I love that the axe clips right through the door as the guy leaves the room. QUALITY!
Didn't watch all of it yet, but I hope you guys know by now you can skip the long car entrance/exit with start :B Also I found out at the shooting range in the police station pretty much lets you have unlimited items after you shoot each target a few times, so if you get low on supplies it's easy to restock there... making money even more useless now.
Nice Kids in The Hall reference by Jeff.
I just knew you were gonna forget that agent honor again :D People don't consider it enough, but it's really interesting, as a foreigner, to hear your everyday banter. Guns aren't allowed in my country so it's fun to hear your banter about how they work and stuff.
I know I've seen this sequence before on the BR run, but I finally figured out what that hiding sequence reminded me of: Indigo Fucking Prophecy. This game has literally this exact sequence, but it's much more awesome in that game. Well, sorta.
Funny but you guys are terrible at playing like always.
I wish my last name was Honor
Mission Knife! vs. Cop Knife! fight!
I wanna call it.
I can't help but make this reference after seeing how the raincoat killer opens doors.
At about 9:30, when they started doing more zombie voices, I was only listening to the audio half-assedly and so I thought it was the actual zombie talking. xD Sure, Zombie! I'll go watch DVDs with you. Fun times!
whoa, this is the first time I've noticed the clock in the bottom left corner going nuts when your choosing the length of sleep.
"Diane, i am standing in front of three large mirrors.." Jeff does a pretty good Agent Cooper.
"Get ready to jack it!" I'm always ready to jack it Jeff.
I love these.
There is a sound to the axe. It's just on the part where it's NOT actually dragging.
Screw you R. Killer, Zach and I are out of here!
"Eat a bullet."