Run Brad, Run!!
Run Brad, Run!!
Ladies and Gentlemen, please give it up for Mr. Bradley Shoemaker!
"Yeah, let's try that."
"Not even trying to engage her on her own terms."
And a website community rejoices.
I lol'd so hard at "You asshole".
I loved Brad falling back into his old ineffective strategy and Ryan going nuts about it.
I don't know if Brad reads these or if it is to late, but using the shotgun or magnum on the wall ladies will go much faster. The grab animation is so slow that you have plenty of time to shoot her with the shotgun. Don't forget to use your auto lock on her.
" I know they're trying to keep the runs seperate, but VJ should definitely share their wall lady strategy. Would be at least twice as fast, and a lot less dangerous. "This. It's just not clicking for Bradley.
" I loved Brad falling back into his old ineffective strategy and Ryan going nuts about it. "
Yup, Brad snapping at the 25 minute mark and Ryan being Ryan saved this episode.
"Fuck you, BITCH"
" BR needs to learn from VJ when it comes to killing the Wall Ladies. "I agree. Brad continually tests my patience in combat.
You'd think that when those wall ladies come around, its a good time to bust out the shotgun and not that piddly SMG.
And the Wall-Crawlers bring out the tension again. As I'm to understand it, these should be the last of these fuckers for the rest of the game (maybe one more round).
Nothing stops the money train!
"I love how the attitudes are at completely opposite ends for the two teams while fighting the ladies. BR is in a total "Oh god no, let's try to get through this and not spend too much of our medkits" mode while VJ is all "So...how have you been?" "
Good fucking episode! Brad valiantly charging into melee, hitting the lady, breaking the pipe and getting butchered very predictably was priceless.
But seriously, you did well with this rough sequence of wall-crawling ladies. There still were a few funny decisions during combat, especially going back to the trainwreck-strategy after clearly having figured out a more effective way to kill the enemy, but considering the significant flaws DP has in gamedesign and combat in general you definitely seem to be well on track for now!
And you can't fault them for not paying a whole lot of attention - it drives me nuts, but that's their choice...
I have to confess, that for the very first time I skipped through chunks of this video. I've never skipped through a Giantbomb video before, but watching Brad fumblingly kill more wall ladies for half an hour is more than I can bear.
@ Ventilaator - I'm totally with you on this one. It's why I enjoy VJ so much more. They are so much more relaxed about it all.
I skipped through most of this episode. Not because of Brad and Ryan, but because the part they were at was boring and I have already seen it in VJ's ER. I'll go back and watch it in full soon just for Brad and Ryan's commentary.
I think you're cool Brad :(
" It's not just Brad's fault, Ryan should help Brad and think of a strategy too. "Ryan gives him strategies. I, personally, just don't feel that Brad follows them properly. It's like Brad forgets how to handle certain situations between episodes.
" Brad: "To everyone saying all our misfortunes are my fault, you can shove it up your f'ucking ass" Haha, that's funny due to the irony. "Yeah, as much as I feel that some people are a bit too harsh toward him, I do feel that Brad has some very questionable play tactics. While not *all* of the misfortunes are his fault, I'd say that a good number of them are. I'm just hoping that he figures out the trick behind the wall crawlers in this episode. Based on some of the comments, I have a feeling that I won't be disappointed.
Oh come on Brad;
Run past her, then after she turns red and does her little grab animation hit her with the melee! (She should still be glowing red for a while after her grab animation)
YOU CAN SHOOT THE BOXES ON THE FLOOR! THEY HAVE HEALTH KITS!
Hope they figure out the VJ strategy for the wall ladies
" @moji22 said:Yea I agree too. Sure the game has many faults but Brad definitely needs to change the way he plays the game and try a different strategy. He wouldn't have been attacked after his pipe broke if he realized it was about to break and DIDN'T use the pipe. I played the game and yes it isn't great, but you have to admit when it was definitely was your own fault." BR needs to learn from VJ when it comes to killing the Wall Ladies. "I agree. Brad continually tests my patience in combat. "
Bare in mind that Brad and Ryan haven't fought as many wall ladies as Jeff and Vinny (they did that haunted place to get the infinite shotgun), so they haven't had the opportunity to learn the fast method like they did. But they found it out by the end, so it's all good.
I think Brad being in the run-mode, with the LRLRLRLRLRLRLRLR prompt sitting there for a full 4.5 seconds (I counted) and yet he doesn't press it ONCE, instead deciding to sit there and murmur "oh god", really emphasizes why he should not be a professional game critic. I'm not saying he shouldn't die occasionally in games, or should be the most perfect player in the world...but someone getting a salary for playing video games should have the hand-eye coordination required to play games accurately.
I can just hear Jeff shouting "RUN!" "TURN!" "SHOOT!" throughout this episode. That being said, I spent more time reading comments while the episode went on than actually watching the wall lady fights.
Whoa, why are the volume levels so different between today's episodes? I have a pretty mean speaker setup, so maybe I notice it more than most. I also noticed a huge discrepancy between ERs and the Red Dead QL yesterday.
Still, how are you guy's normalizing the audio for all your videos? I tend to find that GB videos are quieter than most Internet videos out there.
Sorry Brad but it is still your fault for using the Steel Pipe in the first place.
I'm so glad Brad finally found the effective strategy to kill those wall crawlers. I only wish he would've figured it out sooner as those were the last batch he'll ever have to fight.
Oh, and by the way Brad, it is all your fault.
The definition of insanity is doing the same thing over and over again and expecting different results.
I only have one thing to say, "RUN! , TURN! , SHOOT!"
" The definition of insanity is doing the same thing over and over again and expecting different results. "Perfect.
" I think Brad being in the run-mode, with the LRLRLRLRLRLRLRLR prompt sitting there for a full 4.5 seconds (I counted) and yet he doesn't press it ONCE, instead deciding to sit there and murmur "oh god", really emphasizes why he should not be a professional game critic. I'm not saying he shouldn't die occasionally in games, or should be the most perfect player in the world...but someone getting a salary for playing video games should have the hand-eye coordination required to play games accurately. "If by 4.5 seconds you mean 2 seconds, I partly agree. You counted from when he was grabbed, not when it prompted him. That might sound nit-picky, but if you're going to go out of your way to attack someone's personal credibility, you should come into the conversation with some of your own to start off. Brad is not the best at video games but I suppose he represents that demographic in the market. I personally have difficulty watching him criticize game mechanics he seems to be choosing not to learn his way around, but if you keep his comments in context with his style of gameplay, and realize there are plenty of people out there who aren't great at games but still enjoy them, it's reasonable.
I think it's funny people think there is logic in DP...
oh BTW, you might wanna check that Toolbox, something tells me that Panda Bear might have some goodies in there... just saying.
Stop ragging on Brad he is an inspiration for all retarded gamers everywhere.
Those pesky wall-crawlers almost ruined the game for me. tbh the only surefire safe way I found to deal with them is what Jeff/Vinny does: run under them so they do their attack but will miss you, then immediately turn around and shoot.
Takes fucking forever though. :(
" Brad: "To everyone saying all our misfortunes are my fault, you can shove it up your f'ucking ass" Haha, that's funny due to the irony. "I lol'd.
You all are giving Brad quite the bad rap. I didn't know playing a poorly designed game well was the pure epitome of gaming skill.
Man discovering fire --> Man inventing the wheel --> Brad & Ryan figuring out the wall ladies
Well I'm embarrassed. Judging by all the comments I am the only person on the internet who thinks he would be doing far worse than Brad.
I guarantee I would need to find a FAQ to get past those wall crawlers and when you factor in the tank-like controls would still die repeatedly getting past them.
Then when I add in the prospect of attempting all this while getting ripped on my own web site and having every twitch I made recorded in minute detail...(shudder)
Although I would be worse, compared to me Brad's handling of a controller looks like a concert pianist, I appear to have ten toes on my hands while trying to work one.
So since this is more how my experience would be, I don't want the two teams to pass info between them. Then it would just be two copies of the same thing, right?
This is why I watched every second of the Star Trek Online beta, because Brad was driving that as well. I want someone to hit every control, try to go every place and do every thing just to see what is possible in the game.
It's a wickedly tempting to assume I would do everything perfectly while watching someone else perform a task.
Semper Fi, Brad. Drive on.
What's with the constant whining? If you don't like how Brad plays - why even watch? And to question wether he shoud be a game journalist considering how he, allegedly, "suck at games"... seriously?
I really like how Ryan is getting into the atmosphere here. I admit I was a little freaked out by this game in a few episodes.
" @nxau: Yes, seriously. Game reviewers should have basic concepts of game-playing down. Whether or not a person decides to be mean about it is up in the air, but from watching all this (and a multitude of quick looks) it's clear that Brad lacks the ability to play games appropriately. The dying doesn't matter quite as much as the lack of hand-eye coordination. "I think you are confusing the basic requirements for being a professional gamer with being a gaming journalist. It really isn't necessary to play games to perfection to write about them. Completing them, having the deepest possible knowledge about the industry and having good writing skills are, unless you are doing games journalism for professional gamers of course. Then you would be correct.
That got a little ugly.
Can't believe they still haven't found the magnum or machine gun. Go and shop at Panda Bear in the weapon box. Also I'm curious to know why they don't change players after each episode.