I agree with you here. I also believe that the horror would set in more if you were afraid of dying. The consequences should be bigger. I'm not saying it should be Witcher 2's mode where the whole game resets when you die, but there needs to be something to make people afraid to keep playing. That makes them want to stop playing because it's so scary. I'm thinking like Amnesia, but somehow you need to cause damage to the enemies so you don't quite feel TOTALLY helpless. I don't know. That's why I don't design games, I guess.