



I'm not saying Lost Odyssey is perfect. It's got more than its fair share of issues, many of which detracted from the experience for me. The game has a major problem with loading times, for a start. While I'm not too bothered about loading times cropping up between different areas, they're a much bigger issue when they start interrupting cut-scenes. Another problem I had with the game was its unusually low encounter rate, which at times seems intent on offering up battles at ten-minute intervals. There's an unnecessary obligatory stealth sequence early on, indicating the folks at Mistwalker didn't get the memo that they went out of fashion in 2004. But, while these issues do mar the experience, they're not enough to stop Lost Odyssey from being one of the best games I've played this year. Between the expertly refined gameplay mechanics, the gorgeous visuals and the captivating story, Lost Odyssey feels like the game we might have had if Hironobu Sakaguchi had still been with Square Enix while they were working on Final Fantasy XII. I'm definitely not going to be leaving it so long before I pick up my next JRPG, that's for sure. Thanks for reading guys. I'll see you around.
Dan
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Currently playing - Forza Motorsport 2 (X360)