This game looks insanely good!
fucking love this game. Can't get enough of it. As good a purchase as Minecraft, for sure.
I bought this when it first came out because it looked pretty and because the demo only lets you use OGGs. Which is tricky of them.
" What a weird time for a vid to go up? "Video's have always been posted at this time.
This is exactly what I want out of games. Glad Jeff loves this stuff too, because then I find it through him.
I'll repeat what i said on the bombcast page:
The Polynomial is one of the most beautiful games or things i have ever seen.
Visually impressive. I love artistic, creative and trippy games. They're so gorgeous to look at.
Though I'm not feeling the gameplay mechanics. Maybe I'll get it when its more cheaper.
" nice im geting this game WOW i need to get high to this lol "this.
Please stop combining pretty shooters with good music. I need another FreQuency or Amplitude! Preferably, FREQUENCY!
I dunno. I don't see what the music has to do with anything. It's less of a "music shooter" and more of a shooter with a trippy electro soundtrack and no sound effects.
I'd like to see it with a real, recognisable song so I can see how the music actually effects what's going on.
Goddamn this game is beautiful. I want to buy it just so I can look at it, and encourage the developers to keep making flashing colors. But I can't afford it right now.. it's so cheap, but my money is needed elsewhere...
If it goes on sale, I WILL buy it. Soon, The Polynomial! Soon!
Also, totally called the Jeff Minter discussion before it happened. I wonder what he thinks about this game!
[edit] AHA! Or not! There's a demo! And an hour or so of that was more than enough to satisfy me. From what I can tell, the music only affects a single thing; the "animator" thing that you can set. It makes the "arena" behave in different ways visually. Like blink in rhythm with the music, or... move slightly up and down in rhythm with the music... No gameplay from what I could tell, and basically no intensity feedback either. Shame. [/edit]
Love this game so far, but couldn't help notice that Jeff didn't touch upon a few key points if you want to get the most of the 'game' part of this product.
Gameplay tips:
It also has several different 3D modes. I'm gonna have to get some red/cyan glasses.
Not really a fan of how they tried to turn it into a space shooter, but jesus christ, this game is beautiful to watch. I am a huge nerd for pretty, shiny lights.
Now I just wait for the ability to make the walls of my room turn into this...
We need more Dave quick looks. I miss then. :(
As for this game though, trippy shit!
Looks even more trippy than Beat Hazard was which was also another awesome music shooter.