holding out.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>skrutop<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3810<\/p>Forum Posts<\/p><\/div>23630<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 48<\/p>User Lists:<\/span> 14<\/p><\/section><\/div><\/div>\n Edited By skrutop<\/a><\/div><\/div>Looks like there's sort of a mix between the Gambit system from FFXII and some twitch-based actions in combat.\u00a0 Maybe you'll plan out a series of attacks based on action points (or something), then basically follow QTEs to do complete or extra your combos.Oddly, from some of the way the characters were moving, it looks like combat is once again based on \"good guys stand on the left, baddies on the right,\" as opposed to being seamless like FFXII.\u00a0 Sure, sure, simply speculation based on 10 seconds of footage, but I quickly saw the way that the characters dash around, and how that the enemies were grouped, or in one case lined up like a battle line....could be totally different.Like my mom's way of saying no...\"we'll see.\"<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>
NOBODY LIKES COMBAT BARS, Honestly, the reason why there are soo many 1st person shooters and platformers is because most people don't want to juggle 5 characters at once, taking turns. Otherwise, if the game was 1st or 3rd person, I can see why people would dig it, but until then, pass.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By Hexpane<\/a><\/div><\/div>Looks like a bad mash up of FFX, DMC3 and Crono Cross.\u00a0\u00a0 3 of the most over rated games of all time<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>NathHaw<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>2874<\/p>Forum Posts<\/p><\/div>1877<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 1<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By NathHaw<\/a><\/div><\/div>Wait, so it's a Final Fantasy game with music that sounds like a Final Fantasy game?\u00a0 What a strange concept!\u00a0 Hopefully, the game will be excellent like they used to be too.\u00a0 I'm still holding out.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>skrutop<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3810<\/p>Forum Posts<\/p><\/div>23630<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 48<\/p>User Lists:<\/span> 14<\/p><\/section><\/div><\/div>\n Edited By skrutop<\/a><\/div><\/div>Looks like there's sort of a mix between the Gambit system from FFXII and some twitch-based actions in combat.\u00a0 Maybe you'll plan out a series of attacks based on action points (or something), then basically follow QTEs to do complete or extra your combos.Oddly, from some of the way the characters were moving, it looks like combat is once again based on \"good guys stand on the left, baddies on the right,\" as opposed to being seamless like FFXII.\u00a0 Sure, sure, simply speculation based on 10 seconds of footage, but I quickly saw the way that the characters dash around, and how that the enemies were grouped, or in one case lined up like a battle line....could be totally different.Like my mom's way of saying no...\"we'll see.\"<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>
Looks like a bad mash up of FFX, DMC3 and Crono Cross.\u00a0\u00a0 3 of the most over rated games of all time<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>NathHaw<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>2874<\/p>Forum Posts<\/p><\/div>1877<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 1<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>\n Edited By NathHaw<\/a><\/div><\/div>Wait, so it's a Final Fantasy game with music that sounds like a Final Fantasy game?\u00a0 What a strange concept!\u00a0 Hopefully, the game will be excellent like they used to be too.\u00a0 I'm still holding out.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>skrutop<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3810<\/p>Forum Posts<\/p><\/div>23630<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 48<\/p>User Lists:<\/span> 14<\/p><\/section><\/div><\/div>\n Edited By skrutop<\/a><\/div><\/div>Looks like there's sort of a mix between the Gambit system from FFXII and some twitch-based actions in combat.\u00a0 Maybe you'll plan out a series of attacks based on action points (or something), then basically follow QTEs to do complete or extra your combos.Oddly, from some of the way the characters were moving, it looks like combat is once again based on \"good guys stand on the left, baddies on the right,\" as opposed to being seamless like FFXII.\u00a0 Sure, sure, simply speculation based on 10 seconds of footage, but I quickly saw the way that the characters dash around, and how that the enemies were grouped, or in one case lined up like a battle line....could be totally different.Like my mom's way of saying no...\"we'll see.\"<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>
Wait, so it's a Final Fantasy game with music that sounds like a Final Fantasy game?\u00a0 What a strange concept!\u00a0 Hopefully, the game will be excellent like they used to be too.\u00a0 I'm still holding out.<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>skrutop<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>3810<\/p>Forum Posts<\/p><\/div>23630<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 48<\/p>User Lists:<\/span> 14<\/p><\/section><\/div><\/div>\n Edited By skrutop<\/a><\/div><\/div>Looks like there's sort of a mix between the Gambit system from FFXII and some twitch-based actions in combat.\u00a0 Maybe you'll plan out a series of attacks based on action points (or something), then basically follow QTEs to do complete or extra your combos.Oddly, from some of the way the characters were moving, it looks like combat is once again based on \"good guys stand on the left, baddies on the right,\" as opposed to being seamless like FFXII.\u00a0 Sure, sure, simply speculation based on 10 seconds of footage, but I quickly saw the way that the characters dash around, and how that the enemies were grouped, or in one case lined up like a battle line....could be totally different.Like my mom's way of saying no...\"we'll see.\"<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>
Looks like there's sort of a mix between the Gambit system from FFXII and some twitch-based actions in combat.\u00a0 Maybe you'll plan out a series of attacks based on action points (or something), then basically follow QTEs to do complete or extra your combos.Oddly, from some of the way the characters were moving, it looks like combat is once again based on \"good guys stand on the left, baddies on the right,\" as opposed to being seamless like FFXII.\u00a0 Sure, sure, simply speculation based on 10 seconds of footage, but I quickly saw the way that the characters dash around, and how that the enemies were grouped, or in one case lined up like a battle line....could be totally different.Like my mom's way of saying no...\"we'll see.\"<\/p><\/article>15 years ago<\/time><\/div><\/div><\/div><\/div><\/div><\/a>Hexpane<\/a><\/svg><\/i> Follow\n <\/a><\/div><\/header>1435<\/p>Forum Posts<\/p><\/div>106<\/p>Wiki Points<\/p><\/div>0<\/p>Followers<\/p><\/div><\/section>Reviews:<\/span> 0<\/p>User Lists:<\/span> 1<\/p><\/section><\/div><\/div>
92 Comments<\/h4>