@DoctorWelch: The question is: Do you really think game design is that limited by sheer power?
The Wii has hundreds of times the computing power of the N64, yet design didn't change that much between Ocarina of Time and Twilight Princess. The PS3 has tenths of times the power of the PS2, yet God of War 3 design is pretty much the same as God of War 2... When CDs and DVDs became commonplace, for the most part, PC gamers didn't get better games, just games with better graphics or a lot more cutscenes; but Final Fantasy VIII and XIII are not better than VII because they need more discs.
You are mistaking game design with something else... Good design can shine even on a NES game, but no amount of CPU can make a badly designed game any better. If you believe Halo 5 will be a better game because it will be on a newer hardware, you are in for a disappointment...