I likes me some Star Trek.
And perfect example of pulling a brad right away. Nice job
Brad needs to use his shield redirection alot more, taking unneccsary damage.
I can't login today :( but at least I have this. As for the battleships i think it's the more people you have in your group the more ships there are. Also, the patrols are more for casual gaming and the missions like escort the vulcan guy are related to story line. I also feel that spamming the shield recharge button helps as well. And I think you need to spend all your points in order to level up. You'll fill most of them out by lvl 10.
I hope that at least they don't have problems doing the login.
IF you slowed down THEN you wouldn't have to turn as much since you'd be in position longer and THEN the turning ratio issue wouldn't be a problem. This ain't rocket science, what the fuck?
Holy shit, 90% of the time Brad could be shooting, he's not, lol, like when he is running away from small fighters he could easily take down. Weird.
The OI don't understand your comment about the turn speed, Brad. When you're facing the enemy you should still slow down to hit them hard with your tachyon beam and torpedos, then throttle up and bank once your front shields are weak. BTW, Dr. Crusher left for season 2 because Gates McFadden was having a baby. The Orions are like the Original Series version of the Ferengi. They're slavers, marauders, thieves, etc. They're also green and like seven feet tall. In Enterprise, they run into an Orion played by The Big Show, which is possibly the greatest Star Trek cameo besides Cristian Slater.
Ah, the third Endurance Run. Even though they refuse to admit it. :3
Denise Crosby left to have a baby and decided to be a mother instead, if I remember correctly.
Always so mean to Brad....haha I hate that for him sometimes. I have the same play style as Brad, scan and investigate everything in the environment! I'm glad to see he doesn't give in to Ryan who gets bored within 5 seconds of every quick look video! haha
Yay! I'm glad I'm ahead of them though. And re: turn speed, I find it's best to reduce speed in battle. It depends what's happening but you're trying to control facings so full speed is not a good idea all the time Brad!
I wish Ryan wasn't so bossy and analitic to Brad. I prefer Vinny because he's just like "Whatever! Shoot dudes!".
Does relative speed or ship size have any effect on chance to hit here like say in EVE?
The number and size of the enemies you encounter on missions is determined by the size of the party you are in. So if you are trying to do quests by yourself, drop your party.
" I wish Ryan wasn't so bossy and analitic to Brad. I prefer Vinny because he's just like "Whatever! Shoot dudes!". "
OMG Brad died in the first few minutes.
The more I watch this, the more I want to play this. But also, the more I watch this, the more I realize how awesome a Firefly MMO could potentially be, and I want that even more.
Nice, I was waiting for this video to come up =)
I'm actually thinking about getting into Star Trek in general...there's so much of it, and i love space intrigue and exploration...but not necessarily the nerdy aspect of the later series, but i think i can overcome that annoying person in my mind.
Fuck yeah! I love GiantBomb for adding these videos early for America, because since I live in England I always have to wait at least until 5 PM for the start of GiantBomb content to be release during weekdays.
The beta has been fun so far but it isn't going to be worth the $14.99 a month.
Been playing this all weekend, haven't read anything online, just found stuff out for myself.
" The beta has been fun so far but it isn't going to be worth the $14.99 a month. "
Maybe equip the ship stuff (like phaser banks) back at the space station where you customized the ship!? I haven't played ever so i might be wrong? But that would make sense.....
Wait how do you turn on auto fire?
I always found things easier to equip if you right click on them then choose the equip option. Seems the game has a tiny bug with drag-equipping things.
The difficulty and number of enemies is determined by the size of your party/team. If, however, you enter a system with six people and four of them drop out the difficulty level remains at that level despite the players not being present until your leave the system and wap back in. The way to stop this happening is to go in to your friends option and under groups change it from open group to looking for groups, or even block groups. That way you won't be randomly dumped in with people who may leave the game. The shops have three types of currency. Requisitions, Starfleet Merrits, and Energy. All the items you have can be sold for energy and you can buy ship parts and ground equipment in the place you saw "ant man". You should have some requisitiosn and these can be used to be crewmembers or skills for your crew. Scanning anomalies and such are sort of "ingredients" that when you get a certain set number you can trade for more advanced items. The woman you saw in the centre chamber had a store option, that is where this is found.
Either myself or Brad are completely insane. The way he putzes around and fights devoid of strategy makes my neck hurt. But he is getting better about it!
"OMG Brad died in the first few minutes. "
The escort quest for the Vulcan ambassador guy is a 5-man quest, I think. You may have had a problem because you were already grouped. Some of the quests/missions seem to scale to your group size and others are more like instances where you need to have 5. I got auto-grouped with 4 others when I started that mission and it went fine. We even beamed down to the planet together (as 5 captains instead of a captain and your own away team) and fought through some Klingons that way. Since you were already grouped, it may not have been able to auto-add two more players? Beta, y'know? There's an auto-group setting somewhere in options, too.
Ryan has some really bad ideas for Star Trek...
"pulling a Brad" new world record 5 sec. Congrats!
This game is so awesome.
My favorite Star Trek uniform is the later DS9 uniform.
If you have an EVE background like me, the game will feel shallow and unrewarding. It is just too dumbed down and the space combat feels clunky. If you fancy yourself a intellectual player you might just wanna pass this one up. If you are familiar what Cryptic did for Champions to the super hero MMO (Yeah lotsa those around) They did go further with it for the space MMO with this one.
The novelty of this game sounds like it has worn off the crew.
Just FYI the missions scale based upon the number of people in your party at the time of zoning into the mission area. If you have 4 people in your party 1 person will not be able to take out a 4 person spawned mission., atleast not without a crapload of time and work. All missions scale like this also. So enter with just one person and you will be ok. There will not be as many enemys and they will not be as tough. Oh its also worth pointing out that a lot of mission areas if you go in them solo it will give you the option to group up with other people doing the mission. Doesn't always work but sometimes it does.
" I want to watch so badly... but they learn so painfully slow... =( Oh well. Good luck with things, guys. "
"Awesome! I love GiantBomb for adding these videos early for America, because since I live in England I always have to wait at least until 5 PM for the start of GiantBomb content to be release during weekdays. "
Lol 29:16, Frigth in space!
I liked this better when Ryan wasn't a part of it, now I don't think I want to watch anymore.
TNG crew represent!