" Camera seems a little too close for all of the fast movement of multiple players. "yeah, it has a 4 player mode but it clearly isn'tmeant to be used.
" Camera seems a little too close for all of the fast movement of multiple players. "yeah, it has a 4 player mode but it clearly isn'tmeant to be used.
This one seems all right. I'm interested in trying the demo, at least, but the motion looks like the sort of thing I really enjoy.
Big fucking words, right over where you're trying to see to not die, telling you how to avoid dying.
Yay modern game design.
When in doubt, have Vinny do Niltor's Song again.
Hilarious quick look full of the kind of fun and back and forth I look for in these videos! :)
I think I'd rather go play Strider. This doesn't look all that much fun to me.
I'm not going to judge the game in itself, or its art style or gameplay or anything, but one thing really stuck with me in this quick look. What the hell is up with that super heavy vignetting? Do the game designers realize that they're making the screen feel a hell of a lot more cramped than it actually is with that? That's rarely a good thing, guys! Don't use a fancy, artsy technique just because everyone else is doing it!