Isn't a little late to still be in the "Kinect Tech Demo-style game" phase? Shouldn't they (developers) be applying this tech to full games already? Possibly creating new genres with it? Or are western developers, in general, just that lazy? That all they see is this motion tech and all they can do is make mini game collections?
How can you possibly apply something with no controller to most full games? Most full games require the player character to move freely in a 3D world. The Kinect simply can't do this without being incredibly stupid.